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did not stalin know attack by hitler was going to come ?itstheGeneral wrote:I don't normally respond to this rhetoric.. Yes I stop reading after 4 pages... All I know is, this is a so-called war game.. So are there rules in a knife fight. hell no.. Did Stalin say Hitler cheated by doing a sneak attack ?? Did FRD cry out foul when the Japanese attack Pearl Harbor ?? The only rule I know of is. In war the object is to win by any and all means. THERE ARE NO RULES IN LOVE AND WAR..
To me, this argument makes no sense. If its bad sportsmanship to do it, then its bad sportsmanship to ask. If they say no, now they seem like a bad sportsman even if you did ask in a 1v1 or multiplayer situation.josko.ri wrote: In the game where i used this loophole i wrote this:
josko.ri: "In team games and in 1v1 games I ask my opponents do they agree to use that strategy and I use it only if they agree. however in multiplayer games I cannot ask everyone for agreement"

Sometimes... I think that might actually be the case. At least, I feel like I've lost a few brain cells every time I start reading through the posts on this forum.Evil Semp wrote:After reading all the posts in this thread it can turn your brain into mush. I just wish I could use that excuse.Shannon Apple wrote:I honestly don't know where I put my brain these days. Yes, that makes sense.Evil Semp wrote:
One you start your turn you have 1 hour. The wait would be a litttttlllleeee shorter.
Extreme Ways wrote: A majority of the skilled players in freestyle brs used this strategy, me included (though I like to think I only used it when I knew the opposition would too).
Ok the consequences are "different" because it's different spoils. But the loophole is exactly the same, there is only one loophole, it's running out of time to avoid taking a card. That it is escalating, flat, nuke, zombie, it's still running out of time to avoid taking a card.Extreme Ways wrote: The consequences are quite different, and I would not consider the loopholes to be the same at all. Imo this is illustrated by the fix for one but not for the other too.
josko.ri wrote:It seems I am minority who supports to leave it as it is, Given that in my opinion it is only additional strategic option, not cheating in any way.

Countless times in real games, people forgot to take a card for taking a territory. In those games, we would tell the ppl to bad, you forgot to and you're punished remember next time.it's not possible to not take a card when playing "real" risk game
https://www.conquerclub.com/forum/viewt ... 5#p4993274Donelladan wrote:Btw, I found an interesting topic in the archived suggestion :
Is it time to close the timing-out loophole?
And the infamous josko.ri had an opinion back then : (page 2)josko.ri wrote:It seems I am minority who supports to leave it as it is, Given that in my opinion it is only additional strategic option, not cheating in any way.

WILLIAMS5232 wrote:as far as dukasaur goes, i had no idea you were so goofy. i mean, you hate your parents so much you'd wish they'd been shot? just move out bro.
Could very well be that my memory failed me and that youre right. In any case I agree that it's difficult to check, and it's also difficult to decide on what constitutes a 'skilled' player in those nuclear freestyle brs.Donelladan wrote:Extreme Ways wrote: A majority of the skilled players in freestyle brs used this strategy, me included (though I like to think I only used it when I knew the opposition would too).
I disagree with that statement. Some players, skilled or not were using it. I've never seen a majority of player using it. There is no statistics on this therefore this is pretty much impossible to state any facts. But to my recollection it was never a majority of people using it.
Agree to disagree.Ok the consequences are "different" because it's different spoils. But the loophole is exactly the same, there is only one loophole, it's running out of time to avoid taking a card. That it is escalating, flat, nuke, zombie, it's still running out of time to avoid taking a card.Extreme Ways wrote: The consequences are quite different, and I would not consider the loopholes to be the same at all. Imo this is illustrated by the fix for one but not for the other too.
If you think running out time to avoid taking a card is a loophole, because it's not possible to not take a card when playing "real" risk game, then it's a loophole regardless of the spoils you're using. And it's the same loophole.
Dukasaur already mentioned the escalating part before Josko posted that too, so no argument that this was only about nuclear (which is the main abuse case stated in the OP):Btw, I found an interesting topic in the archived suggestion :
Is it time to close the timing-out loophole?
And the infamous josko.ri had an opinion back then : (page 2)josko.ri wrote:It seems I am minority who supports to leave it as it is, Given that in my opinion it is only additional strategic option, not cheating in any way.
From: https://www.conquerclub.com/forum/viewt ... 6#p4993223Normal rules of Risk, from which CC is copied, state that if you successfully attack someone during your turn, you will get a card. But sometimes, people who don't want a card will successfully attack, but then let their time run out so that they don't get one. This is usually in nuclear or zombie, but once in a whlle in escalating also.
Hello Mr. 98%eriAmCaffeine wrote:ive got a good stat
90% of the posts in this thread are not worth reading, and about 70% of those posts are made by people who aren't worth reading, 98.5% of the time
you're welcome

