calgary is on holidays until the 20th and phoenix is a non-premium and is playing a few games at a time right now, the others I don't know, I'll need to check on, it could be that they are doing a few games at a time and not all at once.
dussle wrote:Still missing Vancouver, Calgary, and Phoenix in a game each. Am I in game that aren't supposed to be joined?
Some folks haven't joined all the games at once. spidey said we should join at least 2 or 3 a week after he sent us the big list. I joined all of mine, but still have a few waiting, they'll fill up, don't worry.
Don't worry, Edmonton is trashing me in division play. That Age of Merchants map is totally jacked up. I have no clue what you are supposed to do on that map. Totally unreal.
Optimus Prime wrote:Don't worry, Edmonton is trashing me in division play. That Age of Merchants map is totally jacked up. I have no clue what you are supposed to do on that map. Totally unreal.
I hate Age of Merchants with a passion, Edmonton was smart for choosing the map. At the moment I'm holding my own but I bet he'll win our game.
I have a thought....would anyone else be interested in changing the fortification setting on all the games to Chained instead of Adjacent? It doesn't give any extra advantage, but it would help speed some of the games up. I know of several of mine, wins and losses, that would have ended a couple rounds earlier if the winner could have gotten his armies there after it was a lost cause for the other player.
Either way is fine, just thought I'd throw the idea out there.
Optimus Prime wrote:I have a thought....would anyone else be interested in changing the fortification setting on all the games to Chained instead of Adjacent? It doesn't give any extra advantage, but it would help speed some of the games up. I know of several of mine, wins and losses, that would have ended a couple rounds earlier if the winner could have gotten his armies there after it was a lost cause for the other player.
Either way is fine, just thought I'd throw the idea out there.
I support the adjacet fortification. I understand the speed factor at the end, of a game, but chained gives the player who goes first an even bigger advantage in round 1.
How could you guys not like the Age of Merchants map! I think its one of the best out there right now. lol. It is helping me on a lot of the games actually!
tabsnake wrote:How could you guys not like the Age of Merchants map! I think its one of the best out there right now. lol. It is helping me on a lot of the games actually!
Well of course its helping you, you're the only person fool enough to play it.
tabsnake wrote:How could you guys not like the Age of Merchants map! I think its one of the best out there right now. lol. It is helping me on a lot of the games actually!
Of course, you owned me on USA too, sooo......yeah.
Well, based on posted results ... Age of Merchants (AOM) is a great HOME map.
The HOME Teams (tabsnake|Edmonton and me|Tampa) on this map are 9-3. A nice advantage. I've added 3 more wins.
The funny thing is, I think I played AOM better BEFORE I installed GreaseMonkey (and Bob 1.2). It could be that other people use BOB as well. Or, it could be that I've gotten used to seeing all the neat bonuses on OTHER maps. I effectively have to turn GreaseMonkey off on AOM (takes too long to load so I hang/get message boxes to stop script).