Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by March 22nd and Round 2 to be exchanged by April 19th. Clans will have 1 week to fill games.
Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
NO limit on number of trench games
There will be round limits for trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Last edited by donche64 on Wed Jun 17, 2020 3:18 am, edited 11 times in total.
You have been awarded the medal "Clan Achievement"
For being named MVP of the Premier Division of [CL7] Clan League VII
Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by March 22nd and Round 2 to be exchanged by April 19th. Clans will have 1 week to fill games.
Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
NO limit on number of trench games
There will be round limits for trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Extreme Ways wrote:Expected result, but still congrats. See you on the other side?
Depends if you make it
rockfist wrote:Quietest war Thread in a long time.
I'd take a thread like that anytime over having it polluted by pat on the back "we won game xx, yay us" posts. Makes it easier to read all the new posts too.