Donelladan wrote:Btw, I found an interesting topic in the archived suggestion :
Is it time to close the timing-out loophole?
And the infamous josko.ri had an opinion back then : (page 2)josko.ri wrote:It seems I am minority who supports to leave it as it is, Given that in my opinion it is only additional strategic option, not cheating in any way.
I do not know how your new quote of me adds any new information to the previous quote of me, didnt I tell the same previously also? So, which is purpose of showing duplicate evidence which states the same my opinion?Donelladan wrote: 2017-11-10 18:45:56 - josko.ri: I consider running out of time as additional strategy element which may or may not be used
2017-11-10 18:47:07 - josko.ri: I know not everyone agrees but that is just my opinion. In team games and in 1v1 games I ask my opponents do they agree to use that strategy and I use it only if they agree. however in multiplayer games I cannot ask everyone for agreement

Do you realize how long this would take? Like I'll brb I got to quickly read the logs of 14k games of Josko's to find the handful of times he used a rarely useful cheap play... can anyone sit my account while I do this during all my free time for the next few weeks...josko.ri wrote:
Also, Don and every other underminers, I see you are still active searching for evidence to undermine me. Couldnt you find a single 1v1 or team game where I used this strategy to throw it directly to my face? I have played 80% of my games ever (more than 14.400) in escalating 1v1 or team mode so it shouldnt be a problem to you to find one game where I used this strategy, if such game exists. Of course you could not find because I am not such cheap player to use this kind of unsportmanship strategy.

Everyone does have the choice, as is evidenced by your entire complaint. You had the choice, you chose to take a card. They had the choice, they chose not to take a card. There. Done. Argument over. Glad you agree.Therefore, everyone on the site would have CHOICE to take card or not

Funny how you do not even quote my full sentence which says "... by the site feature." So, if it is done by the site feature then it is all correct and i support it. But currently there is not a site feature for it but rather a loophole, therefore it is unsportmanship behaviour to use the loophole.Nut Shot Scott wrote:Everyone does have the choice, as is evidenced by your entire complaint. You had the choice, you chose to take a card. They had the choice, they chose not to take a card. There. Done. Argument over. Glad you agree.Therefore, everyone on the site would have CHOICE to take card or not

mookiemcgee wrote:InB4 - "I only meant it was a valid strategy in a specific context and not this context"

Lmao.josko.ri wrote:Funny how you do not even quote my full sentence which says "... by the site feature." So, if it is done by the site feature then it is all correct and i support it. But currently there is not a site feature for it but rather a loophole, therefore it is unsportmanship behaviour to use the loophole.Nut Shot Scott wrote:Everyone does have the choice, as is evidenced by your entire complaint. You had the choice, you chose to take a card. They had the choice, they chose not to take a card. There. Done. Argument over. Glad you agree.Therefore, everyone on the site would have CHOICE to take card or not


Seriously, do you expect anyone to believe that ? That's not what the topic where you responded is about and you never suggested that.josko.ri wrote: To explain that quote in detail, I indeed think that "not taking card after territory is taken" should be additional strategic option, just as nuclear or zombie are additional strategic options. If my opinion is accepted by the site, then the site would implement question "do you indeed want to get card?" at the end of the turn, to which the player can respond with "yes" or "no". Therefore, everyone on the site would have CHOICE to take card or not by the site feature. THIS is what I support and if this is implemented then both Fyrdraca team and me would have the same strategical possibilities in baseball and every other game.
This is what i meant when i told quotes that you mentioned in past. But my suggestion was not accepted. If my suggestion was accepted then i would have the sameopportunity to use this strategy as Fyrdraca team had.Donelladan wrote:Seriously, do you expect anyone to believe that ? That's not what the topic where you responded is about and you never suggested that.josko.ri wrote: To explain that quote in detail, I indeed think that "not taking card after territory is taken" should be additional strategic option, just as nuclear or zombie are additional strategic options. If my opinion is accepted by the site, then the site would implement question "do you indeed want to get card?" at the end of the turn, to which the player can respond with "yes" or "no". Therefore, everyone on the site would have CHOICE to take card or not by the site feature. THIS is what I support and if this is implemented then both Fyrdraca team and me would have the same strategical possibilities in baseball and every other game.
You're just making up stuff up on the spot.
I think swimmer and Nu Schot Scoot are right, you must be trolling.

