add sound effects to the game

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BulaMatari
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Soundeffects

Post by BulaMatari »

We need soundeffects
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Skittles!
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Post by Skittles! »

I think it's been suggested before.
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hecter
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Post by hecter »

No!
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dominationnation
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Post by dominationnation »

that would only make this site slower and annoying
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willis
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Post by willis »

You just make you own sound effects with your mouth.
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joeyjordison
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Post by joeyjordison »

sound effects are wat i hate on sites. ur tryin to listen to music and some annoying twinkling comes on
BulaMatari
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Post by BulaMatari »

Not twinkling, war sounds
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hecter
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Post by hecter »

No!
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freezie
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Post by freezie »

Yes obviously we need that.

Then we could add some funky musics when in games. Then the national hymne of each countries that the players are from, in the game. Then souds effetcs everything you move your mouse.

Why not the background of a restaurant with glasses clinking, poeple laughing and talking? We could also add a screen where it shows a band playing, and obviously the music going with it.


That would seriously NOT crowd anything...

Greatest idea. :roll:
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razor34
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Post by razor34 »

Nah.Did you never play soldiers as a kid.Just use your imagination.
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azezzo
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add sound effects to the game

Post by azezzo »

<DELETE ME>
PLACE A CONCISE DESCRIPTION OF THE SUGGESTION OR BUG IN THE SUBJECT LINE!!!

The dice ARE random, lots and lots of analysis has been on them both internally and by community members.

Search for previous suggestion or bug reports and check stickies before posting something "new".

Delete or replace any xxxxxxx with the appropriate information.
Delete any entires which do not apply.
</DELETE ME>

Concise description:
  • add sound effects to the game

Specifics:
  • xxxxxxx

This will improve the following aspects of the site:
  • xxxxxxx (you can obviously delete this for bug reports)
  • this could liven things up a bit
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AndyDufresne
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Re: add sound effects to the game

Post by AndyDufresne »

It looks like your forgot to delete a few things. :) Anyways, this has been suggested, and thankfully, rejected. Too many sites have annoying music and sounds...I often just surf the web without sound now because of it.


--Andy
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GabonX
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Re: add sound effects to the game

Post by GabonX »

I also wouldn't be a fan of sounds as they would add to loading time.
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Anarkistsdream
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Re: add sound effects to the game

Post by Anarkistsdream »

AndyDufresne wrote:It looks like your forgot to delete a few things. :) Anyways, this has been suggested, and thankfully, rejected. Too many sites have annoying music and sounds...I often just surf the web without sound now because of it.


--Andy

AMEN!
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BaldAdonis
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Re: add sound effects to the game

Post by BaldAdonis »

Just make your own like everyone else does.
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Herakilla
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Re: add sound effects to the game

Post by Herakilla »

GabonX wrote:I also wouldn't be a fan of sounds as they would add to loading time.
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hecter
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Re: add sound effects to the game

Post by hecter »

AndyDufresne wrote:It looks like your forgot to delete a few things. :) Anyways, this has been suggested, and thankfully, rejected. Too many sites have annoying music and sounds...I often just surf the web without sound now because of it.


--Andy

I don't even own computer speakers. When I need to hear something I just plug in my headphones.
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zeros
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Sound Effects?

Post by zeros »

Having posted this under 'General', it has been suggested that this topic should be listed under 'Suggs and Bugs'. For those who've already seen this, please forgive me.

I am very new to this wonderful thing called Conquer Club. I am also very impressed with the level of thoroughness of the whole site. My previous experience of 'Risk' on the internet is limited to the relatively simple 'Attack' game on the Facebook site. But it did serve a purpose in that it rekindled my interest in the game which I played many years ago.

But in spite of the fantastic depth which Conquer Club offers - and really there is no real comparison; there is something the Facebook version does better! It has simple but very effective sound effects of explosions when attacks are made.

I wonder if one's gaming experience on Conquer Club would be further enhanced by adding an equivalent? -An optional extra 'add-on' with some Greasemonkey code perhaps so that those who prefer silence won't require ear plugs!?

-Given the level of input you get from so many people here on this site, I've little doubt that some clever code writer could create different types of sound effects for different events.
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sailorseal
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Re: Sound Effects?

Post by sailorseal »

zeros wrote:Having posted this under 'General', it has been suggested that this topic should be listed under 'Suggs and Bugs'. For those who've already seen this, please forgive me.

