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Just an idea.HitRed wrote:
HitRed

This is ridiculous. Beti is afraid that I will be too convincing?betiko wrote:Just when I thought symmetry was actually a decent bloke I enjoyed reading for the past couple of month after my little tantrum against him and our explanations. I even thought he was bullied too much.
Symmetry... a sitter doesn't have the whole history of the game, he doesn t care that much to play the turn as best as possible as he would on his own games, and he is probably sitting for a week at best. Not sure how winning because the other player misses 3 turns make it more fair in your eyes.
Ok i wasn't here, really shouldn't discuss those things with symmetry or he'll get deeply under my skin again.
It's largely a question of responsibility. If you play in a game you should accept the loss in the game.betiko wrote:Just when I thought symmetry was actually a decent bloke..
So you want that sitters lose points, but don't win them ? Is that right ?If you're concerned about sharing wins- start your own thread, but you already agreed with me.

What makes zero sense? Life is hard, and you prioritise things. If you book a vacation, maybe don't start a long game. If something serious happens in your life, a few games on the internet are unlikely to be a big problem.MyNameIsJack wrote:this makes absolutely zero sense, if a play goes on vacation for a week, or something drastic happens in there life you just want to lose instead of having a sitter? say they only play 3 turns while you are gone, why should they burden a loss, also what about games that you thought would be over first but have gone on for months, you think a sitter should pay for that? or the player should just miss the 3 turns
actually you wouldnt understand a game that lasted a while, as you dont even play? mate, this makes as much sense as you do.
https://www.conquerclub.com/public.php? ... tructions4Score
Conquer Club members are initially given a score of 1000. At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent.
No, not really Don, I make no argument for the winning of points, that seems like a different suggestion. I'll certainly look at it if you make it.Donelladan wrote:So you want that sitters lose points, but don't win them ? Is that right ?If you're concerned about sharing wins- start your own thread, but you already agreed with me.

How is that not on topic? Your suggestion is absolutely stupid, would make things way more unfair and is not aplicable.Symmetry wrote:Let's try to stay on topic. The rules and instructions are from CC.

Right?Symmetry wrote:Sitters who play should also lose points.
CC Rules:
https://www.conquerclub.com/public.php? ... tructions4Score
Conquer Club members are initially given a score of 1000. At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent.
This seems clear- "each opponent". If a sitter is playing against someone in a game, then they are an opponent, right?
Trolling. He is a known CC-troll.MyNameIsJack wrote:Not sure if trolling, or just really thick
Could you name the games that you played in?HitRed wrote:I have been an account sitter many times. Up to 60 games were ready at one time! It's fun to help a neighbor and it's a lot of work. You have to assess SO MUCH. Team game or not, trench or not, reading the game chat even 30 turns back to see if there are agreements or agreements between other players or teams. Punishing the nice neighbor would end it for me. I would always play clan games though.
I'm tired of this discussion. Seems Ivory Tower to me.
HitRed
. Can you apply what you're preaching?Symmetry wrote:Life is hard, and you prioritise things