Colored End Fortification key

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Millsk
Posts: 5
Joined: Sat Aug 19, 2006 6:39 pm

Colored End Fortification key

Post by Millsk »

I know I'm not the only one to hit the end attacks and end fortification key by mistake.

Could we color this key or move it somewhere other then right next to the attack/fortify key?
strike wolf
Posts: 8345
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Gender: Male
Location: Sandy Springs, GA (just north of Atlanta)

Post by strike wolf »

Didn't we already do something like this and people still hit it by mistake?
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Hoff
Posts: 861
Joined: Thu Mar 16, 2006 1:46 am
Location: Philadelphia, PA

Post by Hoff »

i think coloring it a color like red will help solve the problem even more then moving the end for button has. It could jsut be another add on to make the site better overall.
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lackattack
Posts: 6097
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Post by lackattack »

If you find yourself clicking on the wrong button, try Ishiro's Confirmation Greasemonkey script mentioned here http://www.conquerclub.com/forum/viewtopic.php?t=2769
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reverend_kyle
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Post by reverend_kyle »

Can we make it blink pink and white.. that would be pritty!
DANCING MUSTARD FOR POOP IN '08!
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RexRegis
Posts: 92
Joined: Thu Aug 17, 2006 12:43 am
Location: Sweden

Post by RexRegis »

or could we have a auto script that understands when we want to press it? so we don't have to think for ourself when we do it?
Ohh... a great idea, a autoscript that also figure out where to deploy since that also is a problem...
Ohhh.... even greater idea... a autoscript that deploys at the most strategic place and then attacks... and when attacking isn't the strategicly best thing then it should press end attack and start making the best transfers...
and ofcourse this script would log in on it self aswell so you never miss a turn...

Imagine how fast all the games should be if everyone used this....
we could just go on with our lives and the script would do everything for us and we could play several games everyday... but then again we would have to log in to join games and that might be a little too much work for some people... sooo.... this idea is growing greater and greater.... we make it so the script can join games... :D
Wow, and no one have thought of this before? weird...

but then again, if we have scripts that joines games, we still have to create games... well either the script must be able to do this also... OR we can learn to use our eyes and click the damn end attacks button only when we want to end our attack!
I could say something interesting, but I wont
Thimble
Posts: 25
Joined: Fri Sep 01, 2006 1:48 pm

Post by Thimble »

a simple javascript alert verification would alleviate this problem.

however, although i've made this mistake, i've long since learned my lesson and haven't done it in quite a while.
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sully800
Posts: 4978
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Location: Bethlehem, Pennsylvania

Post by sully800 »

Thimble wrote:a simple javascript alert verification would alleviate this problem.

however, although i've made this mistake, i've long since learned my lesson and haven't done it in quite a while.


As lack stated a few posts up, a confirmation script has already been created.
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