CC Archery v22ish [D]

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Kaplowitz
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Post by Kaplowitz »

so....anything on the neutral values or the new wall?
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Coleman
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Post by Coleman »

Move the 10 yards to the left of that target above the wall, then extend the wall so that A6 and A1 are enclosed.
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Kaplowitz
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Post by Kaplowitz »

Coleman wrote:Move the 10 yards to the left of that target above the wall, then extend the wall so that A6 and A1 are enclosed.


like this?
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Coleman
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Post by Coleman »

Yep, I like that better.
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Herakilla
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Post by Herakilla »

i know you want to keep the colors like they prolly would be but can you make what is red now yellow then make the star the red outline and ehite center? at least try one so we cna see it
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Kaplowitz
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Post by Kaplowitz »

Herakilla wrote:i know you want to keep the colors like they prolly would be but can you make what is red now yellow then make the star the red outline and ehite center? at least try one so we cna see it


sure, ill try it and see what it looks like. Ill post it when i can
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Kaplowitz
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Post by Kaplowitz »

Which do you like better?

Original
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Herakilla
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Last edited by Kaplowitz on Sun Dec 16, 2007 3:32 pm, edited 1 time in total.
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Coleman
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Post by Coleman »

I like the one with the stars.
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fireedud
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Post by fireedud »

Coleman wrote:I like the one with the stars.

they both have stars
me have no sig
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Coleman
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Post by Coleman »

fireedud wrote:
Coleman wrote:I like the one with the stars.

they both have stars
I like the one with the red stars that I can see.
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Kaplowitz
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Post by Kaplowitz »

Coleman wrote:
fireedud wrote:
Coleman wrote:I like the one with the stars.

they both have stars
I like the one with the red stars that I can see.


This one:

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yeti_c
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Post by yeti_c »

How do you attack each other?

C.
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spiesr
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Post by spiesr »

Get enough armies to attack the wall...
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Kaplowitz
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Post by Kaplowitz »

Yes, exactly. Get a massive bonus from the targets and then attack the 150 neutrals on the wall. If you own the wall, you can attack any other archer.

Should it be like AoR where you must have the archer to receive bonuses, and then you get double for 2 archers?
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Coleman
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Post by Coleman »

No, I don't like that. It would just add complexity to the xml and I don't see it contributing to game play.
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bryguy
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Post by bryguy »

Coleman wrote:No, I don't like that. It would just add complexity to the xml and I don't see it contributing to game play.
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Post by bryguy »

hey, quick Q, has anybody started on the xml? cause im pretty sure those armies are not but on there by xml
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yeti_c
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Post by yeti_c »

bryguy wrote:hey, quick Q, has anybody started on the xml? cause im pretty sure those armies are not but on there by xml


Wha?

C.
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bryguy
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Post by bryguy »

yeti_c wrote:
bryguy wrote:hey, quick Q, has anybody started on the xml? cause im pretty sure those armies are not but on there by xml


Wha?

C.



the armies look like he added them on, not cc adding them on
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yeti_c
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Post by yeti_c »

bryguy wrote:
yeti_c wrote:
bryguy wrote:hey, quick Q, has anybody started on the xml? cause im pretty sure those armies are not but on there by xml


Wha?

C.



the armies look like he added them on, not cc adding them on


I believe they are placeholders... so that we know what armies will be where...

C.
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bryguy
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Post by bryguy »

yeti_c wrote:
bryguy wrote:
yeti_c wrote:
bryguy wrote:hey, quick Q, has anybody started on the xml? cause im pretty sure those armies are not but on there by xml


Wha?

C.



the armies look like he added them on, not cc adding them on


I believe they are placeholders... so that we know what armies will be where...

C.


gotcha, but what about for the guys down below? the archers?
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yeti_c
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Post by yeti_c »

There are no numbers on the archers - just 150 on the wall...

C.
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bryguy
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Post by bryguy »

no, i meant where are the numbers for them supposed to go
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Coleman
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Post by Coleman »

Also, would you be willing to add two more archers?
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bryguy
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Post by bryguy »

Coleman wrote:Also, would you be willing to add two more archers?


why?? so that its random which one u get??
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