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MeDeFe wrote:
NAP? That's an alliance in a 3 player game, with the declared aim of getting rid of one player.
While I'm usually not averse to pacts, even in 3 player games, I must say that that is a display of extremely poor sportsmanship on your part. I have no problem with 2 people playing logically in order to even the odds if one other player dominates, but what the chat indicates is absolute bullshit.
Luke035 wrote:I have to agree with Me De Fe. That was B.S. in the game chat. Take the neutral comment and move on to your other games.
For instance, I don't see much practical difference between:
2006-06-20 19:41:10 - steve monkey: MeDeFe - I will terminate the alliance when there are only three players remaining.
and
2007-01-31 13:03:59 - tahitiwahini: The non-agression pact between us regarding Iceland and Greenland will
2007-01-31 13:04:17 - tahitiwahini: expire when Red has been eliminated.
joeyjordison wrote:an NAP between a specific border (often wen 2 people hav their conts bordering each other) that would otherise result in a massive build up and attacking meaning suicide for both players is ok although a total NAP is not really any different from an alliance and so is wrong in my opinion
edit: as a rule of thumb an alliance shouldn't be formed unless it is a final attempt to bring the game even again. if an alliance succeeds then chances are in wasn't right to have one. alliances are meant to fail unless u happen to get really gd dice or the stronger player messes up. if someone takes the lead they hav earned it 1 way or another and so deserve the win
Jamie wrote:Truces are meant to bring a player running away with the game back down to the rest of the pack, NOT eliminate him. It's not fair to use a truce to ruin a person's ability to win the game.
MeDeFe wrote:Is it really that hard to see?
4 players left, two agree not to constantly "pre-emptively and retaliatorily" hit each other because another player would be able to build up unchecked and overrun everyone else. The NAP ends when there are 3 players left (ANY three, no arrangements over who attacks who or anything like that), because a NAP at that point would make the game one-sided.
3 players left, two agree not to attack other "pre-emptively and retaliatorily", the only target left for them is the third player. The NAP lasts until this player has been eliminated.
Nous-irons wrote:Jamie wrote:Truces are meant to bring a player running away with the game back down to the rest of the pack, NOT eliminate him. It's not fair to use a truce to ruin a person's ability to win the game.
Who says?
Why is it acceptable for higher ranked players to gangbang on the newbies to safeguard their score but lower ranked players can't reciprocate?
I say, if it's within the rules, and it gains you points, it's acceptable. It's politics. There's ethics as far as sportsmanship goes, but that's it.
Just the other day I was about to suggest an alliance with another team saying we should team up against the first team with the strongest players and carve them up amongst ourselves, then decide who gets the final points by fighting it out after that.
The only thing that prevented me from doing that? I saw another route instead, and used an escalating card cascade to win the game.
The thing is, the option was not out of the question.
What isn't fair? I think carving up a higher-ranked player is perfectly acceptable, especially in those doubles-games they keep setting up - two established players wait for a bunch of n00bs to join. But when the lower-ranked players to decide to turn the tables on them instead, I say it's worth it.
MeDeFe wrote:You really are that stupid, aren't you?
MeDeFe wrote:Since you're clearly not a mathematical genius:
4 = 3 + 1
and
4 = 2 + 2
MeDeFe wrote:If you still don't see the difference maybe we can find a third person and set up a private game. Then I and this third person will ally and you'll see what I mean.
Jamie wrote:Welcome to my ignore list Nous-irons. You inconsiderate prick, low life of a risk player. Can tell already you are on your way to alot of negatives, if you are going to play like that
Jamie wrote:Truces are meant to bring a player running away with the game back down to the rest of the pack, NOT eliminate him. It's not fair to use a truce to ruin a person's ability to win the game.
Jamie wrote:Nous-irons wrote:Jamie wrote:Truces are meant to bring a player running away with the game back down to the rest of the pack, NOT eliminate him. It's not fair to use a truce to ruin a person's ability to win the game.
Who says?
Why is it acceptable for higher ranked players to gangbang on the newbies to safeguard their score but lower ranked players can't reciprocate?
