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Posted: Mon Oct 15, 2007 2:01 pm
by Tisha
Coleman wrote:
sam_levi_11 wrote:make the ferry routes easier to see as its a struggle
I'm wondering if white would work. That'd be something to try instead of the black they are now.


the ferry lines have been discussed over and over again.
i really don't care for the white..

maybe black dashed..

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Posted: Mon Oct 15, 2007 2:04 pm
by wicked
I prefer the black ferry lines.

Posted: Mon Oct 15, 2007 2:20 pm
by sam_levi_11
i prefer white by miles...i can see it with white...maybe im going blind but the black is harder to see

Posted: Mon Oct 15, 2007 2:25 pm
by Tisha
sam_levi_11 wrote:i prefer white by miles...i can see it with white...maybe im going blind but the black is harder to see

i guess you are going blind, because i can see the black lines fine

Posted: Mon Oct 15, 2007 2:29 pm
by sam_levi_11
the new black lines are okay but the old ones are a deff nono, i still prefer the white over new black

Posted: Mon Oct 15, 2007 2:54 pm
by Tisha
sam_levi_11 wrote:the new black lines are okay but the old ones are a deff nono, i still prefer the white over new black


i fixed the legend so it is centered more..and lightened the water a tiny bit, right behind the ferry lines

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Posted: Mon Oct 15, 2007 3:10 pm
by cairnswk
nice update Tisha :)

Posted: Mon Oct 15, 2007 3:11 pm
by Coleman
I think on the small map the 4 on Mason Co. needs to nudge right a little.

Otherwise I'm good. For now.

EDIT: Actually both maps.

Posted: Mon Oct 15, 2007 3:23 pm
by Tisha
Coleman wrote:I think on the small map the 4 on Mason Co. needs to nudge right a little.

Otherwise I'm good. For now.

EDIT: Actually both maps.


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Posted: Mon Oct 15, 2007 3:36 pm
by cairnswk
Tisha....i am asking here because someone else will probably ask the same thing later...can you have a look at the placement of your terts names and army shadows, particularly in the small map.
I think there could be some better centering...some names could move a little off the region so that army shadows move over the tert more...i.e Allyn, Bremerton...possibly swap Olympia and its shadow, and look at the same for Lacey...center Duvall...you know do a little fiddling to see if you can make it look slightly tidier. :)

Posted: Mon Oct 15, 2007 7:08 pm
by melkor
looks awesome :) vote light!

Posted: Wed Oct 17, 2007 11:46 am
by Tisha
cairnswk wrote:Tisha....i am asking here because someone else will probably ask the same thing later...can you have a look at the placement of your terts names and army shadows, particularly in the small map.
I think there could be some better centering...some names could move a little off the region so that army shadows move over the tert more...i.e Allyn, Bremerton...possibly swap Olympia and its shadow, and look at the same for Lacey...center Duvall...you know do a little fiddling to see if you can make it look slightly tidier. :)



i tried..lol. Kitsap Co. is hard to center. moving the words around without blocking the borders..
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Posted: Wed Oct 17, 2007 12:37 pm
by Aerial Attack
That map looks very nice.

The army circles for Gig Harbor and Whidbey Island are too far away from the territory names. Whilst on the territory itself - the armies look a little lost. You already overlap the water anyways with other names, I think you should move the names: (Whidbey above and to the left of the cricle, Gig just to the right of the circle)

Email Picture??

Posted: Thu Oct 18, 2007 3:50 pm
by cougfan82
Could someone email me the picture of the map it wont come up on my computer?? wsu_coug2004@yahoo.com

Posted: Fri Oct 19, 2007 3:34 am
by bloknayrb
Wow. This actually looks awesome.

Posted: Sun Oct 21, 2007 4:19 pm
by Tisha
Aerial Attack wrote:That map looks very nice.

The army circles for Gig Harbor and Whidbey Island are too far away from the territory names. Whilst on the territory itself - the armies look a little lost. You already overlap the water anyways with other names, I think you should move the names: (Whidbey above and to the left of the cricle, Gig just to the right of the circle)


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Posted: Sun Oct 21, 2007 4:35 pm
by sam_levi_11
kl u fixed my little anoyance...the sunny slope one lol. a[art from that it looks great

Posted: Sun Oct 21, 2007 4:39 pm
by wicked
Looking good T! Can't wait to play it!! I will RULZ SHORELINE!

I just noticed Bremerton and Silverdale almost look like they're touching on the small map. Anyway to separate that a bit?

Are you going to put bridges between Seattle & Bellevue, and Seattle & Shoreline? I'm wondering which way would be better, leave it as is, or add bridges?

Posted: Sun Oct 21, 2007 4:58 pm
by Tisha
wicked wrote:Looking good T! Can't wait to play it!! I will RULZ SHORELINE!

I just noticed Bremerton and Silverdale almost look like they're touching on the small map. Anyway to separate that a bit?

Are you going to put bridges between Seattle & Bellevue, and Seattle & Shoreline? I'm wondering which way would be better, leave it as is, or add bridges?


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Posted: Mon Oct 22, 2007 3:17 am
by Nardbuster
Tisha wrote:yes, still alive..

i fixed all name shadows on the territories to be the same. i also changed armies circles...just screwed around with them a bit.

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i'm not sure how to do a small map, here's a shot at it...

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Can you split the Spanaway area into two.. ONE NAMED 'SUMMIT/WALLER' ?

Posted: Mon Oct 22, 2007 3:24 am
by Nardbuster
I voted dark!! Then I saw what I was really voting for...
LIGHT looks better

Spanaway could become smaller by spliting it...

1) Spanaway
2) Summit/Waller

Posted: Mon Oct 22, 2007 6:15 am
by cairnswk
Tisha....this is looking very good....there is one other thing i didn't pick up on before....on the large map it is quite clear, but not to be seen on the small map....the textures of the water and land are spasmodic and only appear in certain places. While i don't think this is a bad thing, i'd like to see just a touch more texture showing through in the maps, particularly if you can make it happen in the small map also.

On your next update, can we have the large and small together again, and then i'd happy to consult with Coleman about advancement.

Is your poll finished, btw?

Posted: Mon Oct 22, 2007 11:37 am
by Tisha
cairnswk wrote:Tisha....this is looking very good....there is one other thing i didn't pick up on before....on the large map it is quite clear, but not to be seen on the small map....the textures of the water and land are spasmodic and only appear in certain places. While i don't think this is a bad thing, i'd like to see just a touch more texture showing through in the maps, particularly if you can make it happen in the small map also.

On your next update, can we have the large and small together again, and then i'd happy to consult with Coleman about advancement.

Is your poll finished, btw?


the poll does seemed finished..thank you

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Posted: Mon Oct 22, 2007 12:36 pm
by Coleman
Do you prefer the army circles light or dark?
  • light - 88% - [ 24 ]
  • dark - 11% - [ 3 ]
Total Votes : 27

Posted: Mon Oct 22, 2007 3:45 pm
by cairnswk
Nice Tisha :) Coleman posted poll results...i pulled it down.