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RjBeals
Posts: 2506 Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:
Post
by RjBeals » Sun Dec 30, 2007 1:21 pm
Have these errors been fixed? I haven't played the map yet.
Forza AZ
Posts: 4546 Joined: Thu Oct 19, 2006 9:27 am
Gender: Male
Location: Alkmaar, Netherlands
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by Forza AZ » Sun Dec 30, 2007 5:33 pm
RjBeals wrote: Have these errors been fixed? I haven't played the map yet.
Not yet. I was just about to post it here also.
Highest score: 3130 (9 July 2009)
crzyblue
Posts: 140 Joined: Mon Jul 02, 2007 9:15 am
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by crzyblue » Sun Dec 30, 2007 10:22 pm
BUG IN MAP XML
Capital city doesn't give +1 and holding both lands end doesn't give you +2
game 1494585
t.e.c
Posts: 298 Joined: Sat Dec 09, 2006 10:55 am
Location: aichi, japan
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by t.e.c » Sun Dec 30, 2007 10:36 pm
anyone going to fix these bugs?
tim02
Posts: 249 Joined: Fri Mar 16, 2007 7:51 pm
Location: Vancouver
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by tim02 » Sun Dec 30, 2007 10:44 pm
Maybe we'll just have to take it out and wait another year for it to be re-quenched while it lives in the final-forge
jk
Highest/Current
Score: 2900
cairnswk
Posts: 11510 Joined: Sat Feb 03, 2007 8:32 pm
Gender: Male
Location: Australia
Post
by cairnswk » Sun Dec 30, 2007 11:00 pm
t.e.c wrote: anyone going to fix these bugs?
Fixed here....and sent ot lackattack for uploading.
http://h1.ripway.com/cairnswk/Malta_F1.xml
Sorry i didn't watch the thread, but if someone had PMed me....anyway!
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Fireside Poet
Posts: 2671 Joined: Mon Apr 24, 2006 1:49 pm
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by Fireside Poet » Sat Jan 19, 2008 1:29 pm
Can something be done about the text in Fgura? It hides the border to Luqa and it is hard to tell if that is an attack point or not. Minor, but irritating.
Great map though.
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Blitzaholic
Posts: 23050 Joined: Wed Aug 09, 2006 11:57 pm
Location: Apocalyptic Area
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by Blitzaholic » Sat Jan 19, 2008 2:28 pm
ty for fixing some
and agreed, neat looking map and i am playing it now
FP has good point here too
RjBeals
Posts: 2506 Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:
Post
by RjBeals » Sat Jan 19, 2008 3:20 pm
i have the layered file and will fix if it is okay?
Ruben Cassar
Posts: 2160 Joined: Thu Nov 16, 2006 6:04 am
Gender: Male
Location: Civitas Invicta, Melita, Evropa
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by Ruben Cassar » Sat Jan 19, 2008 7:53 pm
RjBeals wrote: i have the layered file and will fix if it is okay?
From my end it's okay to go ahead if it's not too much of a hassle for you RJ. Thanks.
RjBeals
Posts: 2506 Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:
Post
by RjBeals » Sat Jan 19, 2008 11:32 pm
not sure where to move the name as it's pretty cramped, but i'll have a look then post the revised small map here.
RjBeals
Posts: 2506 Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:
Post
by RjBeals » Sun Jan 20, 2008 2:02 pm
Fireside Poet wrote: Can something be done about the text in Fgura? It hides the border to Luqa and it is hard to tell if that is an attack point or not. Minor, but irritating.
Great map though.
Moved the name Fgura up 2 pixels so the southern border is visible. No other changes. This map can replace the current small map in live play.
Fireside Poet
Posts: 2671 Joined: Mon Apr 24, 2006 1:49 pm
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by Fireside Poet » Sat Jan 26, 2008 12:58 pm
Thanks - that will work beautifully. Another excellent map, Rj...
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WarRat
Posts: 8 Joined: Wed Jan 03, 2007 4:51 pm
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by WarRat » Sun Oct 19, 2008 7:09 pm
Bug? Blue reinforced from Mosta to Attard with 5 armies. That ends his turn and now I play but I only see 1 army on Attard. Can someone look at game 3491488 and check. Ignore Post. My eyes are poor. The colour fooled me.
Last edited by
WarRat on Sun Oct 19, 2008 7:38 pm, edited 1 time in total.
asl80
Posts: 208 Joined: Wed Jun 27, 2007 10:07 am
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by asl80 » Sun Oct 19, 2008 7:31 pm
there are 11 armies on attard.
Donald Fung
Posts: 273 Joined: Tue Jul 28, 2009 10:06 pm
Gender: Male
Location: New York
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by Donald Fung » Sun Sep 20, 2009 3:21 pm
Hey this is my favorite map!
Last edited by
Donald Fung on Tue Oct 20, 2009 5:49 pm, edited 1 time in total.
Hatchman
Posts: 792 Joined: Sat Jan 13, 2007 6:05 am
Gender: Male
Location: The charming village of Emery
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by Hatchman » Sun Sep 20, 2009 4:55 pm
Valetta should be a neutral start... It isn't as far as I know.
captainwalrus
Posts: 1018 Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark
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by captainwalrus » Sun Sep 20, 2009 5:05 pm
Yeah, it isn't. It doesn't change that much, but it would be nice if it was.
~ CaptainWalrus
captainwalrus
Posts: 1018 Joined: Sun Nov 11, 2007 3:19 pm
Location: Finnmark
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by captainwalrus » Sun Sep 20, 2009 5:07 pm
Yeah, it isn't. It doesn't change that much, but it would be nice if it was.
~ CaptainWalrus
Proupin
Posts: 10 Joined: Sun Dec 13, 2009 6:13 pm
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by Proupin » Fri Mar 12, 2010 2:25 pm
Man this map is NEAT. I usually play 4 player, flat rate non-foggy. thanks for this map!!