mookiemcgee wrote:Thanks Ice, I did not notice the post in the tournament thread until you brought it to my attention.
And I understand this isn't a change in the rules per se @mad, but it is a subject that I feel is important to have clarity on.
"From this point on, all games, no matter what it is, unless specified, shall be subject to all CC rules. This includes tournament and tribe games."
When Teegee posted this, it made clear you can't suicide to help a tribemate in a tournament. But I guess I'm still unclear the impact of this statement in say the following situation:
a great war tourney where it's the last round and I am one game ahead. There is one 5 player game remaining and the person in second place (in the tourney) would beat me in a tie breaker. The person in second place(in the tourney) is leading, and I am in 5th place in the game but still have lots of troops. Can I attack him out of first place in the last round in order to preserve my victory in the tourney, even though I had no shot of winning the game? My understand was that previously I was able to do this, but the way I'm reading this now is that I can no longer preserve my viscotry in the tourney without breaking the rules. Sorry to make this post in the wrong venue, but you asked what big ruling I was talking about here so I'm posting this here now too.
First, TeeGee only unveil something that to my opinion has not been enforced for years and up to those days had laterly not much impact per what I can tell, however referring that C&A and because I was ask to provide comment, I couldn't avoid bringing what is existing already and since 2009 (last revision) - The Tournament Handbook - then if this material doesn't cover it then the CC rules have to be use next...so really nothing new here. To make another point here in regards of this C&A that you pointed, there was 2 cases in one, IcePack who did not break any rules by his playing, disregarding the way his tactic has been perceive (poor or logical), some could have said "gross abuse" covered under CC rules "unwritten section" but no proof therefore the final judgment was legit, when judging for a case you need fact to make your final word (troops count analogy may help still but can't be retrieve as a proof the way the gaming data are design) on the other hand we had josko, who publically in the game chat, admitted using a team tactic that could be seen as "secret diplomacy", here there was more material to work with but apparently precendent case took effect and drove the outcome which I fully respect.
Now to refer to your actual case that seems to be an issue for you I can't really help, first because it fall under Community and not under my garden, so perhaps this to be a question for Dukasaur, however being using the auto-tournament it kind of link to the Tournament handbook, even do "Auto Tournament" don't have it's own "handbook", otherwise and again, CC rules are the dominant material to see if what you are trying to achieve is acceptable or not, but counting on the Great War has started years ago then it may use those precedent case as well, I just can't speak for it.
I found with your post that your seems to be a very honnest person unveiling your plan that maybe read by your "oppoenent" into that said tournament, that is humble from your part and I appreciate it.
At the end of the day and the reason TeeGee has put this add'on out there (that will be insert into the Tournaments & Tribes section after the texting to be revise and to be more clear) is because it may help to prevent unnecessary C&A, it may help to answer question players may have, again rule can be adjust and as long as it's mention somewhere in the Event thread, the goal is having a base that cover the whole aspect and for everyone to be on the same page upfront and to prevent case to pop after the Event has started.