Page 14 of 17
Re: Holy Roman Empire 1648 v37 13 nov [Final Forge]
Posted: Sat Nov 22, 2008 1:56 pm
by The Neon Peon
The font changes for the map makers names between the small and large maps. Also, I think you could move the names up slightly in the large map, there is no need for the "p" in your name to touch the bottom of the map.
Re: Holy Roman Empire 1648 v37 13 nov [Final Forge]
Posted: Sat Nov 22, 2008 2:09 pm
by AndyDufresne

Thanks Forza!
--Andy
Re: Holy Roman Empire 1648 v37 13 nov [Final Forge]
Posted: Sat Nov 22, 2008 2:19 pm
by pamoa
Yes, thanks Andy, some few details and it will be it.
The Neon Peon wrote:The font changes for the map makers names between the small and large maps. Also, I think you could move the names up slightly in the large map, there is no need for the "p" in your name to touch the bottom of the map.
I was obliged to change because of the size, I'll check again but if it's not legible it will stay.
I will move it up, thanks for thinking about such tiny insignificant details as the authors names...
Re: Holy Roman Empire 1648 v37 13 nov [Final Forge]
Posted: Sat Nov 29, 2008 7:12 am
by pamoa
I send a pm to every single contributor to this map making process, as no one has something else to say I think we will be ready for quenching when I made those signature changes...
Re: Holy Roman Empire 1648 v37 13 nov [Final Forge]
Posted: Sat Nov 29, 2008 12:14 pm
by oaktown
Re: Holy Roman Empire 1648 v37 13 nov [Final Forge]
Posted: Mon Dec 01, 2008 11:42 am
by pamoa
v37 large map new features: signatures[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v37.png[/bigimg]
v37 small map new features: signatures
Re: Holy Roman Empire 1648 v37 1dec [Final Forge] done?
Posted: Mon Dec 01, 2008 1:00 pm
by RjBeals
One of the best looking maps to date. Well done.
Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Fri Dec 05, 2008 1:48 pm
by pamoa
Thanks RJ.
Are we ready for quenching ?
Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Fri Dec 05, 2008 9:24 pm
by The Neon Peon
I think there are many better places to stick the Army Number for Spanische Niederlande than beterrn the territory name, and the continent name.
Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Fri Dec 05, 2008 10:48 pm
by oaktown
pamoa wrote:Thanks RJ.
Are we ready for quenching ?
I think the above comment about the Spanische Nied coordinates are is very astute - the small map location is good,but the large map location looks like a mistake. It is closer to the territory title than any other count on the board, and there is plenty of room to drop it and center it under the territory title.
Other than that, I'd say let's get it quenched.
Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Sat Dec 06, 2008 1:11 pm
by pamoa
Oups it was just an old image. The XML was right, I just updated the image now!
Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Sat Dec 06, 2008 1:15 pm
by The Neon Peon
This is being kind of picky... but I think that the "for victory" and the "hold all guns" should be moved closer together. You can still read it now, but just in case you've got nothing else to do.

Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Sat Dec 06, 2008 8:43 pm
by multiplayertim
The Neon Peon wrote:This is being kind of picky... but I think that the "for victory" and the "hold all guns" should be moved closer together. You can still read it now, but just in case you've got nothing else to do.

agree
Re: Holy Roman Empire 1648 v37 1dec [Final Forge]
Posted: Tue Dec 09, 2008 12:00 am
by oaktown
multiplayertim wrote:The Neon Peon wrote:This is being kind of picky... but I think that the "for victory" and the "hold all guns" should be moved closer together. You can still read it now, but just in case you've got nothing else to do.

agree
An easy change that would indeed look better. Other than that I guess it's time to get this map a playin!
Re: Holy Roman Empire 1648 v37 9dec [Final Forge]
Posted: Tue Dec 09, 2008 4:52 am
by pamoa
v37 large map new features: river contour, terrain legend position, armies and text position, signatures, influence legend spacing[bigimg]http://i295.photobucket.com/albums/mm126/pamoa_ch/HRE1648v37.png[/bigimg]
v37 small map new features: river contour, terrain legend position, armies and text position, signatures, influence legend spacing
Re: Holy Roman Empire 1648 v37 9dec [Final Forge]
Posted: Wed Dec 10, 2008 6:36 pm
by The Neon Peon
There is a line between the delta of the river and the river itself.
Re: Holy Roman Empire 1648 v37 9dec [Final Forge]
Posted: Thu Dec 11, 2008 2:56 am
by pamoa
There was
Re: Holy Roman Empire 1648, v37 9dec [Final Forge]
Posted: Wed Dec 17, 2008 3:50 pm
by Downey
Not gonna lie, I really can't wait for this!
Re: Holy Roman Empire 1648, v37 9dec [Final Forge] D,Gp,Gr,X
Posted: Wed Dec 24, 2008 2:34 pm
by AndyDufresne
Sorry for my absence. Before I get Quenching, who were the two primary developers that will be receiving a map medal for this production? Post here, or PM me. Thanks,
--Andy
Re: Holy Roman Empire 1648, v37 9dec [Final Forge] D,Gp,Gr,X
Posted: Wed Dec 24, 2008 7:17 pm
by grayhawke
AndyDufresne wrote:Sorry for my absence. Before I get Quenching, who were the two primary developers that will be receiving a map medal for this production? Post here, or PM me. Thanks,
--Andy
That would be
pamoa and
unit_2 
Re: Holy Roman Empire 1648, v37 9dec [Final Forge] D,Gp,Gr,X
Posted: Sat Dec 27, 2008 4:24 pm
by AndyDufresne
---The
Final Forge period has concluded for the
Holy Roman Empire 1648 Map. All objections have had their time. The Foundry
and I hereby brand this map with the
Foundry Brand. Let it be known that this map is now ready for live play
(barring any Lack vetoes).
Conquer Club, enjoy! --Andy
Re: Holy Roman Empire 1648 [Quenched]
Posted: Sat Dec 27, 2008 8:19 pm
by cairnswk
Congrats pamoa

Re: Holy Roman Empire 1648 [Quenched]
Posted: Sun Dec 28, 2008 12:48 am
by Incandenza
Wow, this map has come a long way. Nicely done, guys.
Re: Holy Roman Empire 1648 [Quenched]
Posted: Sun Dec 28, 2008 12:55 am
by wcaclimbing
pamoa wrote:This map was created by
grayhawke in January 2008.
Unit_2 joined the conception team in April. I joined in may and take over the thread in august.
Sorry to stir things up, but why did Unit 2 get a medal instead of grayhawke?
It sounds like grayhawke did all the preliminary work and pamoa finished it up. Unit2 only provided two updates to the map, grayhawke had 12. (if you include updates 3-10 that aren't listed in the first post, grayhawke has had a total of 20 updates. The most out of the three of them.)
grayhawke wrote:AndyDufresne wrote:Sorry for my absence. Before I get Quenching, who were the two primary developers that will be receiving a map medal for this production? Post here, or PM me. Thanks,
--Andy
That would be
pamoa and
unit_2 
That doesn't make much sense. greyhawke, didn't you do a lot of work on the map? how is unit_2 a primary developer instead of you?
Re: Holy Roman Empire 1648 [Quenched]
Posted: Sun Dec 28, 2008 1:04 am
by TaCktiX
I agree with wca. You were the vision for the map to start with, and though you dropped off development in favor of first Unit_2 and then pamoa, they were still working with YOUR gameplay. I want to congratulate all three of you for a map well-done, but I firmly believe grayhawke deserves the second medal. Unit_2 will have one from Golfe du Saint Laurent soon enough, credit where credit is due.