Moderator: Community Team




Now THAT'S comedy!Keefie wrote:
Go make a post in suggestions to get things changed.
.Game abuse like purposely running out of time or throwing a game is prohibited. The first time a clan breaks this rule in CC11 the game must be re-made (unless other clan wants game to stand). Each subsequent violation during CC11 will result in a forfeit of the game.
No it is not, take a territ, get a spoils, nothing else to add, that is purely using that known loophole that was rectified for Nuke and Zombie. Disregarding the type of setting, the pure RISK is what makes this game...you get a card if you attack and take a territory. If you don’t want a spoil then this game has a “No Spoils” setting.Keefie wrote:This is not a loophole, it's how the game works. Those players have done nothing wrong and they certainly shouldn't agree to your 'offer' of a rematch.
Go make a post in suggestions to get things changed.

Then get the system changed. If it's allowed it's not a loophole - simplesMad777 wrote:No it is not, take a territ, get a spoils, nothing else to add, that is purely using that known loophole that was rectified for Nuke and Zombie. Disregarding the type of setting, the pure RISK is what makes this game...you get a card if you attack and take a territory. If you don’t want a spoil then this game has a “No Spoils” setting.Keefie wrote:This is not a loophole, it's how the game works. Those players have done nothing wrong and they certainly shouldn't agree to your 'offer' of a rematch.
Go make a post in suggestions to get things changed.
Arguing all around it would never change the basic RISK rules.

WILLIAMS5232 wrote:as far as dukasaur goes, i had no idea you were so goofy. i mean, you hate your parents so much you'd wish they'd been shot? just move out bro.
Doesn't this answer the question? The site clearly had the option to fix the "loophole" for all games but only changed for Nuclear and Zombie. That action means that the practice was condoned for Escalating and Flat Rate. Expressio unius, exclusio alterius: To express one is to exclude the other. In law and logic, when a rule is made that expressly addresses one scenario and excludes another, and the excluded scenario is known to the rule maker, there is a presumption the rule maker intended to exclude that scenario. They were acting clearly within rules that had specifically considered the scenario in that game, and any notion that by doing so they were exhibiting poor sportsmanship is unjustified.josko.ri wrote:* For the case you do not know this fact, this loophole in rules is already known to the site admins and was fixed for Nuclear and Zombie games but was not fixed for Escalating and Flat Rate games....

WILLIAMS5232 wrote:as far as dukasaur goes, i had no idea you were so goofy. i mean, you hate your parents so much you'd wish they'd been shot? just move out bro.

That was an interesting addition to the discussion.Evil Semp wrote:I don't think it is poor sportsmanship. I think this situation falls into the same category as killing a team mate to get a bonus or getting their cards.
In nukes or zombies, if you have a successful attack but run out of time, you still get the card.HardAttack wrote:What happens in a nuclear-zombie game if i take a territ then run out of time ?
Dukasaur wrote:In nukes or zombies, if you have a successful attack but run out of time, you still get the card.HardAttack wrote:What happens in a nuclear-zombie game if i take a territ then run out of time ?
In escalating or flat rate, you do not.

can’t say it better, hopefully webmaster will make our wish happening (autosnap and autocard)Shannon Apple wrote:Is it poor sportsmanship? I would say yes. The player is making the next person wait out the full 24 hours just so that they can avoid taking a card. I certainly wouldn't consider it good sportsmanship lol.
But would I get angry at a player for doing that? No. The site allows it, so it's just another tool for people to take advantage of. It's like the whole fog snap thing. You can't force players to let you take a snap, you just have to hope that they are cool enough to wait. The only way these things can be remedied is to make them a part of the code: autosnap and autocard. Until that happens, there will be people out there that will use any tool they can to win a game, even if it's not the nice thing to do. lol.
This is wrong assumption by you.mookiemcgee wrote:I feel confident the OP would do the exact same thing given the chance.
wasn't there already an official ruling on this? Why now an poor attempt at public shaming?

All finalists of The Championships tournament are also actively playing in the other the biggest team event on the site, which is CCup. This same rule is officially prohibited in CCup which existed before The Championships, so I would logically expect that it should be also officially prohibited in The Championships. My expectation is obviously wrong and Fyrdraca, JPlo64 and groovysmurf took unsportamnship advantage of the fact that TO slightly changed this rule between CCup and The Championships.Extreme Ways wrote:Moving away from the situation at hand which is ultimately imo just a rant that can also spark discussion: I am missing a 'neutral' option in the poll.
When nuclear/zombie timeouts were changed, fs was left untouched. Of course, in fs abuse cases like the above could also happen but it wasn't changed. Did the bug become a feature? This is unclear, because in clan events such as CC11 (which I will assume to be an official CC-sanctioned event) the following rule is included:.Game abuse like purposely running out of time or throwing a game is prohibited. The first time a clan breaks this rule in CC11 the game must be re-made (unless other clan wants game to stand). Each subsequent violation during CC11 will result in a forfeit of the game.
This rule is obviously not mentioned in the Championships thread. Team JP/Fyr/smurf has no reason to accept the offer of a rematch because what they did is within the rules, even if it's not particularly great sportsmanship. With us not being able to judge the evolution of the gamestate, we also do not know if the prior turns were played with this idea in mind. Perhaps they would have played it differently had the practice not been allowed, so asking afterwards is moot.
