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Well, everything you say is true, but so what?ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.

The top 100 maybe, but imo the top 500 is loaded with people that are willing to play games.ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.

Have you been conditioned to accept this mediocrity? Do you even hear yourself. You'd rather have players who are willing to play the most boring games in very small quantities to be routinely counted as the best players? That is just utter nonsense. The system should not punish 1v1 players like it does.Dukasaur wrote:You want to rise to the top of anything, you have to make sacrifices.
You get some players playing 1v1. But even the majority of them are not doing 1v1 at 2600-2900 like they were at lower scores. CC is making people choose between scoring and fun. They should not be mutually exclusive.IcePack wrote:The top 100 maybe, but imo the top 500 is loaded with people that are willing to play games.

I think we disagree, and now with the advent of poly 1vs1 is even easier to control and score.ViperOverLord wrote:You get some players playing 1v1. But even the majority of them are not doing 1v1 at 2600-2900 like they were at lower scores. CC is making people choose between scoring and fun. They should not be mutually exclusive.IcePack wrote:The top 100 maybe, but imo the top 500 is loaded with people that are willing to play games.


rockfist wrote:My true passion is weightlifting. When I was reconstructing my squat style, I filmed every set for over a year and watched each rep in slow motion. I read hundreds of articles about it.
I've played against and with some of the very best players on this game and many of them bring that same dedication to this game that I have for weightlifting.
One thing I notice is when I go on a medal quest on this game and load up on a lot of games, my play suffers because I'm trying to "get through" games to get the medal.
The analogy is not very strong. In chess, a grandmaster will defeat a Class C player virtually every time, and chooses not to play low-ranked players not for fear of losing but because she has better things to do. In Risk, even the top players will have a very hard time getting to even 80-90% win rates on small to medium sized maps in 1v1 just because of how the luck factors in.Dukasaur wrote:Well, everything you say is true, but so what?ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
You want to rise to the top of anything, you have to make sacrifices. I was a pretty good chess player in my youth. I was Champion in my university chess club one year. Maybe I had the potential to be a grandmaster, maybe not. I never found out, because I simply didn't have the drive or the patience to go further. Grandmasters play four hours a day and read and study for six hours a day. There's no way I was sacrificing that much of my life, so I peaked with winning the championship of my university and I let it go at that. Probably haven't played more than 10 times in the 20 years since.
There isn't a game on earth where you can rise to the top without investing hours of grinding and boredom. You wanna excel at blackjack? Canasta? Donkey Kong? World of Warcraft? Beer Pong? You can play any of them for fun and get reasonably good, but you're not going to reach the top echelons without giving up all ideas of fun, putting your nose to the grindstone, studying the game like a science and treating it like a job.
Myself, I play mainly for fun, and I'm not at all troubled by the fact that I'll never be Conqueror.
I personally play lot of kind of games and I enjoy all of them. I got my score up fast by playing a specific combination of map/settings which corresponds currently to only 25% of my game load. 75% of my game load is made by any kind of games.The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.

I totally agree, a 1v1 scoreboard would be awesome. Shoop mate, get this in Suggs.shoop76 wrote:I have to agree with Don, 1v1 games are not really fun. Almost all my games are tourney games and clan games. I don't enjoy playing "pick up" games that only count for score.
Playing mainly tournament games there is a lot of 1v1. This makes it almost impossible to keep my score up and means it fluctuates greatly. A 1v1 scoreboard (not poly) would be a great idea.

why? they didn't do a FREESTYLE scoreboard when people complained that freestyle players were always at the top and there was no way to reach them if you stuck to standard or team games (instead, they caved to the complaints and ruined the freestyle community with a rule change). they never did a team scoreboard, despite obvious reasons for one... i don't think it is necessary... i don't think it makes any sense...-Jésus noirKeefie wrote:I totally agree, a 1v1 scoreboard would be awesome. Shoop mate, get this in Suggs.shoop76 wrote:I have to agree with Don, 1v1 games are not really fun. Almost all my games are tourney games and clan games. I don't enjoy playing "pick up" games that only count for score.
Playing mainly tournament games there is a lot of 1v1. This makes it almost impossible to keep my score up and means it fluctuates greatly. A 1v1 scoreboard (not poly) would be a great idea.

I know you're mad about being banned from the PL, but really now, there's no sense in taking it out on me.nietzsche wrote:I got the analogy.
Some times I think people don't understand what analogies are.
God, this is a first. Wishing for a like button for a duke of snore post. I must be getting old.Dukasaur wrote:Well, everything you say is true, but so what?ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
You want to rise to the top of anything, you have to make sacrifices. I was a pretty good chess player in my youth. I was Champion in my university chess club one year. Maybe I had the potential to be a grandmaster, maybe not. I never found out, because I simply didn't have the drive or the patience to go further. Grandmasters play four hours a day and read and study for six hours a day. There's no way I was sacrificing that much of my life, so I peaked with winning the championship of my university and I let it go at that. Probably haven't played more than 10 times in the 20 years since.
There isn't a game on earth where you can rise to the top without investing hours of grinding and boredom. You wanna excel at blackjack? Canasta? Donkey Kong? World of Warcraft? Beer Pong? You can play any of them for fun and get reasonably good, but you're not going to reach the top echelons without giving up all ideas of fun, putting your nose to the grindstone, studying the game like a science and treating it like a job.
Myself, I play mainly for fun, and I'm not at all troubled by the fact that I'll never be Conqueror.


you know... without poking fun at this or getting into the scoreboard, etc... i would just like to point out that the 1.2 years i spent on the top of the board as Conqueror were very difficult for me... every game was just blown out of proportion, i chose my opponents like i was vetting a CEO for a major corporation... hell, i would drop games if a rank joined that i knew could cost me my Conqueror throne if things went the wrong way... i had long bouts of irritable bowel syndrome and ulcers from the stress... my hair fell out... i lost over 65lbs... i was a nervous wreck... my personal life fell to shambles, i was passed up for a promotion... i lost most of my friends and alienated my family... i'm sorry, but the sheer amount of WORK it takes to get to the top spot is nothing like what you must endure to stay there... my life was a living hell, i would wake to check on turns, moves, invites, pm's, clan games, etc... then, one day... i discovered having sex with women and CC just didn't matter that much to me... i let it all go... i let go of the fear... the angst... the pressure... the stress... and now, i enjoy CC so much more... the black jesus has spoken...-Jésus noirViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).

This has been suggested plenty of times. The problem is we have too many apologists who think it's perfectly natural for the best players to be dormant and not play one another. It's not. It's terrible.Evil Semp wrote:One of the problems is members like to vent or bitch about the way things are. Your opinion is justified but now take it a step further. Make a suggestion or support a suggestion like this one http://www.conquerclub.com/forum/viewto ... 4&t=213990 in the suggestion forum. Then start venting or bitching about no action being taken on suggestions.