Conqueropoly V.13 Pg 1+40 Back on track?

Have an idea for a map? Discuss ideas and concepts here.

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Gilligan
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Post by Gilligan »

Bad Speler wrote:
Gilligan wrote:
Coleman wrote:I'd rather just change Kamchatka to Admins, as much as I'd regret losing Kamchatka as the greatest, it is a good joke. :lol:


Hmm...Requires some thinking. That may be the best so the mods don't take up 25% of the board :lol:

Maybe we could keep Kamchatka and place admins in Park Place (which is at the moment Conqueror's Palace)?


Admins rule over Kamchatka, I think. Admins as Boardwalk, then Kamchatka as Park Place? I strongly think that Admins should be Boardwalk.
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Post by Bad Speler »

Gilligan wrote:
Bad Speler wrote:
Gilligan wrote:
Coleman wrote:I'd rather just change Kamchatka to Admins, as much as I'd regret losing Kamchatka as the greatest, it is a good joke. :lol:


Hmm...Requires some thinking. That may be the best so the mods don't take up 25% of the board :lol:

Maybe we could keep Kamchatka and place admins in Park Place (which is at the moment Conqueror's Palace)?


Admins rule over Kamchatka, I think. Admins as Boardwalk, then Kamchatka as Park Place? I strongly think that Admins should be Boardwalk.

Thats fine.
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Gilligan
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Post by Gilligan »

I'm working on some of it now.
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Post by Gilligan »

What if we use some 'unique' ways of transportation in various maps as the Railroads? Ports in Phillippines, Jump Gates in Solar System, Artillery in D-Day, Wormholes in Space?
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Post by Gilligan »

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Nothing wrong with yours Bad Speler, just killed everything to experiment with what I got.
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Post by Bad Speler »

I could send you the illustrator file if you want.
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Gilligan
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Post by Gilligan »

Illustrator file?
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Post by bryguy »

wow so much happens in a few hours
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Post by dustn64 »

bryguy
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Post by bryguy »

dustn64 wrote:I thought there was one like this in the works?

http://www.conquerclub.com/forum/viewtopic.php?t=11426&postdays=0&postorder=asc&start=150


thats for risk, ours is for cc
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Post by bryguy »

and it should say "Made by your friends in the Map Foundry"
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Bad Speler
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Post by Bad Speler »

Gilligan wrote:Illustrator file?

Yeah, I made it in adobe illustrator.
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Post by bryguy »

Bad Speler wrote:
Gilligan wrote:Illustrator file?

Yeah, I made it in adobe illustrator.


never heard of it
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Gilligan
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Post by Gilligan »

Me either.
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Post by WidowMakers »

bryguy wrote:
Bad Speler wrote:
Gilligan wrote:Illustrator file?

Yeah, I made it in adobe illustrator.


never heard of it
What you have never heard of adobe illustrator! Vector Graphics baby. I have used it to make 4 of my maps.

WM
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Gilligan
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Post by Gilligan »

Can you tell me where I can get such tool?

Oh, and here's an update from me, suggestions wanted:

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The only problem I see is Tournament Organizers.

Tournament Hosters, maybe?
Last edited by Gilligan on Tue Nov 27, 2007 6:51 am, edited 2 times in total.
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Post by WidowMakers »

Gilligan wrote:Can you tell me where I can get such tool?


http://www.adobe.com/products/illustrator/

Click free trial (left side)
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Post by Gilligan »

Is it looking good, WM, by any chance?
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Post by WidowMakers »

Gilligan wrote:Is it looking good, WM, by any chance?
I do like it. I would suggest either using the original monopoly colors for the spaces or army colors (plus tow additional).

I am not sure about the text and I assume the army number will go below the text no tin the color bar.

But based on it current level of detail I need to wait and see more. I like the look, Keep it coming.

WM
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Gilligan
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Post by Gilligan »

WidowMakers wrote:
Gilligan wrote:Is it looking good, WM, by any chance?
I do like it. I would suggest either using the original monopoly colors for the spaces or army colors (plus tow additional).

I am not sure about the text and I assume the army number will go below the text no tin the color bar.

But based on it current level of detail I need to wait and see more. I like the look, Keep it coming.

WM

I'll try to get the original Monopoly colors as the spaces ASAP.

Yeah, I was thinking army numbers go below. If they went above, they would get cluttered at the corners.

Detail isn't that big right now, just making a rough draft to see what becomes of it. If it's liked, we'll go on without much time wasted. If it's not, it'd be all that time of detail work down the drain, if you know what I mean.
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Post by bryguy »

and i see that some spaces are empty, what are u gonna put in those?
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Post by Unit_2 »

i think you should stick with the map idea, it is more fiting 8)
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bryguy
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Post by bryguy »

Unit_2 wrote:i think you should stick with the map idea, it is more fiting 8)


u make no since
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Unit_2
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Post by Unit_2 »

i make no since?? :wink: its sence..(i have no clue why i am the one fixing that lol)

i mean the first one, with the maps on it instead of names like "ingore list"
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bryguy
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Post by bryguy »

Unit_2 wrote:i make no since?? :wink: its sence..(i have no clue why i am the one fixing that lol)

i mean the first one, with the maps on it instead of names like "ingore list"


oh yea, then i agree with u, and i almost said it as

"u make no cents"
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