Moderator: Cartographers
Donelladan wrote:Yeeeeeeeeeeeeeeeeeeeeeeeeees.
Strong interest here !!!! If you've time will be very happy to play the new version
dolomite13 wrote:After digging through a few old hard drives I found the XML (it is now in the cloud so it cant get lost again) and looked at it this past week. Wow that is some complicated stuff I wrote. I am going through line by line to see where the problems are and should have that by the end of the week. Then I can turn my attention to the update.
=D13=
Dukasaur wrote:dolomite13 wrote:After digging through a few old hard drives I found the XML (it is now in the cloud so it cant get lost again) and looked at it this past week. Wow that is some complicated stuff I wrote. I am going through line by line to see where the problems are and should have that by the end of the week. Then I can turn my attention to the update.
=D13=
Sounds good!

owenshooter wrote:Dukasaur wrote:dolomite13 wrote:After digging through a few old hard drives I found the XML (it is now in the cloud so it cant get lost again) and looked at it this past week. Wow that is some complicated stuff I wrote. I am going through line by line to see where the problems are and should have that by the end of the week. Then I can turn my attention to the update.
=D13=
Sounds good!
what would sound better would be if the graphics for this one didn't suck as much as the others. sorry, i think it is one of the least aesthetically pleasing maps on the site. looks like a bad 80's video game and i absolutely pray it does not pop up, every time i select RANDOM for a map... sorry, just being honest...-Jésus noir
Dukasaur wrote:owenshooter wrote:Dukasaur wrote:dolomite13 wrote:After digging through a few old hard drives I found the XML (it is now in the cloud so it cant get lost again) and looked at it this past week. Wow that is some complicated stuff I wrote. I am going through line by line to see where the problems are and should have that by the end of the week. Then I can turn my attention to the update.
=D13=
Sounds good!
what would sound better would be if the graphics for this one didn't suck as much as the others. sorry, i think it is one of the least aesthetically pleasing maps on the site. looks like a bad 80's video game and i absolutely pray it does not pop up, every time i select RANDOM for a map... sorry, just being honest...-Jésus noir
But I like 80's video games! Bring on the Defender! Joust! Donkey Kong! Ms. Pac-Man! Frogger! Galaga! Gorf! BurgerTime! Q*Bert!
Oh, and the one with the caterpillar, can't remember the name!
Booyah!

iAmCaffeine wrote:Prioritise the XML, that's what we're keen for! If you happen to find time to make it all nice and shiny then sound, but I personally can appreciate the current design.

dolomite13 wrote:Well so far I can't find what drive I put the files on. I'm digging through several old external drives but had to order a power supply because I seem to have lost the one that works with my SeaGate externals.

grunion wrote:I still think that this is an awesome map and hope you can find what you need to finish it. Also this thread was a very useful guide when the images worked - hope you can get them restored soon.
dolomite13 wrote:grunion wrote:I still think that this is an awesome map and hope you can find what you need to finish it. Also this thread was a very useful guide when the images worked - hope you can get them restored soon.
So far no luck locating them I am so unhappy right now.
I have to dig some old hard drives out of my closet and fins the universal adapter and see if they are on any of them.
=D13=
iamkoolerthanu wrote:dolomite13 wrote:grunion wrote:I still think that this is an awesome map and hope you can find what you need to finish it. Also this thread was a very useful guide when the images worked - hope you can get them restored soon.
So far no luck locating them I am so unhappy right now.
I have to dig some old hard drives out of my closet and fins the universal adapter and see if they are on any of them.
=D13=
Any luck??
These images are still around if you want to extract what images you can. The version in beta has the live version of the UI, and versions 0.1.7-0.1.9 here have the region textures.dolomite13 wrote: 0.1.9 - http://farm9.staticflickr.com/8316/8022 ... 1fb5_b.jpg
0.1.8 - http://farm9.staticflickr.com/8170/8018 ... 3c2a_b.jpg
0.1.7 - http://farm9.staticflickr.com/8435/8011 ... 836f_b.jpg
0.1.6 - http://farm9.staticflickr.com/8037/8005 ... 21ce_b.jpg
0.1.5 - http://farm9.staticflickr.com/8453/7989 ... fa66_b.jpg
0.1.4 - http://farm9.staticflickr.com/8297/7984 ... 9666_b.jpg
0.1.3 - http://farm9.staticflickr.com/8449/7978 ... e848_b.jpg
0.1.2 - http://farm9.staticflickr.com/8319/7975 ... d568_b.jpg
0.1.1 - http://farm9.staticflickr.com/8176/7927 ... 342f_b.jpg
So this isn't a bug, the map is supposed to work like that exactly. Once you have any territory on the map, you can't attack from your kindgom. You'll get the ability to attack from your kindgom if you don't have anything on the map afterwards. ( by map I mean all the center area)1) I am Yeti. Tho Map Inspect shows that I am able to attack from Yeti to T1,2,3, and 4, I have only been able to attack T4. Once I'm on the center map (T4), I cannot attack any of the other T territories (not T1, T2, or T3).