Medal Hunters: Feudal War [Winner: Cyclone_23x]

Tournaments completed in 2010.

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dr.lucas
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Medal Hunters: Feudal War [Winner: Cyclone_23x]

Post by dr.lucas »

I've noticed that there are plenty of players that are looking for medals so I'm going to run a series of tournaments that will help players get the following medals: Freestyle, Manual, Nuclear and Fog of War

Players will also get their Standard, Assassin or Terminator medals depending on the game type.

Free players are permitted to enter but please leave one spot reserved for this tournament

In addition to the settings above the games will be played using Chained fortifications

This will be a double elimination style tournament playing one game in each bracket.

Players will be seeded based on their rank when the tournament starts.

Thanks for looking
Last edited by dr.lucas on Wed Oct 27, 2010 7:14 pm, edited 13 times in total.
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dr.lucas
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Players

Post by dr.lucas »

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Last edited by dr.lucas on Fri Oct 22, 2010 10:31 am, edited 12 times in total.
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dr.lucas
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by dr.lucas »

in
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greenoaks
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by greenoaks »

me too
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HighlanderAttack
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by HighlanderAttack »

in

I also have a suggestion for any freestyle tourneys you may run

Use the invite function--and put a rule like "you have until the invite runs out to join your game or you forfeit" This gives them 24 hours to join and with freestlye you want to join second to gain an advantage. Without a rule for joining it gives players an opportunity to just wait. It works well from other tourneys that I have been in
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
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dr.lucas
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by dr.lucas »

HighlanderAttack wrote:in

I also have a suggestion for any freestyle tourneys you may run

Use the invite function--and put a rule like "you have until the invite runs out to join your game or you forfeit" This gives them 24 hours to join and with freestlye you want to join second to gain an advantage. Without a rule for joining it gives players an opportunity to just wait. It works well from other tourneys that I have been in


thanks for the suggestion, I will do that for maps that will get the last player to join a huge advantage, I don't think that it matter much with the Feudal Map and manual settings
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Jace22
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by Jace22 »

besides freeminums can't use the invite function(even for tournament game making and as far as I know) so that wouldn't work(unless the good dr would like to invest $25 to make it possible). Anyway, as long as it is only 1 game/round, in
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dr.lucas
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by dr.lucas »

Jace22 wrote:besides freeminums can't use the invite function(even for tournament game making and as far as I know) so that wouldn't work(unless the good dr would like to invest $25 to make it possible). Anyway, as long as it is only 1 game/round, in


Thanks for joining, actually for tournament game I can use the invite function.

greenoaks wrote:me too

HighlanderAttack wrote:in

I also have a suggestion for any freestyle tourneys you may run

Use the invite function--and put a rule like "you have until the invite runs out to join your game or you forfeit" This gives them 24 hours to join and with freestlye you want to join second to gain an advantage. Without a rule for joining it gives players an opportunity to just wait. It works well from other tourneys that I have been in


BTW all in to here
JenBear
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by JenBear »

in please
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Krissan
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by Krissan »

In please
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thrillomania
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by thrillomania »

in
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wolphe_ii
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by wolphe_ii »

In please
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ChewyBlu3y
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by ChewyBlu3y »

in plz
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spartacus65
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by spartacus65 »

in please
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tokle
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by tokle »

in please
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Cyclone_23x
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Re: Medal Hunters: Feudal War [4/16][1v1]

Post by Cyclone_23x »

in please!
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AFTER RETURN IN DEC 2023 ::: BEST RANK: 141 on 4/8/24 (2726) BEST POINTS: 2726 on 4/8/24

FROM START TO SEPT 2013 ::: BEST RANK: 147 on 7-22-11 (2770) BEST POINTS: 2770 on 7-23-11

Game 8864976 I WON IN 9 SECONDS!
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dr.lucas
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Re: Medal Hunters: Feudal War [0/16][1v1]

Post by dr.lucas »

JenBear wrote:in please

Krissan wrote:In please

thrillomania wrote:in

wolphe_ii wrote:In please

ChewyBlu3y wrote:in plz

spartacus65 wrote:in please

tokle wrote:in please

Cyclone_23x wrote:in please!


Four more spots left
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Darin44
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Re: Medal Hunters: Feudal War [12/16][1v1]

Post by Darin44 »

in
Scottyboymck
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Re: Medal Hunters: Feudal War [12/16][1v1]

Post by Scottyboymck »

In please.
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dr.lucas
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Re: Medal Hunters: Feudal War [12/16][1v1]

Post by dr.lucas »

Darin44 wrote:in

Scottyboymck wrote:In please.


two spots left
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jricart
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Re: Medal Hunters: Feudal War [14/16][1v1]

Post by jricart »

In please!
Demineon
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Re: Medal Hunters: Feudal War [14/16][1v1]

Post by Demineon »

In please
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greenoaks
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Re: Medal Hunters: Feudal War [14/16][1v1]

Post by greenoaks »

are we there yet ?
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dragon dor
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Re: Medal Hunters: Feudal War [14/16][1v1]

Post by dragon dor »

if need Dragon here :twisted:
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dr.lucas
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Re: Medal Hunters: Feudal War [14/16][1v1]

Post by dr.lucas »

jricart wrote:In please!

Demineon wrote:In please


Full now

greenoaks wrote:are we there yet ?


yup gonna start today if i get privileges

dragon dor wrote:if need Dragon here :twisted:


You are the first reserve
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