I'm gonna be optimistic and say it happens.
The shopkeeper will magically appear.
Moderator: Cartographers
Sure - count me in.iancanton wrote:no-one's playing any 2015 world cup games on the beta site at the moment. do u want to volunteer?
ian.
I nudged MrB about that stuff a few days ago, but haven't heard back yet.ManBungalow wrote:Playing this on the beta site:
2015-06-25 21:48:36 - ManBungalow received 4 troops for 17 regions
I don't see anywhere on the map that it says there are adjusted region count bonuses? Otherwise (and after addressing ian's feedback on the previous page) we're looking good to go; and I'm trying to get this through sometime this year!




Agreed - for the small map. The large map looks OK to me.iAmCaffeine wrote:I find the C next to the country names very hard to read, although I guess it's distinguishable because all the others stand out.
Thanks for that. Not too sure why the little letters went all pixellated on the small map, but they're fixed now, , and the Cs are more legible now too.sempaispellcheck wrote:Agreed - for the small map. The large map looks OK to me.iAmCaffeine wrote:I find the C next to the country names very hard to read, although I guess it's distinguishable because all the others stand out.
I've asked MrB if he can fix them.
sempai





and the tourney is done. as in the actual one. good effort, I know this is not the fragmented foundry's fault.iancanton wrote:version 6 is in live beta now. the xml remains the same as version 5.
ian.

Trench games, too, possibly.iAmCaffeine wrote:Also, I believe the semis and final would be used in larger games more.
i was counting only standard 1v1 games. only one poly game has finished so far and none of the colours reached even stage 2.iAmCaffeine wrote:Ian, are you counting just 1v1 or poly games too?
no games with more than one player have finished so far. however, the current trench tournament will be very useful in helping to evaluate this map for 1v1 trench. thanks, sempai!sempaispellcheck wrote:Trench games, too, possibly.iAmCaffeine wrote:Also, I believe the semis and final would be used in larger games more.




If I am reading it right, once you have made it to the Group stage there is minimal benefit in holding qualifier territories due to no region bonus. Does this affect how powerful you perceive the bombard ability to be?iAmCaffeine wrote:Having played doubles and poly games of all sizes, I'm worried Canada is too powerful. The bombardment ability coupled with an auto-deploy make it the most important region on the map by a mile.