Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets (negotiable)
At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Maximum amount of games a player can participate in is 18Player Usage
Round 2: 49 Games, including 1 Tie-Breaker Game
24 Home Games
8 Doubles
8 Triples
8 Quads
Set 1[created and exchanged by 30th May (3D,3T,6Q+tiebreaker] Tiebreaker
[game][/game] Classic
TOFU Dubs Trips Quads
RET Dubs Trips Quads
Set 2[created and exchanged by 20th June (5D,5T,2Q)] TOFU Dubs Trips Quads
RET Dubs Trips Quads Rules of Engagement
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets (negotiable)
At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Maximum amount of games a player can participate in is 18Player Usage
TOFU
RET
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
Round 2: 49 Games, including 1 Tie-Breaker Game
24 Home Games
8 Doubles
8 Triples
8 Quads
Set 1[created and exchanged by 30th May (3D,3T,6Q+tiebreaker] Tiebreaker
[game][/game] Classic
TOFU Dubs Trips Quads
RET Dubs Trips Quads
Set 2[created and exchanged by 20th June (5D,5T,2Q)] TOFU Dubs Trips Quads
RET Dubs Trips Quads
[.spoiler=Rules of Engagement]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets (negotiable)
At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)[./spoiler]
Maximum amount of games a player can participate in is 18
Happy warring, TOFU - Gonna be tough for us I guess, but we'll give our best shot. Let's make it dramatic ?!
Donelladan wrote:Good luck RET, I didn't bet on you in my bracket but I think you can do it and I'll cheer for you.
Merde
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
Round 2: 49 Games, including 1 Tie-Breaker Game
24 Home Games
8 Doubles
8 Triples
8 Quads
Set 1[created and exchanged by 30th May (3D,3T,6Q+tiebreaker] Tiebreaker
[game][/game] Classic
TOFU Dubs Trips Quads
RET Dubs Trips Quads
Set 2[created and exchanged by 20th June (5D,5T,2Q)] TOFU Dubs Trips Quads
RET Dubs Trips Quads
Rules of Engagement
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets (negotiable)
At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Maximum amount of games a player can participate in is 18Player Usage
Are you feeling all right hop?
Not like you to be so sober, short, and to the point
Maybe I've just come to expect a constant stream of greatness and giggles. I shall look at readjusting my expectations.
Are you feeling all right hop?
Not like you to be so sober, short, and to the point
Maybe I've just come to expect a constant stream of greatness and giggles. I shall look at readjusting my expectations.
i was saving my wit and banter for ATN ... still readjusting to a new opponent that i am less familiar with.
fear not - i have plenty of verbal diarhea stored up for in-game chat.
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
Arama86n wrote:Greetings RET! Good luck, have fun.
And as always, please do try to avoid dripping blood on the carpet.
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
Well done, TOFU ! Pleasant war, except for the score Good luck in the next round !
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
Holy cow!
This looks bad and I'm rather emphatic with you guys as I (we)'ve taken a similar beating from OSA. Came here following my predictions here https://www.conquerclub.com/forum/viewt ... 0#p4822198 (and you've f**ing cost me a point! why did you have to lose this badly?! )
Now, given the damage we've taken from you in the past I'm rather glad that we're not facing them in comps...just bad for the spirit...
lol - yes we were slaughtered in this one. We're now facing TOP in MC1. Let's hope we don't visit the butchery again ...
gigi_b wrote:Holy cow!
This looks bad and I'm rather emphatic with you guys as I (we)'ve taken a similar beating from OSA. Came here following my predictions here https://www.conquerclub.com/forum/viewt ... 0#p4822198 (and you've f**ing cost me a point! why did you have to lose this badly?! )
Now, given the damage we've taken from you in the past I'm rather glad that we're not facing them in comps...just bad for the spirit...
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe