- Harder to win game because players with the least troops tend to get eliminated.
- Doesn't favor a "hoarder" strategy for regions/troops.
- Would be very interesting and ironic in zombie / nuke options.
- It just sounds too weird not to be beneficial.
Moderator: Community Team


I like this. The mystery option.DoomYoshi wrote:So what if it was random where some games end on lowest, some on highest, some on some other options and you don't know until the end. Do you think that would stop stalling out of games?
That doesn't change this idea at all, it just changes the source of randomness. It might indeed increase suicide rates in the last round, but I dont know if that is was what we seek. Round limits are fine as-is.DoomYoshi wrote:So what if it was random where some games end on lowest, some on highest, some on some other options and you don't know until the end. Do you think that would stop stalling out of games?
No, they really aren't.Extreme Ways wrote:That doesn't change this idea at all, it just changes the source of randomness. It might indeed increase suicide rates in the last round, but I dont know if that is was what we seek. Round limits are fine as-is.DoomYoshi wrote:So what if it was random where some games end on lowest, some on highest, some on some other options and you don't know until the end. Do you think that would stop stalling out of games?
Last serious post from me here.DoomYoshi wrote:No, they really aren't.Extreme Ways wrote:That doesn't change this idea at all, it just changes the source of randomness. It might indeed increase suicide rates in the last round, but I dont know if that is was what we seek. Round limits are fine as-is.DoomYoshi wrote:So what if it was random where some games end on lowest, some on highest, some on some other options and you don't know until the end. Do you think that would stop stalling out of games?
You dont usually troll, but you're wrong. If turn order would win again, you would also win that with 20 troops vs 20, 20, 150.FreeFalling123 wrote:haha get to last turn
Me: 150 troops
blue: 20 troops
yellow: 20 troops
green: 20 troops
Kill everyoneturn order wins again, but if parachutes... a magical fort behind my troop line can make a win