Schedule and Round Breakdown Round 1 to be exchanged on 26th April 23:59 CCT
Round 2 to be exchanged on 10th May 23:59 CCT
Round One - 3 dubs, 4 trips, 5 quads chosen by each clan
Round Two - 5 dubs, 4 trips, 3 quads, tie breaker (Trips Classic, no spoils, chained, sunny created by FOED)
War Terms
Default Rules & Settings:
Only game types allowed are "Teams". (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy. (no manual)
All games must be sequential. (no freestyle)
All games must have 24 hour round length. (no speed)
All spoils are allowed except zombie spoils.
All forts are allowed except "no forts".
There is no limit on the number of trench games allowed per war.
Round limits are allowed, but not mandatory
Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
Beta maps are not allowed.
Each clan will pick the map and settings for exactly half of the games.
Games will be exchanged in 2 sets.
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
At least half of the quads games will be exchanged in the first set. Clans that don't obey will be forced to strip and give lap dances to a polar bear.
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the Cup will be excluded from wars.
Last edited by GoranZ on Sat Apr 25, 2026 3:22 am, edited 2 times in total.
Schedule and Round Breakdown Round 1 to be exchanged on 26th April 23:59 CCT
Round 2 to be exchanged on 10th May 23:59 CCT
Round One - 3 dubs, 4 trips, 5 quads chosen by each clan
Round Two - 5 dubs, 4 trips, 3 quads, tie breaker (Trips Classic, no spoils, chained, sunny created by FOED)
War Terms
Default Rules & Settings:
Only game types allowed are "Teams". (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy. (no manual)
All games must be sequential. (no freestyle)
All games must have 24 hour round length. (no speed)
All spoils are allowed except zombie spoils.
All forts are allowed except "no forts".
There is no limit on the number of trench games allowed per war.
Round limits are allowed, but not mandatory
Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
Beta maps are not allowed.
Each clan will pick the map and settings for exactly half of the games.
Games will be exchanged in 2 sets.
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
At least half of the quads games will be exchanged in the first set. Clans that don't obey will be forced to strip and give lap dances to a polar bear.
12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
New settings that are implemented after the start of the Cup will be excluded from wars.