new card ideas: ronin/rebel and traitor

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talonz
Posts: 43
Joined: Tue Dec 01, 2009 3:59 am

new card ideas: ronin/rebel and traitor

Post by talonz »

Ronin/Rebel spoils turn the territories and units within them neutral. Ooops. Tells you how often I play zombie....

revised Rebel(s); territories that turn Rebel gain +1 army every round thereafter that they remain neutral until conquered.


Traitor spoils turn the territories and units within them to the spoils players control. Could be limited to half rounded up for balance?
Last edited by talonz on Tue Oct 27, 2015 9:17 am, edited 1 time in total.
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jmyork82
Posts: 1063
Joined: Wed Dec 23, 2009 3:12 am
Gender: Male
Location: NC

Re: new card ideas: ronin/rebel and traitor

Post by jmyork82 »

traitor spoils could be interesting
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