I say, if it's within the rules, and it gains you points, it's acceptable. It's politics. There's ethics as far as sportsmanship goes, but that's it.
Just the other day I was about to suggest an alliance with another team saying we should team up against the first team with the strongest players and carve them up amongst ourselves, then decide who gets the final points by fighting it out after that.
The only thing that prevented me from doing that? I saw another route instead, and used an escalating card cascade to win the game.
The thing is, the option was not out of the question.
What isn't fair? I think carving up a higher-ranked player is perfectly acceptable, especially in those doubles-games they keep setting up - two established players wait for a bunch of n00bs to join. But when the lower-ranked players to decide to turn the tables on them instead, I say it's worth it.
Welcome to my ignore list Nous-irons. You inconsiderate prick, low life of a risk player. Can tell already you are on your way to alot of negatives, if you are going to play like that
zarvinny wrote:tahitiwahini, i think the point people are trying to make is that it is generally bad manners to have non-aggression pacts when only 3 players are alive in a game.
However, I believe that even with 3 players, they can still be ethical if the player left out of the pact is very strong, and that the pact is ONLY between 2 borders, as opposed to a full blown alliance.
A total non-aggression pact is when 2 players agree not to attack each other on any borders, which is almost like an alliance in which you almost become a team for a specified amount of time.
Here is my opinion: in most random games, it is okay to establish NAP's and alliances and really, anything. However, some players do not like alliances and establish their own, private games, in which alliances are not even discussed, it is simply common knowledge to attack whoever is strongest. Even in these games, politics and discussion come into play. Some even imply alliances without actually asking for them (JohnnyRocket24).
A man asks a woman whether she would go to bed with him for $100.
The woman, insulted of course, tells the man she would never sleep with him for $100. "The idea is ridiculous and insulting," she says.
The man says, "Well, OK, would you sleep with me for $1,000,000?"
The woman doesn't respond immediately, obviously thinking about the situation in a new light.
The man says, "Well, what do you say? I need your answer now."
The woman replies, "Give me some time to think about it. Don't rush me."
To which the man replies: "What's taking you so long. We've already established what you are, the rest is just dickering about price."
viking thunder wrote:what is an NAP??
an agreement to not be agressive at a certain border.
What is an alliance??
An agreement to not attack each other for any reason.
are NAP's unsportmanlike in a 3 man game??
not always
Are Alliances unsportsmanlike in a 3 man game??
Yes
for you to say not to attack another until player three is dead is unsportsmanlike, and also most likely will lead to a certain lead for one player or another.
not attacking a certain border can be ok under the right circumstances.
2007-01-31 12:55:53 - tahitiwahini: Red is the strongest player in the game.
2007-01-31 12:57:01 - tahitiwahini: Red has 16 countries and 40 armies.
2007-01-31 12:58:07 - tahitiwahini: Red is poised to take over Asia which will allow him 9 armies per turn,
2007-01-31 12:58:38 - tahitiwahini: 7 for Asia and 2 for Oceania.
2007-01-31 12:59:27 - tahitiwahini: If we continue to attack each other over Iceland and Greenland we will surely lose to Red.
2007-01-31 12:59:56 - tahitiwahini: I will not fortify Greenland.
2007-01-31 13:00:33 - tahitiwahini: You should be able to conquer it quite easily.
2007-01-31 13:01:07 - tahitiwahini: I propose a non-agression pact with you Birch over Greenland and Iceland.
2007-01-31 13:01:33 - tahitiwahini: I will not attack Iceland, if you will not attack Greenland.
2007-01-31 13:02:21 - tahitiwahini: We both will need the armies we get from our continents.
2007-01-31 13:02:58 - tahitiwahini: It benefits me if you have the 5 armies you will get from Europe to prevent
2007-01-31 13:03:10 - tahitiwahini: Red from dominating Asia.
2007-01-31 13:03:30 - tahitiwahini: I hope that you see it benefits you as well.
2007-01-31 13:03:59 - tahitiwahini: The non-agression pact between us regarding Iceland and Greenland will
2007-01-31 13:04:17 - tahitiwahini: expire when Red has been eliminated.
2007-01-31 13:04:36 - tahitiwahini: Please indicate whether you accept these terms....
