Moderator: Tournament Directors

dcc1220 wrote:Oh I see the problem now, the other team are higher ranked players so if we split the games they will lose more points and this might be a problem for them.
There are other ways to lose a game then deadbeat. So you can keep your 100% .I like my 100% turns taken record.

Seulessliathan wrote:What would you do now with the 9 games which have already started if you don´t have the time to play 18 of these games because you have a life same time (it´s unlimited triple esca World 2.1, so all games are time consuming)
I´m not interested to play 9 more games with a player i have never played a team game together before and who were chosen from the opponent team.
you want more reasons? have a look at teals fort in round 1 (it´s unlimited)BaldAdonis wrote:That sounds like a silly solution. Why not play the nine games, then when they're all done, set up the proper ones?
Or, like Andrew said, team 1 "loses" in the tournament aspect because they can't get their act together. So you can play the 9 games and you won't need another set.
Nobody said that we need it, i just asked what could be the best solution.Optimus Prime wrote:Standard tournament procedure is to remake the games when they get messed up. What is the big deal here? Why do we need a bunch of crazy special circumstances?
You remake the games when and as they finish so that as little time as possible is wasted. There isn't anything else you can do. These things happen from time to time when running tournaments. Run enough of them and it will happen more often. You just learn from it and move on.Seulessliathan wrote:Nobody said that we need it, i just asked what could be the best solution.Optimus Prime wrote:Standard tournament procedure is to remake the games when they get messed up. What is the big deal here? Why do we need a bunch of crazy special circumstances?
OP, you are a master of many tournaments, so perhaps you can give us your opinion?
How do you deal with games which are messed up? Imagine it´s a tourney for freebies and they don´t have a free slot for restarting the game and there other slots are full? They won´t be happy to be stucked in a game like that, so is playing it out the best solution for everybody? That could delay the tourney by weeks or month (depending on the setting).
There's nothing to question on my credibility. When you send out the games to both teams at the same time, you run the risk of people joining the game incorrectly. That's why it's preferable to send the games to one team at a time.Nephilim wrote:nightstrike, i really have to question your credibility here: you can't blame the tourney organizer, and it's quite obvious why you can't. the mistake occurred at the last second: there was no problem until the LAST player joined the games when he shouldn't have. the only way blitz could have avoided this was to monitor the games 24 hours a day, then noticed that rbel was joining them! pretty silly
NS, u completely misunderstood the issue...Night Strike wrote:There's nothing to question on my credibility. When you send out the games to both teams at the same time, you run the risk of people joining the game incorrectly. That's why it's preferable to send the games to one team at a time.Nephilim wrote:nightstrike, i really have to question your credibility here: you can't blame the tourney organizer, and it's quite obvious why you can't. the mistake occurred at the last second: there was no problem until the LAST player joined the games when he shouldn't have. the only way blitz could have avoided this was to monitor the games 24 hours a day, then noticed that rbel was joining them! pretty silly
By the way, I HIGHLY doubt lack would delete the games. He rarely does it for games that mess up due to a site glitch.

That is the in fact what happened, and that is what I suggestedKotaro wrote:If team 1 decides to have another person join, someone not in the tournament, they need to be disqualified.



Night Strike wrote:There's nothing to question on my credibility. When you send out the games to both teams at the same time, you run the risk of people joining the game incorrectly. That's why it's preferable to send the games to one team at a time.Nephilim wrote:nightstrike, i really have to question your credibility here: you can't blame the tourney organizer, and it's quite obvious why you can't. the mistake occurred at the last second: there was no problem until the LAST player joined the games when he shouldn't have. the only way blitz could have avoided this was to monitor the games 24 hours a day, then noticed that rbel was joining them! pretty silly
By the way, I HIGHLY doubt lack would delete the games. He rarely does it for games that mess up due to a site glitch.