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Conquer Club • The enhancing of the existing Classic Map - Page 2
Page 2 of 2

Posted: Thu Dec 14, 2006 6:40 pm
by millej11
Pedronicus wrote:thats a great looking map - without going mad like the World 2.0 map


exactly!

Posted: Thu Dec 14, 2006 7:51 pm
by qeee1
Don't drown the game in details. There's millions of maps and options on W@W, to the point where it just gets confusing. We don't need another world map unless it's something very different.

Posted: Fri Dec 15, 2006 3:27 am
by dafranca
Oscar Wild fan,

There are same good changes:

I think this new map is more balanced... Oceania that is the best place to start, now have lots of connections and other countries.

South America is now more difficult to hold to as well as N. America.

Africa on the classic is very difficult to hold for been in the middle, now with Oceania and S. America bigger would balance the game.

I will love to play this map… I would forget about the old classic.

Posted: Fri Dec 15, 2006 5:33 pm
by everywhere116
i have the game at home and I saw 2 changes in that map and the map here.

1) Probably already addressed, but the G.B.-Scandinavia connection was severed, although the link is in the xml.

2)In the real map, Kamchatka borders Mongolia along the coastline, but in the map we have here, Irktusk reaches the coastline, severing the connection. The link is not present in the xml.

Posted: Fri Dec 15, 2006 7:54 pm
by Molacole
that alternate map looks great and all, but for playability I think it's garbage... Whoever gets oceana basically wins.

Posted: Sat Dec 16, 2006 4:03 am
by Lupo
Molacole wrote:that alternate map looks great and all, but for playability I think it's garbage... Whoever gets oceana basically wins.


I don't agree about your last sentence, in fact, have a look at the bonuses:

North America 6
South America 4
Europe 6
Asia 8
Oceania 4
Africa 5

PS: Actually i am winning a game holding North America and i was able to destroy my enemy strongholds in Oceania!

Posted: Sat Dec 16, 2006 11:29 pm
by Kayla
i like the new version on page 2, if we should only have two world maps it should be the one on page two and the original

Posted: Sun Dec 24, 2006 1:36 am
by w3a2
Hoff wrote:we really really don't need 3 world maps.


get rid of that horrible world 2.0 map then. what a useless piece of trash

Posted: Sun Dec 24, 2006 2:41 am
by Kokunai
Classic is a good map
Risk II Classic is also a good map more strategic options and balanced better IMHO

World 2.0 is awesome due to the scale of it but it needs to have an 8 player option.

I do not see why having 3 world maps is so bothersome to so few, it can only benefit to have quality maps I like that not every map is gonna make it through but there are a few maps that should...come on it's the world there are bound to be a few good maps of it. After all it is a place we all know well.

I still have yet to hear another reason besides a slippery slope argument and the we already have two...how about the fact that this map strategically speaking is a much different map than the other 2 world maps?

edit spelling

Posted: Sun Dec 24, 2006 3:40 am
by KEYOGI
We have 5 maps based on North America (which is kind of ridiculous), I have no problem with another map of the world. The more maps the better in my opinion, as long as they're of a high standard.