Moderator: Community Team
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
drshare wrote:doubles, and especially triples games, are easier to win than standard games. I think everyone knows that by now because you face less opponents. But unlike standard games you can only receive a low # of points for winning. Therefore it takes a lot of winnings in doubles or triples to make it to the top. And also it is just as hard for you to win as the other team, duh, so you will be playing 100's of more games than standard.
If I ever see somebody in the top 25 on scoreboard, who only plays standard 6 people games, that person would be in my opinon the most respected and clearly the best player in conquerclub.
AngryAnderson wrote:Who cares?
ronaldinho wrote:i play mostly team games, the reason for this is im far better with some1 using the tatics ect than on my own. We shouldent have to chabge the score boards or anything just leave it be and if you find its easier to get to the top in team games DO it, common sense really.
Ronaldinho.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
AK_iceman wrote:In my experience when you win a standard game you win more points than you would lose if you lost. Example, you are playing to win 60 some points, but if you lose you only lose 20 or so.
AngryAnderson wrote:Who cares?
If your only here to try to get to the top of the leaderboard then you are missing the whole point and are probably a bit of a saddo (and I've had a few of those in games I've played).
Surely the idea is to play challenging and entertaining games, winning some and losing others?
By playing anyone and in any game, you'll find players you wish to challenge again, and most certainly eejits you will wish to add to your ignore list.
Marvaddin wrote:AK_iceman wrote:In my experience when you win a standard game you win more points than you would lose if you lost. Example, you are playing to win 60 some points, but if you lose you only lose 20 or so.
Are you sure?
I defeat 2 captains, one lieutenant and one sergeant: I gain 49 points
http://www.conquerclub.com/game.php?game=38963
I lose to a lieutenant (not a private...): I lose 43 points
http://www.conquerclub.com/game.php?game=42097
And you need win 7 games to get the points for one defeat? Can you prove this?
So, you dont believe in the power of the team games? Calculate your score without them. Make a curriculum, with the games in the sequence they finished. Calculate your score after each one. Take all your finished standard games, and substitute the score you had for the score without teams.
Example: you had first gained 3 team games before end your first standard. So, if you lost, you would lose less points, so divide 1000 (your score without teams) for 1060 (for example, the score you had), so you will get 0.94. Multiply this for the points you lost, you will have the new lost and your score without the team games.
If you won the standard, you would win more points, so divide 1060 for 1000, you will get 1.06. You can multiply this for the points you won, so you will have the score without teams.
Some time ago, as I have a good register of my games, I did this. I had 2100 points or sort of. I calculated my score without team games, and it was a bit more than 1700. Conclusion: TEAM GAMES = EASY POINTS. If you disagree, prove.
For the topic discussion, I also like the idea of have a different socreboard to each type of game. Im sure there are some guys using team games to be among the best in the scoreboard.
AK_iceman wrote:In my experience when you win a standard game you win more points than you would lose if you lost. Example, you are playing to win 60 some points, but if you lose you only lose 20 or so.
zip_disk wrote:The more opponents you have, the greater your winnings when you win because your chances of winning go down.
Example: Assume all players are of equal rank [and have an equal chance of winning]. When there's only 3 factions there's a 33% chance to win but a 200% return for winning. For 6 faction games = 16.7% chance to win but 500% return. However, the amount lost is the same in all games no matter how many enemies you have [all losing players lose 20 points since they were equal]. If your example wins were both triples than you had a 50% chance of winning and got a return of 100%
Marvaddin wrote:Are you sure?
I defeat 2 captains, one lieutenant and one sergeant: I gain 49 points
http://www.conquerclub.com/game.php?game=38963
I lose to a lieutenant (not a private...): I lose 43 points
http://www.conquerclub.com/game.php?game=42097
zipdisk wrote:These two examples are not appropriately matched for comparisons. A high ranking player beating a lower ranked player would not give similar results to a low ranking player beating a high one.
If you wanted to be accurate you should show the results of a player ranked higher than you winning. Then it would show more accurately in percentage return. In that case you would lose about ~12 points if the higher ranked player's score was equivalently higher as you were to the low ranked ones.
Marvaddin wrote:Only to give a best example, I calculated my actual score without team games, it would be 2001. Almost 400 points of difference, and I play 45% of standard games. If 55% of team games can increase my score in almost 400, can you imagine with 90% of team games?
Return to Conquer Club Discussion
Users browsing this forum: No registered users