1756312532
1756312532 Conquer Club • View topic - remove fog of war for eliminated players
Conquer Club

remove fog of war for eliminated players

Suggestions that have been archived.

Moderator: Community Team

remove fog of war for eliminated players

Postby Flybigd on Thu Nov 15, 2007 11:03 am

This will allow an eliminated player to watch the game to the end instead of just seeing all question marks.
Private 1st Class Flybigd
 
Posts: 2
Joined: Wed Aug 09, 2006 9:53 am
Location: Minneapolis, MN

Postby Herakilla on Thu Nov 15, 2007 11:04 am

and allow players to play with their "friends" who deadbeat then use the "friend" to see whos where

by friend i mean multi
Come join us in Live Chat!
User avatar
Lieutenant Herakilla
 
Posts: 4283
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism

Postby yeti_c on Thu Nov 15, 2007 11:10 am

Yeah - too much scope for abuse here I'm afraid.

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

hmmm...

Postby Piestar on Fri Nov 23, 2007 1:59 am

Absolutely. However being able to see the Game Log in the clear, AFTER the game has ended, would be nice.

I simply don't know if it's possible...
User avatar
Sergeant Piestar
 
Posts: 302
Joined: Wed Oct 10, 2007 11:41 pm
Location: San Diego Ca. U.S.A.

Postby The Weird One on Fri Nov 23, 2007 2:15 am

I agree with piestar
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
User avatar
Sergeant The Weird One
 
Posts: 7059
Joined: Fri May 11, 2007 8:21 pm
Location: cursing the spiteful dice gods

Re: hmmm...

Postby yeti_c on Fri Nov 23, 2007 4:06 am

Piestar wrote:Absolutely. However being able to see the Game Log in the clear, AFTER the game has ended, would be nice.

I simply don't know if it's possible...


It already happens...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

ack

Postby Piestar on Fri Nov 23, 2007 4:52 am

I'll be darned, you're right. I was so sure I checked, and it didn't... The magic Yeti strikes again... thanks!
User avatar
Sergeant Piestar
 
Posts: 302
Joined: Wed Oct 10, 2007 11:41 pm
Location: San Diego Ca. U.S.A.

Re: ack

Postby yeti_c on Fri Nov 23, 2007 5:09 am

Piestar wrote:I'll be darned, you're right. I was so sure I checked, and it didn't... The magic Yeti strikes again... thanks!


It didn't always happen - the FOW code was upgraded about a week after it was put in with this change...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby Gilligan on Fri Nov 23, 2007 8:06 pm

It would also induce cheating, telling active players who has what and where.
Image
User avatar
Captain Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

A Very Good Option for "FOG OF WAR" Games

Postby ClockworK on Thu Feb 28, 2008 1:18 pm

I was discussing with another player in a recent feudal war match (Fog On) about how annoying it is that when you are eliminated early from a Game with fog on (in his case, eliminated 1st in an intense feudal match), you can only chat..but cannot see how the game progressed, and exactly how it concluded.

This is frustrating because:

1) You played in the game, invested time, and would like to see how the other players handle the board layout

2) You, being a participant, influenced the game, and therefore it's outcome...and without doubt want to see how you impacted the board and/or possible winning player

I am sure many people can think of other reasons why it is frustrating. Sitting and chatting with others if fun and all, but since they cant tell you what is going on (in case their rivals got some important info!), and since the board is blank...you are left with nothing to do but curse yourself for losing.

So here is Our proposal:
---------------------------

When a player is eliminated in a FOG match, they should be given 2 options for their after-game participation:

1) CHAT ON / FOG STAYS

or

2) CHAT OFF / FOG LIFTED

--

This way, the eliminated player could either chat..and continue with the game banter...or they could watch the game finish, without being able to participate in the game chat (in order to not spoil /influence the game by seeing the board and yelling out positions etc).

I think this is a valid suggestion, and wonder what not only the game designers and mods think, but also the general public! I think this would enhance the gamers playing experience.

Thanks!!

ClockworK + DocDurdee
Image
Founder of The Legion
Legion's Tournament Director
Highest Score: 1588
User avatar
Private 1st Class ClockworK
 
Posts: 194
Joined: Sat Apr 21, 2007 9:54 pm
Location: Toronto, Canada

Postby yeti_c on Thu Feb 28, 2008 2:07 pm

What about PM...

It would be simple to PM someone the data from the FOG...

Anyway - if it's a team game - you can still see your teams armies...

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby insomniacdude on Thu Feb 28, 2008 6:01 pm

No. Wait like everybody else. Current participants are the only people who should see it. Anybody in the audience, whether you were previously in the game, do not get to see. It's kept this way for a reason. Eliminated players should get no special treatment as opposed to any other member of the audience.
User avatar
Cadet insomniacdude
 
Posts: 634
Joined: Thu Nov 23, 2006 1:14 am

Postby pepperonibread on Thu Feb 28, 2008 7:48 pm

yeti_c wrote:What about PM...