I very much respect Josko. Both as a player, for what he as achomplished; and as a human being for the respectful and kind way he approaches people. I just don't agree with him in this situation.shoop76 wrote:Honestly, Josko, I think it would be higher, but I am sure that there all people that voted against you just to be against you. Just for the record, I am one of the 21% who believe it is poor sportsmanship and 1 of the people who do not have anything against you.josko.ri wrote:It seems that 10/47 people who voted thinks this is poor sportmanship which is 21%. It is quite a big number of % for something that can be decider in some games. Obviously, 21% of CC users would have never used this unsportmanship behaviour even if they have chance which make them disadvantaged over 79% of CC users who does not see problems in using this kind of strategy.
My team will anyway beat Fyrdraca team in the series of 9 sets so the win that they achieved on this shameful way will anyway be phyrric. Hopefully this shameful way of winning makes Fydraca and his company of friends happy and fullfilled![]()
When they did not use such shameful strategy, in group phase of the championships tournament, my team kicked their asses with 6-0 victory, which shows enough how much are strategic differences between our teams. With such strategic inferiority, it is no wonder that they thought of different ways for achieving their win which are on the borderline of good sportmanship.
That is totally fine, we dont need toagree on everything.Silly Knig-it wrote:I very much respect Josko. Both as a player, for what he as achomplished; and as a human being for the respectful and kind way he approaches people. I just don't agree with him in this situation.shoop76 wrote:Honestly, Josko, I think it would be higher, but I am sure that there all people that voted against you just to be against you. Just for the record, I am one of the 21% who believe it is poor sportsmanship and 1 of the people who do not have anything against you.josko.ri wrote:It seems that 10/47 people who voted thinks this is poor sportmanship which is 21%. It is quite a big number of % for something that can be decider in some games. Obviously, 21% of CC users would have never used this unsportmanship behaviour even if they have chance which make them disadvantaged over 79% of CC users who does not see problems in using this kind of strategy.
My team will anyway beat Fyrdraca team in the series of 9 sets so the win that they achieved on this shameful way will anyway be phyrric. Hopefully this shameful way of winning makes Fydraca and his company of friends happy and fullfilled![]()
When they did not use such shameful strategy, in group phase of the championships tournament, my team kicked their asses with 6-0 victory, which shows enough how much are strategic differences between our teams. With such strategic inferiority, it is no wonder that they thought of different ways for achieving their win which are on the borderline of good sportmanship.

Donelladan wrote:This is what i meant when i told quotes that you mentioned in past. But my suggestion was not accepted. If my suggestion was accepted then i would have the sameopportunity to use this strategy as Fyrdraca team had.josko.ri wrote:I think swimmer and Nu Schot Scoot are right, you must be trolling.

Could you stop calling them Fyrdraca team? It's Sausy Smurf & The Slippery Sleeveens. Please get it right.josko.ri wrote:This is what i meant when i told quotes that you mentioned in past. But my suggestion was not accepted. If my suggestion was accepted then i would have the sameopportunity to use this strategy as Fyrdraca team had.Donelladan wrote:Seriously, do you expect anyone to believe that ? That's not what the topic where you responded is about and you never suggested that.josko.ri wrote: To explain that quote in detail, I indeed think that "not taking card after territory is taken" should be additional strategic option, just as nuclear or zombie are additional strategic options. If my opinion is accepted by the site, then the site would implement question "do you indeed want to get card?" at the end of the turn, to which the player can respond with "yes" or "no". Therefore, everyone on the site would have CHOICE to take card or not by the site feature. THIS is what I support and if this is implemented then both Fyrdraca team and me would have the same strategical possibilities in baseball and every other game.
You're just making up stuff up on the spot.
I think swimmer and Nu Schot Scoot are right, you must be trolling.