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How many territories should the map have?

Poll ended at Tue Dec 11, 2007 6:42 pm

 
Total votes: 0

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hecter
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Post by hecter »

Alright, so I took my old map and got rid of the lines because they were confusing, added some basic army circles, and got this:
Image

Now, Keredrex has said that what I showed was NOT was he was talking about, and was looking for something more along the lines of this very very very rough draft (ignore the text on the side):
Image

Which one would you guys prefer to see?
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hecter
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Post by hecter »

Image
There, I cleaned it up a bit.
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Kaplowitz
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Post by Kaplowitz »

how do you know if you have an x or an o?
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Post by hecter »

Kaplowitz wrote:how do you know if you have an x or an o?

I don't have any army circles on that one yet, but basically, there would be 8 territories for each block, four for the X and four for the O.

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Post by Kaplowitz »

o, very interesting. I guess its no longer a small map lol....


I thionk different colored army circles would help/
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Post by hecter »

Kaplowitz wrote:o, very interesting. I guess its no longer a small map lol....


I thionk different colored army circles would help/

Well, I still don't know if I'm going to go with the 18 or 72 terit map.
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Post by hecter »

What do you guys think of this for a 72 terit map?
Image
And an 18:
Image
Last edited by hecter on Sat Dec 08, 2007 7:23 pm, edited 1 time in total.
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Skittles!
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Post by Skittles! »

It looks too distracting with the red and blue and then all the dots - you can hardly see the dots.
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Post by hecter »

Skittles! wrote:It looks too distracting with the red and blue and then all the dots - you can hardly see the dots.

Alright... What colours should I use then?
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Skittles!
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Post by Skittles! »

Colours that aren't distracting you from the main idea of the game - Conquer.

No idea what colours, it just look like big targets.
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Post by 0ojakeo0 »

9 territories
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Post by Kaplowitz »

please, read and blue dots!
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Post by hecter »

Kaplowitz wrote:please, read and blue dots!

I don't even know if I'll be keeping them red and blue. Some suggestions on what colours I should have them as would be nice.
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Post by Kaplowitz »

hecter wrote:
Kaplowitz wrote:please, read and blue dots!

I don't even know if I'll be keeping them red and blue. Some suggestions on what colours I should have them as would be nice.


either way...gold + silver...green + purple...whatever it is. color coded army dots would help A LOT IMO
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Post by hecter »

Kaplowitz wrote:
hecter wrote:
Kaplowitz wrote:please, read and blue dots!

I don't even know if I'll be keeping them red and blue. Some suggestions on what colours I should have them as would be nice.


either way...gold + silver...green + purple...whatever it is. color coded army dots would help A LOT IMO

Alright, I'll be sure to include that in a future update.
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Coleman
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Post by Coleman »

I think you should go with the 72 you have and make 5 x circles and 5 y circles neutral.

Code: Select all

N = one of the 4 spaces neutral.

For x  For o
N| |N   |N|
-+-+-  -+-+-
 |N|   N|N|N
-+-+-  -+-+-
N| |N   |N|
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Post by hecter »

Coleman wrote:I think you should go with the 72 you have and make 5 x circles and 5 y circles neutral.

Code: Select all

N = one of the 4 spaces neutral.

For x  For o
N| |N   |N|
-+-+-  -+-+-
 |N|   N|N|N
-+-+-  -+-+-
N| |N   |N|

What do you mean by x and y circles?
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Post by Keredrex »

He means Army circles..... In other words going with the 72 territs.....

For the X's in each of the nine Squares.....5 (4 territ) X's start neutral
For the o's in each of the nine Squares.....5 (4 territ) o's start neutral

In his diagram he explained which squares for the 5 X's & O's

Basically 40 territs will start neutral
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Post by Coleman »

No... 10 would start neutral. One of the 4 x's in the ones I indicated, and one of the 4 o's in the ones I indicated.
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Post by hecter »

Alright, well here's a test with colour coded army circles and naming:
Image

In terms of neutrals, I imagine it like this:
Image
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Post by The Weird One »

maybe make a diagonal (or row, or column) entirely neutral just to ensure that nobody gets an extremely lucky drop and manages to knock out three neutrals and win.
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
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Post by Coleman »

Anyone else playing would need to let them keep it. You don't win unless you can hold a victory condition when your turn starts.

Everything is evaluated at the start of your turn, everything you own runs through the xml and the conditions in the xml apply to you then.
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Post by The Weird One »

ah
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
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Post by hecter »

Do you guys prefer the sharp, hard look, or the soft, blurry look?
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Post by Keredrex »

SHARP...But will there be army circles?
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