2007-01-31 13:19:17 - Fieryo: i hate to point out the obvious, but in actuality green is the strongets player right now. i'm sure he just forgot to mention that
2007-01-31 13:24:46 - tahitiwahini: What would you expect Red to say?
2007-01-31 13:26:00 - tahitiwahini: I'll let the facts speak for themselves and allow you to make your decision based on those facts
2007-01-31 13:26:55 - tahitiwahini: I've indicated my good faith by not forifying Iceland as I said.
2007-01-31 13:27:19 - tahitiwahini: And I've not fortified Greenland. I'm keeping my end of the pact
2007-01-31 13:27:53 - tahitiwahini: Since the pact will expire when Red is eliminated, I guess you might see that Red isn't a great fan of the pact.
2007-01-31 13:29:23 - tahitiwahini: Read the points I made and then read the point Red makes and use your best judgement.
2007-01-31 13:30:10 - tahitiwahini: I would just point out that I'm a newly upgraded Private, you're a new recruit, and Red is a major.
2007-01-31 13:30:49 - tahitiwahini: I'll wager Red didn't get that ranking by making mistakes in judgement over who is the strongest player.
2007-01-31 13:31:05 - tahitiwahini: Just something to think about....
2007-01-31 13:32:06 - tahitiwahini: Welcome to Risk
2007-01-31 13:34:53 - tahitiwahini: ****** BIRCH *********
2007-01-31 13:35:15 - tahitiwahini: PLEASE READ THE GAME CHAT BEFORE TAKING YOUR TURN
2007-01-31 13:45:32 - Fieryo: look, i dont want asia, its too hard to hold. if i don't take it then green will by far be in the lead. im not asking you to target solely green, im asking you to play the game to win.
2007-01-31 14:28:37 - tahitiwahini: of course Red doesn't want Asia, what would he do with the those 7 extra armies every turn?
2007-01-31 14:31:18 - tahitiwahini: I have 20 armies, you have 19, how many does Red have again?
2007-01-31 14:32:17 - tahitiwahini: Sorry, but it took me a long time to add it all up: Red has FORTY armies
2007-01-31 14:33:14 - tahitiwahini: Red is right about this: you should play to win. Both of us together have fewer armies than he has.
2007-01-31 14:33:46 - tahitiwahini: But according to Red, I'm the strongest player on the board?!?
2007-01-31 14:34:45 - tahitiwahini: Red had got 6 armies in China looking hungrily at your last 2 blue armies in the Ural
2007-01-31 14:35:13 - tahitiwahini: Once those are gone, and Red's getting the 9 extra armies a turn we're through...
2007-01-31 14:35:51 - tahitiwahini: Once those are gone, and Red's getting the 9 extra armies a turn we're through...
2007-01-31 14:36:55 - tahitiwahini: My rating is 1002, yours is 1000, but Red's is 1701.
2007-01-31 14:37:30 - tahitiwahini: I'm sure you and I are good players, but Red is the master.
2007-01-31 14:37:47 - tahitiwahini: It's time to even the playing field, what do you say?
2007-01-31 14:38:16 - tahitiwahini: PLEASE READ THE GAME CHAT BEFORE TAKING YOUR TURN
2007-01-31 17:04:21 - tahitiwahini: B I R C H <<<<<<<<<<<<<<<<<<<<<<<<<<<
2007-01-31 17:38:13 - tahitiwahini: BIRCH -- Please check your inbox
2007-02-01 17:23:14 - Fieryo: you guys are just silly. i am by far the weakest person and yet you let each other control two continents each? tisk tisk....
2007-02-01 18:00:45 - tahitiwahini: Yes indeed, what looks like the largest concentration of military power
2007-02-01 18:01:10 - tahitiwahini: (those 21 armies in Siam)
2007-02-01 18:01:45 - tahitiwahini: are merely peaceful peasants tending their rice paddies.
2007-02-01 18:02:11 - tahitiwahini: The major is a master of understatement.
2007-02-03 12:49:35 - tahitiwahini: gg Birch
2007-02-03 12:50:06 - tahitiwahini: gg Fieryo
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