Moderator: Clan Directors
The_Samurai wrote:RET: The_Samurai
GoN: Bantam
57 total games (Each game equals 1 point)
- 14 doubles
- 16 triples
- 16 quads
- 10 Poly Games (See more below for poly rules)
- 1 Tiebreaker
For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly".
20 round limit mandatory in Trench games.
Traditional games = 47 games
- Set 1 to commence on May 20th - 3 doubles, 3 triples, 3 quads per clan + tie-breaker - (19 games total)
- Set 2 to commence on June 4th - 1 doubles, 2 triples, 2 quads + 5 polys - (20 games total)
- Set 3 to commence on June 15th - 3 doubles, 3 triples, 3 quads per clan - (18 games total)
- Each clan member can only participate in 20 traditional games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- The 47th game will be on World 2.1, sunny, chained, nsp
- Game 47 does not count towards player traditional game total.
- Each map can only be used twice per clan for traditional games but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, nuclear, speed, manual deployments, beta maps, zombie, or no forts games allowed.
- The following maps will not be used: Doodle Earth, Luxembourg.
- The 12-hour fog rule will be in force.
Poly Games = 10 games
- Each Clan will setup 5 home Poly Games on June 4th in batch 2.
- Have to setup a minimum of each types (1 dubs,2 trips,2 quads)
- Following Player and Map Restrictions will be used for Poly Games:
- Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map.
- Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 20 traditional games per member.
- There will be no freestyle, nuclear, speed, manual deployments, beta maps, zombie, or no forts games allowed.
- The following maps will not be used: Doodle Earth, Luxembourg.
- The 12-hour fog rule will be in force.


iAmCaffeine wrote:Rooting for GoN but reckon RET will take this 36-21.

I'm all too aware it's not easy mate, especially with a reshuffling of things. Still rooting for you guys though, make an upset!Bantam wrote:Thanks mate - we don't pretend its easy.
You guys keep climbing the board and ruffling those big clan feathers
Mind you LOW probably thought they might have a little edge on us in the 1v1.
iAmCaffeine wrote:Rooting for GoN but reckon RET will take this 36-21.


Bantam wrote:So GON get off to a nice start - currently 3 - 1
All games having been won on the opposition maps - strange...
The_Samurai wrote:I don't want to burst your bubble ... but we're back to 3-3![]()
Bantam wrote:So GON get off to a nice start - currently 3 - 1
All games having been won on the opposition maps - strange...

Bantam wrote:In life you have to grab every positive and that looked like that.
Unfortunately being a bubble - as soon as i did it popped.....![]()
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Bantam wrote:Heading to a very close finish - 1 or 2 pivotal games will decide the outcome
Come on Gladiators![]()
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Bantam wrote:RET vs GoN : 24 - 26 - it will finish 29-28 but to whom is very much up in the air.
The_Samurai wrote:Not sure about that - I actually see it as a clear win for GoN. I can already anticipate 29 for you, and a couple more might go your way.
Whatever the final result ... well fought, GoN !![]()
A pity that this is not a clear win for us, because we have just beaten The Legion, and we are well ahead of OSA at the start of Set 3 of our clan wars. You are hampering our rank increase
Bantam wrote:RET vs GoN : 24 - 26 - it will finish 29-28 but to whom is very much up in the air.

iAmCaffeine wrote:Rooting for GoN but reckon RET will take this 36-21.