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Kinetic1 wrote:introduce S America to Australia!!!!!
The game is completely dependent on you getting a corner.
I accepted that as a kid, now, today its 'borken' and its up to us to fixit!
It is this reason we play live, on the table top with the 2210 board instead of classic.!!!
Lets create a classic 2.0!
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Kinetic1 wrote:introduce S America to Australia!!!!!
The game is completely dependent on you getting a corner.
I accepted that as a kid, now, today its 'borken' and its up to us to fixit!
It is this reason we play live, on the table top with the 2210 board instead of classic.!!!
Lets create a classic 2.0!
flashleg8 wrote:Kinetic1 wrote:introduce S America to Australia!!!!!
The game is completely dependent on you getting a corner.
I accepted that as a kid, now, today its 'borken' and its up to us to fixit!
It is this reason we play live, on the table top with the 2210 board instead of classic.!!!
Lets create a classic 2.0!
I disagree. The classic map is the best. It's actually very well balanced.
You will notice that although Australia is easy to hold (with only one border) this is balanced with the fact that the only place to expand to is Asia (the largest and most difficult to hold). On the other hand South America has two borders but has opportunities to expand into North America, Africa (and one away from Europe). Australia is often a red herring in games with a lot of players. Linking SA and Oz would merely decrease the worth of SA while boosting the worth of Africa. It's effect of Oz would be negligible as this would still be the bonus with the lowest number of borders.
Visaoni wrote:
Unless they linked Brazil or Venezuela...
flashleg8 wrote:Visaoni wrote:
Unless they linked Brazil or Venezuela...
Ahh good point actually.
Ive never played the OP's version - though I've seen the board for Risk II (the links through Argentina and the addition of falklands and Hawaii) and didn't like it.
Can anyone post a screenie for the other versions map?
(Risk 2 map below)
AfroDwarf wrote:[
I always felt this map and Risk II's SameTime variant each only played well together. Which would be an interesting option to bring in on this site, but sadly one that's probably copyrighted.
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
Kinetic1 wrote:now we are getting some where!
Have any of you seen the Risk 2210 map????
would be a fantastic new map for here.
not my pic, found on http://www.boardgamegeek.com/game/1829
Visaoni wrote:Kinetic1 wrote:now we are getting some where!
Have any of you seen the Risk 2210 map????
would be a fantastic new map for here.
not my pic, found on http://www.boardgamegeek.com/game/1829
If we get something like this, I think a horrifyingly loud "BOOOOM" should play whenever something gets nuked. And I mean play it to everybody currently on CC.
Robinette wrote:IT IS THE 5 TURN LIMIT... that's right... 5 turns...
ONE, TWO, THREE, FOUR, FIVE... GAME OVER...
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