Moderator: Clan Directors

t4mcr53s2 wrote:Hey Groovy , thanks for stepping into this role ; much appreciated


groovysmurf wrote:t4mcr53s2 wrote:Hey Groovy , thanks for stepping into this role ; much appreciatedYou're welcome.
Okay guys, I know some are really frustrated still with game counts and such. I'm still having issues getting clans to submit on time and still waiting to hear back from 1 clan for turn 22.
Just putting it out there, how would you guys feel about possibly mixing up your player lists allowing the 3rd and 4th to play in the dubs if you wish? Basically just letting me know which players you'd want for each game instead of having it set that the 1st and 2nd are in every dubs.
Any other suggestions to ease frustrations are also much appreciated.

I assume they did as I see GAME E72 + Game E74 in the same roundDJENRE wrote:Nor me but if it makes it easier for other teams, we're fine with it.
Also some other movements seem to be wrong regarding movements rules :
"You can not enter a space or doorway that you have already entered this turn."
So a team cannot move to a space/square/place then come back to the initial place in the same round.
FAD for example was on NW round 21 and are still there round 22
Did they move out the room then re-enter it the same round?


Originally, I thought the same thing and informed FAD of that, but after reviewing the rules and the map I realized that so long as FAD rolled a minimum of 3, going out and into the New World room was totally within the parameters of the rules. There are two doors next to each other for that room. They did not enter the same space twice...they went from the room - M9 - N9 - back to the room. NOT a rule break at all so Game #74 is NOT a mistake, at least not in my opinion.DJENRE wrote:Nor me but if it makes it easier for other teams, we're fine with it.
Also some other movements seem to be wrong regarding movements rules :
"You can not enter a space or doorway that you have already entered this turn."
So a team cannot move to a space/square/place then come back to the initial place in the same round.
FAD for example was on NW round 21 and are still there round 22
Did they move out the room then re-enter it the same round?
I assume they did as I see GAME E72 + Game E74 in the same round
E74 should not exist![]()
Am I wrong?
Actually it's how we played since we started. We were not able to RE enter the same room in the same round.
Then for next move, we move to NEw world and we gonna meet RET into a quad game, because FAD shouldn't be there.

Okay, after re-reading everything, I found this. I missed it my first time around. I have deleted game E74 and will be asking FAD where they'd like to move. I'm sorry for the confusion here. I made a decision I thought was correct, but I was in fact, wrong.IcePack wrote:Correct and as I said you can’t enter the same room you were just in so it’s not possible on the same turn to re enter.DJENRE wrote:What is not possible because each door (for a same room!) is more than 6 spots away = a dice roll.IcePack wrote: You cannot enter the same room or space you previously used this turn so yes you would have to leave and re enter thru a diff door.
Do we consider that New World double door is the same door? Or can we exit M9 and re-enter N9?
It would be the only option to re-enter a room with a dice roll. So maybe NOT POSSIBLE should be the answer and everybody know that we can't re-enter the same room. Easier for everybody.![]()
Also is it a bug or Battle for Iraq door as double way to enter (from I5 + H6)?
New World is a double door on purpose.
The battle Iraq was a copy paste mistake on my part I fixed it. Accidentally deleted the wall.


Heading there .. WWII Tripst4mcr53s2 wrote:foed we'd love to meet you in WWII... Fallen


t4mcr53s2 wrote:I invite SM and FOED to let me know whether they want to meet this round or next at new world, arms race , or WWII Europe


