Spoiler
1st Contact: donche64
2nd Contact: Donelladan
FOED
1st Contact: JPlo64
2nd Contact:Conchobar
Link to clan war : http://www.conquerclub.com/public.php?m ... WarId=2708
Round 3: 49 Games, including 1 Tie-Breaker Game:
24 Home Games
8 Doubles
8 Triples
8 Quads
Mai 7, 2017 --- Start of 6 week period
May 21, 2017 --- Exchange Set 1. Filled by May 28
June 11, 2017 --- Exchange Set 2. Filled by June 18
June 18, 2017 --- All games must be filled
Set 1: [created and exchanged by May 21th, 2017 of (4D/4T/4Q)]
TB1: Classic - ns, ch, sunny (Trips)
Game 17499604
LHDD
Dubs:
Game 17453045: Austrum
Game 17453046: City Mogul
Game 17453053: KCI
Game 17453056: Battle for Iraq!
Trips:
Game 17453060: Forbidden City
Game 17453064: Salem's Switch
Game 17453065: Prohibition Chicago
Game 17453071: FNNA
Quads:
Game 17453146: Das Schloss
Game 17453076: Conquer 500
Game 17453077: NYC
Game 17453083: WWII Europe
FOED
Dubs:
Game 17453760 Dark Continent
Game 17453762 Atlantis
Game 17453763 Spanish Armada
Game 17453767 Hive
Trips:
Game 17453764 Conquer 4
Game 17453768 KCII
Game 17453769 WWI Gallipoli
Game 17453770 Rail South America
Quads:
Game 17453771 USA 2.1
Game 17453772 WWII Ardennes
Game 17453773 Feudal Epic
Game 17453775 Supermax
Set 2: [created and exchanged by June 11, 2017 (4D/4T/4Q), plus tie breaker game]
LHDD
Dubs:
Game 17497469 Antartica
Game 17497489 Pot Mosib
Game 17497499 3 Kingdom of Korea
Game 17497503 KCII
Trips:
Game 17497529 Pot Mosbi
Game 17497510 Rail SA
Game 17497506 Rorke's Drift
Game 17497526 Conquer 500
Quads:
Game 17497539 World 2.1
Game 17497537 Prohibition Chicago
Game 17497533 Eurasia
Game 17497530 Antartica
FOED
Dubs:
Game 17498891 2011 Wolrd Cup
Game 17498893 WWI Galipolli
Game 17498916 Europe 1914
Game 17498919 AOR II
Trips:
Game 17498900 Baseball
Game 17498933 USA 2.1
Game 17498935 Northwest passage
Game 17498937 Third Crusade
Quads:
Game 17498906 Hive
Game 17498943 Conquer Rome
Game 17498944 Egypt VOK
Game 17498945 Cricket
All games MUST be filled no later than June 18, 2017.
RULES OF ENGAGEMENT
Spoiler
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for Trench games (30 round limit for Trench)
Trench is permitted in a maximum of 50% of home games No limit on the number of trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 18 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: viewtopic.php?f=438&t=215510
Spoiler
This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in round 1 and lost.