Agreed. And it wouldn't work to just stop PM's between members of the game, because an eliminated player would just PM an unaffiliated (is that the right word?) player, who would then PM the still-active player. The only way this could work would be to revoke the players' PM privileges until the game ends.
User avatar
Corporal pepperonibread
 
Posts: 954
Joined: Sun Jan 28, 2007 4:33 pm
Location: The Former Confederacy

Postby jennifermarie on Fri Feb 29, 2008 8:25 am

revoking pm privileges could be very annoying if it lasts a very long time.

I really don't like this idea, the chance of abuse is just too much.
User avatar
Private 1st Class jennifermarie
 
Posts: 1316
Joined: Wed Mar 07, 2007 8:07 pm
Location: Indiana, USA

FOW and eliminated players

Postby CastorTroy on Tue Apr 01, 2008 2:37 am

Can you make eliminated players exempted from FOW limitations?

I would like to see the map when I get eliminated from FOW enabled game. Even though I'm already eliminated, I still want to watch how the battles play out.
Corporal CastorTroy
 
Posts: 3
Joined: Wed Mar 26, 2008 2:14 am

Re: FOW and eliminated players

Postby greenoaks on Tue Apr 01, 2008 3:03 am

then you'd be able to tell one of the players remaining where everyone is.
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: FOW and eliminated players

Postby CastorTroy on Tue Apr 01, 2008 3:13 am

ya, but wouldn't you have to use the game chat to do that? That would really be an invite to the ignore list.
Corporal CastorTroy
 
Posts: 3
Joined: Wed Mar 26, 2008 2:14 am

Re: FOW and eliminated players

Postby greenoaks on Tue Apr 01, 2008 3:46 am

no, you could send them a pm, an email, tell them during class or many other ways. most of the ways would be very hard to prove happened.
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Re: FOW and eliminated players

Postby CastorTroy on Tue Apr 01, 2008 3:59 am

touche.

i guess that shoots down that. I really wanted to watch what's happening though.
Corporal CastorTroy
 
Posts: 3
Joined: Wed Mar 26, 2008 2:14 am

Re: FOW and eliminated players

Postby greenoaks on Tue Apr 01, 2008 4:51 am

yes it does. which is unfortunate because i would like to be able to see what is going on as well.

i would settle for a replay of the game after it finishes. one that had say 5 second intervals showing the turns so i could see the deployment and advancing of my opponents. i know i can read the log but seeing it would make it easier to comprehend.
User avatar
Sergeant greenoaks
 
Posts: 9977
Joined: Mon Nov 12, 2007 12:47 am

Disable Fog of war after a player has been eliminated?

Postby Sanguine Jack on Mon Dec 08, 2008 4:04 pm

Concise description:
  • Disable fog of war for a given player after that player has been eliminated

Specifics:
  • By disabling fog of war for a given player after he/she has been eliminated, you would allow them to watch the rest of the game, instead of just seeing a full map full of grey ? marks.

This will improve the following aspects of the site:
  • You would be better able to judge the skills of other players in the game, even those you did not directly border at any given point in the game (especially valuable for leaving more detailed feedback)
  • you would be better able to understand what had gone on in the game, and evaluate you're strategy for future reference
User avatar
Cook Sanguine Jack
 
Posts: 1
Joined: Wed Aug 01, 2007 6:53 pm

Re: Disable Fog of war after a player has been eliminated?

Postby MrBenn on Mon Dec 08, 2008 4:07 pm

Already suggested and rejected, on the premise that it is too open to abuse.
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Disable Fog of war after a player has been eliminated?

Postby cicero on Mon Dec 08, 2008 5:55 pm

A very similar suggestion was made in the Spectate option for fog of war games thread. Both this suggestion and that one are susceptible to intentional and unintentional abuse.
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.

random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
User avatar
Sergeant cicero
 
Posts: 1358
Joined: Wed Mar 07, 2007 1:51 pm
Location: with the infected neutrals ... handing out maps to help them find their way to CC

After Elimination

Postby brianvabeach on Fri Sep 04, 2009 8:05 am

I think that after you are eliminated from a game, the fog of war should go away for you, that way you can watch the game progress ifyou desire.....especially in speed rounds.
User avatar
Private brianvabeach
 
Posts: 6
Joined: Fri Jul 17, 2009 4:00 pm

Re: After Elimination

Postby 72o on Fri Sep 04, 2009 8:30 am

It would be nice, but too many ways to cheat that way.

I've often thought the same about "railbirds", people that watch a game that aren't in it. It'd be nice to be able to see where everyone was, and what they were doing, but again, you could exploit the hell out of that with a multi. The last thing we need is more multis.
Image
Sergeant 72o
 
Posts: 1014
Joined: Tue Jun 09, 2009 9:04 am

Next

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users