DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
there is no skill involved in doodle earth!! its pure luck and no stragey
DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
there is no skill involved in doodle earth!! its pure luck and no stragey
actually there is under certain conditions. for example 8p no cards assassin sequential adjacent fog vs players that know how to play. very interesting setup.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
DiM wrote:my maps aren't complex and neither are carinswk's. if you have an average iq and you read the legend then no map on CC will pose a problem.
im unsure how you view the world DIM!! Id love to be you for a day and see how you tick tock (if you do at all).
Because i was wondering if you agree that waterloo is more complex than classic. If the answer is yes than it would be a complex map. It would hardly be a map that you play speed on for the first time!!
let me put it like this:
i think all maps are EASY to understand but COMPLEX to master.
a game on waterloo versus weak opponents is a walk in the park while a doodle earth game versus skilled ones can be harder then brain surgery.
there is no skill involved in doodle earth!! its pure luck and no stragey
actually there is under certain conditions. for example 8p no cards assassin sequential adjacent fog vs players that know how to play. very interesting setup.
interesting maybe but theres no skill involved and hardly enough room to egt a card without killing some1
trust me it is very very complex especially if there is chat because you are trying to guess each person's target. it's not a very spectacular game as the attacks will be very rare but it is complex enough to ensure that even the slightest mistake will be punished.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
yeti_c wrote:Even if there are cards - then that's part of the game...
Taking a card without weakening your opponent for someone to be able to kill them.
C.
card add an unwanted luck factor in doodle games. get a mixed set from the first 3 cards and you win
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Optimus Prime wrote:Standard gameplay with high visual appeal......
That's why RjBeals is my favorite mapmaker hands down.
Have to agree with you optimus. half of the new maps are just to over complicated. new worlds and texan wars are the only ones i see me playing. The new maps have their place but i cant see them becoming popular as they are just to complicated to play give me a doodle earth any day of the week.
I definitley like the classic style, but mixing it up a bit is always good for me. I like come complication, but when you start needing a PhD to figure stuff out, I mark that map off my list.
Straightforward all the way (with the exception of Dustbowl, which is just pretty as hell). The map legend should list nothing more than bonuses and impassable obstacles (IMHO).
hatchman wrote:Straightforward all the way (with the exception of Dustbowl, which is just pretty as hell). The map legend should list nothing more than bonuses and impassable obstacles (IMHO).
Love New Worlds and i tried qwert's new map and its complex, but once you get the hang of it
I like unique maps for what its worth. And maps that don't rely too much on lucky dice (read as "Not Doodle Earth"). I like complexity but not necessarily abstract complexity (railroad maps for example just feel too abstract for me and boring - i like a little pretty). And waterloo is definitely more complex than bamboo jack. I love bamboo (and i'm damned good at it) but in essence it just a very detailed classic map.