
Conquer Club Polymorphic-2 Super League is here!
Registration for CC Polymorphic-2 Super League Season 1 https://www.conquerclub.com/forum/viewt ... 1#p5372331
CC Polymorphic-2 Super League Season 1: Starts 2nd February 2026 and runs for 19 weeks.
Live scoreboard: https://docs.google.com/spreadsheets/d/ ... sp=sharing
This tournament is open to all players with Premium Membership
CC Polymorphic-2 Super League Basics
The Basics
SEASON LENGTH - 19 weeks
LEAGUE SIZE - 20 (League 2 has less players)
LEAGUE GAMES:
- You play a match versus every opponent in your league. A match consists of 4 Games:
- 2 Game on Your HOME MAP and settings
- 2 Game on Your Opponents HOME MAP and settings
GAME LOAD: 4 games per week
GAME SETTINGS:
2 Players
Poly
2 slots
Auto
Seq
20 round limit
No Beta or Closed maps allowed for HOME MAPs
MAPS:
Random Map is permitted as the HOME MAP.
No banned maps other than Beta or closed.
SETTINGS:
Forts
Sunny/Fog
Trench/No Trench
Spoils
SCHEDULE
New matches will be dispatched on a weekly basis at 0900 CCT on Mondays starting 2nd February
MATCH SCORING:
4-0 WIN: 3 Points
3-1 WIN: 2 Points
2-2 DRAW: 1 Point
1-3 LOSS: 0 Points
0-4 LOSS: 0 Points
TIE-BREAKER:
1. Points
2. Goal Difference (Games won - Games lost)
3. Highest Number of 4-0 Wins
4. Highest Number of 3-1 Wins
5. Lowest Total Game Duration of All the CURRENT Seasons games
Incomplete matches (3-0, 2-1, 2-0, 1-1, 1-0, 0-3, 1-2, 0-1) will not be counted
TOURNAMENT FORMAT:
This is a League Format. Each League will have 20 Players except for League 9 which has 10 players. Every Season, players will be promoted or relegated as follows:
Premier League
Finish 1st to 14th: Remain in Current League
Finish 15th-17th: Relegated 1 League
Finish 18th-20th: Relegated 2 Leagues
Championship League and League 1
Finish 1st-2nd: Promoted 2 Leagues
Finish 3rd-4th: Promoted 1 League
Finish 5th to 16th: Remain in Current League
Finish 17th-18th: Relegated 1 League
Finish 19th-20th: Relegated 2 Leagues
League 2
Finish 1st-3rd: Promoted 2 Leagues
Finish 4th-7th: Promoted 1 League
Finish 7th to Bottom: Remain in Current League
REST SEASONS:
A rest season can be taken where you are guaranteed to stay in your current league.
This guarantee is good for one season but not for consecutive seasons - that will result in dropping down a league via relegation.
MISSED INVITES:
If you do miss invites, you will be sent fresh invites one more time - if you miss those without any communication that is reasonable grounds for removing you from this season's tournament.
Players removed from tournament after season has started will have all of their matches VOID to keep things fair for the rest of the league and no more games will be sent to that player.
If players repeatedly miss invites after Week 12 they will be DEFAULTed - PPMs will be used to project scores for the remaining matches that have not been joined.
In this case all scores are kept but for the last 2 weeks of unplayed matches, we use PPM to project the scores.
This is fairer than VOIDing the matches or assigning 3-0 to opponent as PPM is based on actual performance to date.
Team Responsible for Tournament Creation:
TrafalgarLaw01 - Lead
chipv - CC Super League Automation
kingm - Promotion
groovysmurf - Database
SEASON LENGTH - 19 weeks
LEAGUE SIZE - 20 (League 2 has less players)
LEAGUE GAMES:
- You play a match versus every opponent in your league. A match consists of 4 Games:
- 2 Game on Your HOME MAP and settings
- 2 Game on Your Opponents HOME MAP and settings
GAME LOAD: 4 games per week
GAME SETTINGS:
2 Players
Poly
2 slots
Auto
Seq
20 round limit
No Beta or Closed maps allowed for HOME MAPs
MAPS:
Random Map is permitted as the HOME MAP.
No banned maps other than Beta or closed.
SETTINGS:
Forts
Sunny/Fog
Trench/No Trench
Spoils
SCHEDULE
New matches will be dispatched on a weekly basis at 0900 CCT on Mondays starting 2nd February
MATCH SCORING:
4-0 WIN: 3 Points
3-1 WIN: 2 Points
2-2 DRAW: 1 Point
1-3 LOSS: 0 Points
0-4 LOSS: 0 Points
TIE-BREAKER:
1. Points
2. Goal Difference (Games won - Games lost)
3. Highest Number of 4-0 Wins
4. Highest Number of 3-1 Wins
5. Lowest Total Game Duration of All the CURRENT Seasons games
Incomplete matches (3-0, 2-1, 2-0, 1-1, 1-0, 0-3, 1-2, 0-1) will not be counted
TOURNAMENT FORMAT:
This is a League Format. Each League will have 20 Players except for League 9 which has 10 players. Every Season, players will be promoted or relegated as follows:
Premier League
Finish 1st to 14th: Remain in Current League
Finish 15th-17th: Relegated 1 League
Finish 18th-20th: Relegated 2 Leagues
Championship League and League 1
Finish 1st-2nd: Promoted 2 Leagues
Finish 3rd-4th: Promoted 1 League
Finish 5th to 16th: Remain in Current League
Finish 17th-18th: Relegated 1 League
Finish 19th-20th: Relegated 2 Leagues
League 2
Finish 1st-3rd: Promoted 2 Leagues
Finish 4th-7th: Promoted 1 League
Finish 7th to Bottom: Remain in Current League
REST SEASONS:
A rest season can be taken where you are guaranteed to stay in your current league.
This guarantee is good for one season but not for consecutive seasons - that will result in dropping down a league via relegation.
MISSED INVITES:
If you do miss invites, you will be sent fresh invites one more time - if you miss those without any communication that is reasonable grounds for removing you from this season's tournament.
Players removed from tournament after season has started will have all of their matches VOID to keep things fair for the rest of the league and no more games will be sent to that player.
If players repeatedly miss invites after Week 12 they will be DEFAULTed - PPMs will be used to project scores for the remaining matches that have not been joined.
In this case all scores are kept but for the last 2 weeks of unplayed matches, we use PPM to project the scores.
This is fairer than VOIDing the matches or assigning 3-0 to opponent as PPM is based on actual performance to date.
Team Responsible for Tournament Creation:
TrafalgarLaw01 - Lead
chipv - CC Super League Automation
kingm - Promotion
groovysmurf - Database






