Moderator: Cartographers
Coleman wrote:Africa 5 is absolutely insane. You need at lest 8 territories (the 6 in Africa and two ports) to really hold it.
You may be suffering from a common polling glitch where people who don't know what's really going on just vote for the first option.
djak. wrote:1. Add border lines in South America. Does Chile share a border with Brazil?
2. Remove the empty space at the top.
3. Move the legend into the map: if you change the curve of the Maudmark/IOP and the South Africa/TdC you could squeeze it in there. Move the name and UZ rule into the red UZ band. Move the credit to the bottom right. Remove the ports rule - it's obvious. If you decide not to save the space like that, at least remove the embossed border.
4. Maybe make the ports part of the continents it borders (with 2 colors) like "Space".
5. Shift the "pane" to the right, leaving more space to the right of NZ, and less space to the left of Alaska.
6. Africa can be defended with just 3 territories. I recently received an entire continent in a 2 player game (477515), and that made it impossible for the other guy to win. While Africa's 6 territories make that unlikely, it's still possible and would make the game no fun. While I think Africa should have a large bonus for the difficulty of getting it and it's central position, I'd suggest making it a bit harder to keep by linking Madagascar and IOP.
wrightfan123 wrote:djak. wrote:1. Add border lines in South America. Does Chile share a border with Brazil?
2. Remove the empty space at the top.
3. Move the legend into the map: if you change the curve of the Maudmark/IOP and the South Africa/TdC you could squeeze it in there. Move the name and UZ rule into the red UZ band. Move the credit to the bottom right. Remove the ports rule - it's obvious. If you decide not to save the space like that, at least remove the embossed border.
4. Maybe make the ports part of the continents it borders (with 2 colors) like "Space".
5. Shift the "pane" to the right, leaving more space to the right of NZ, and less space to the left of Alaska.
6. Africa can be defended with just 3 territories. I recently received an entire continent in a 2 player game (477515), and that made it impossible for the other guy to win. While Africa's 6 territories make that unlikely, it's still possible and would make the game no fun. While I think Africa should have a large bonus for the difficulty of getting it and it's central position, I'd suggest making it a bit harder to keep by linking Madagascar and IOP.
1. The mountains just block out some of the border. Wade, get that fixed somehow.
2. What empty space?
3. We already tried this, didn't work, plus Wade put a ton of work into his new legend.
4. This is probably the best idea you've had yet, but I don't think many people like Space.
5. No idea what your talking about. I'll let Wade answer this one.
6. Yes, we realize this, but not only is it so big that the chances of it being conquered immediatly by random distribution is 1 in 729. Notvery likely. Plus the continent is split in half!
pepperonibread wrote:6. Wrightfan's calculations are dead on (1 in 3 probability of holding any single territory, 1 in 3^6 probability of beginning with any six given territories). Besides, to own Africa you really need the two Atlantic ports to fortify back and forth. This comes to eight territories and four borders you need to defend.
wrightfan123 wrote:pepperonibread wrote:6. Wrightfan's calculations are dead on (1 in 3 probability of holding any single territory, 1 in 3^6 probability of beginning with any six given territories). Besides, to own Africa you really need the two Atlantic ports to fortify back and forth. This comes to eight territories and four borders you need to defend.
You mean I did some math right? Huzzah for me!
So wait a sec, according to you the chances are 1 in 6561? Because that means only a complete nerd with Premium could pull it off.
pepperonibread wrote:6. Wrightfan's calculations are dead on (1 in 3 probability of holding any single territory, 1 in 3^6 probability of beginning with any six given territories). Besides, to own Africa you really need the two Atlantic ports to fortify back and forth. This comes to eight territories and four borders you need to defend.
pepperonibread wrote:wrightfan123 wrote:pepperonibread wrote:6. Wrightfan's calculations are dead on (1 in 3 probability of holding any single territory, 1 in 3^6 probability of beginning with any six given territories). Besides, to own Africa you really need the two Atlantic ports to fortify back and forth. This comes to eight territories and four borders you need to defend.
You mean I did some math right? Huzzah for me!
So wait a sec, according to you the chances are 1 in 6561? Because that means only a complete nerd with Premium could pull it off.
No, 3^6 = 729.
sully800 wrote:pepperonibread wrote:6. Wrightfan's calculations are dead on (1 in 3 probability of holding any single territory, 1 in 3^6 probability of beginning with any six given territories). Besides, to own Africa you really need the two Atlantic ports to fortify back and forth. This comes to eight territories and four borders you need to defend.
I assume you are referring to a 3 player game. But what you also need to consider is 3 people have those same chances, so its actually 1/3 of the value you posted, or 1 in 243.
Forgive me if I made a mistake, but I think thats right.