I am very new to this wonderful thing called Conquer Club. I am also very impressed with the level of thoroughness of the whole site. My previous experience of 'Risk' on the internet is limited to the relatively simple 'Attack' game on the Facebook site. But it did serve a purpose in that it rekindled my interest in the game which I played many years ago.

But in spite of the fantastic depth which Conquer Club offers - and really there is no real comparison; there is something the Facebook version does better! It has simple but very effective sound effects of explosions when attacks are made.

I wonder if one's gaming experience on Conquer Club would be further enhanced by adding an equivalent? -An optional extra 'add-on' with some Greasemonkey code perhaps so that those who prefer silence won't require ear plugs!?

-Given the level of input you get from so many people here on this site, I've little doubt that some clever code writer could create different types of sound effects for different events.


Can you give a argument for sound? I am not so sure I would like weird noises every time I assault...
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zeros
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Re: Sound Effects?

Post by zeros »

To sailorseal:

Yes, I can give an argument for sound.

If it is an add on you would not get it unless you wanted it. And I for one, would like it! -For people like you who do not want it, it would make NO DIFFERENCE AT ALL!

Now can you give me an argument why it should not be an option?

(Before you answer, remember that if it is an add on, like BOB or the Dice Analyzer, it will make NO DIFFERENCE to people like you who choose not to install it).
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God Emperor Q
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Re: Sound Effects?

Post by God Emperor Q »

if its an option why not?
but use the correct form or else they won't check it out.
<DELETE ME>
PLACE A CONCISE DESCRIPTION OF THE SUGGESTION OR BUG IN THE SUBJECT LINE!!!

The dice ARE random, lots and lots of analysis has been done on them both internally and by community members.

Search for previous suggestion or bug reports and check stickies before posting something "new".

Delete or replace any xxxxxxx with the appropriate information.
Delete any entires which do not apply.
</DELETE ME>

Concise description:
  • xxxxxxx
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sailorseal
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Re: Sound Effects?

Post by sailorseal »

zeros wrote:To sailorseal:

Yes, I can give an argument for sound.

If it is an add on you would not get it unless you wanted it. And I for one, would like it! -For people like you who do not want it, it would make NO DIFFERENCE AT ALL!

Now can you give me an argument why it should not be an option?

(Before you answer, remember that if it is an add on, like BOB or the Dice Analyzer, it will make NO DIFFERENCE to people like you who choose not to install it).


I am fine with it being a option...
Last edited by sailorseal on Sat Jan 31, 2009 12:01 am, edited 1 time in total.
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zeros
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Re: Sound Effects?

Post by zeros »

Sailorseal: I wasn't spamming you, I was answering your question. If you don't like getting an answer don't ask a question.

And if you understand Greasemonkey, you'll know that your comment was irrelevant.

P.S. I wasn't (and am still not) being rude.

Sailorseal I notice you edited your post above; I have therefore edited this response to it. I hope that this matter and your incorrect suggestion about me to another member are now settled, thankyou.
Last edited by zeros on Sun Feb 01, 2009 10:51 am, edited 1 time in total.
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lancehoch
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Re: Sound Effects?

Post by lancehoch »

zeros wrote:To sailorseal:

Yes, I can give an argument for sound.

If it is an add on you would not get it unless you wanted it. And I for one, would like it! -For people like you who do not want it, it would make NO DIFFERENCE AT ALL!

Now can you give me an argument why it should not be an option?

(Before you answer, remember that if it is an add on, like BOB or the Dice Analyzer, it will make NO DIFFERENCE to people like you who choose not to install it).

If you would like this to be an add-on, someone must code it. To find someone to code this for you please visit the Plugins & Add-Ons forum.
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cicero
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Re: add sound effects to the game

Post by cicero »

Duplicate threads merged:

Soundeffects - posts 15 April 2007 - first post here
add sound effects to the game - posts 19 to 20 April 2008 - first post here
Sound Effects? - posts 30 to 31 January 2009 - first post here
__________

Remember it's a good idea to use the 'search' box (it's next to the 'new topic' button) to see if there are existing discussions on a particular suggestion. That way, if you find an existing discussion, you can join in and also see any useful posts - both for and against - that might influence your own thinking. It also helps to keep the forum tidy ;)

PM me if I can help or clarify anything.

Cicero :)
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