Moderator: Cartographers
Yeah, but there was a reason for that, was one given for deleting Haloween Hallows?Dukasaur wrote:Losing Slovakia is a bigger blow.
So, it's been 2 weeks now. Any news?blakebowling wrote:I've made my decision, I'm just waiting on a few details to be finalized. I should have a post ready within the next week or so.
Yeah, and what was the decision about? Tea or coffee?waauw wrote:So, it's been 2 weeks now. Any news?blakebowling wrote:I've made my decision, I'm just waiting on a few details to be finalized. I should have a post ready within the next week or so.

What's so special about that map? I don't see anything particularly anazing about itDukasaur wrote:Losing Slovakia is a bigger blow.

I found it interesting, and visually beautiful, as well.IcePack wrote:What's so special about that map? I don't see anything particularly anazing about itDukasaur wrote:Losing Slovakia is a bigger blow.
Halloween was played #150/251 for popularity @ 215+ a month over 100 less popular

What they want to do with beta maps / maps in process I don't really care what they do it doesn't affect many, and betas are warned as incomplete and could change etc anyway so even for the few things it does impact, they've been warned.Dukasaur wrote:I found it interesting, and visually beautiful, as well.IcePack wrote:What's so special about that map? I don't see anything particularly anazing about itDukasaur wrote:Losing Slovakia is a bigger blow.
Halloween was played #150/251 for popularity @ 215+ a month over 100 less popular
As far as popularity goes, it's really not fair to compare maps that were released when the site was booming and new maps were eagerly anticipated, to maps that were released when the site was in decline and there was no sense of excitement. I suspect there are a lot of maps that have an average 200+ monthly plays (over their entire lifespan) but are getting 100- monthly as of right now.
Finally, I suspect Halloween Hallows isn't dead; it's just been reclassified as a special event map, which logically speaking it should have been anyway. Slovakia, on the other hand, probably really is dead.

It means there is currently nobody there for stamping and quenching, except maybe an admin, but that's not their main task.Teflon Kris wrote:Ah, so nobody to decide about whatever it was that was being decided?
Stephan Wayne wrote:Every day is Fool's Day on CC.

If that's the plan, it's a terrible plan. How can people plan around unannounced removals and cycling through maps for clan wars and tournaments?JamesKer1 wrote:Just for clarification- what are you guys seeing? I can still create a game on Halloween Hollows, and it still shows on the map list and everything.
Hopefully the removal is temporary. Like cycling through maps that are less popular and putting them on a rotation so that when they're up, they gain popularity like the seasonal maps do.

The announcement about we-dont-know-what that was announced to be taking place 'in a week' sometime since the dinosaurs.waauw wrote:It means there is currently nobody there for stamping and quenching, except maybe an admin, but that's not their main task.Teflon Kris wrote:Ah, so nobody to decide about whatever it was that was being decided?
As far as I know, we're still waiting for an official announcement.
Wow. Sad timesisaiah40 wrote:Looks like the Foundry IS officially dead! There are no longer any cartos!

We may not have anymore tumbleweed, but we do have those pesky crickets. *chirp* * chirp*Teflon Kris wrote:The announcement about we-dont-know-what that was announced to be taking place 'in a week' sometime since the dinosaurs.waauw wrote:It means there is currently nobody there for stamping and quenching, except maybe an admin, but that's not their main task.Teflon Kris wrote:Ah, so nobody to decide about whatever it was that was being decided?
As far as I know, we're still waiting for an official announcement.
In the meantime, we are running-out of tumbleweed !

I think it would be less "panicked" if they were announced ahead of time so people can work around the sites plans.blakebowling wrote: I said a week because I was optimistic that someone would chime in on the discussion by then. Clearly that has not happened.
The only logical decision that I can see is to close the Foundry, but that will be clearly met with outrage from those of you who are apparently so dedicated to it.
If the foundry is going to recover, we need not only volunteers with a lot of spare time but also a massive increase in the activity of the foundry as a whole.
I believe there are too many maps already, and if anything the least popular maps should be removed. I'm sure I'll get a lot of panicked bashing for that as well.

Can we not just have a foundry that is maybe not a hive of activity but that helps a few maps progress quickly?If the foundry is going to recover, we need not only volunteers with a lot of spare time but also a massive increase in the activity of the foundry as a whole.
I'm not sure I see a great problem with having loads of maps, apart from it being overwhelming to new players. Maybe make some of the less popular maps only available to premium players, and only feature the most popular in the main 'Maps' tab (with a link to another page for 'Other' maps)? Or, at worst, make any removed maps available for special events, or tournaments and clan games only, so they are still available now-and-again.I believe there are too many maps already, and if anything the least popular maps should be removed.
Cartographersblakebowling wrote: I said a week because I was optimistic that someone would chime in on the discussion by then. Clearly that has not happened.
The only logical decision that I can see is to close the Foundry, but that will be clearly met with outrage from those of you who are apparently so dedicated to it.
If the foundry is going to recover, we need not only volunteers with a lot of spare time but also a massive increase in the activity of the foundry as a whole.
I believe there are too many maps already, and if anything the least popular maps should be removed. I'm sure I'll get a lot of panicked bashing for that as well.
We work for a game we love and are passionate about. That's the simple answer. Most of the work volunteers do is behind the scenes- planning events, cleaning up forums, dealing with griping users- and that's alright. There is no fame and glory we strive for, and none really to be given. All the best work is done without recognition, and the inspiration only comes from a desire to make the game more pleasurable for yourself and others.Oneyed wrote:volunteers? tell me why volunteers (not just cartographers, but all colured guys) would work in their free time for several guys behind scene? for their higher income?
Stephan Wayne wrote:Every day is Fool's Day on CC.
well, so you as volunteer care more about site as owners. because this site is still alive only becasue volunteers who made big work during years. and these who have several thousands of dolars per year care so little that site is almost dead.JamesKer1 wrote:We work for a game we love and are passionate about. That's the simple answer. Most of the work volunteers do is behind the scenes- planning events, cleaning up forums, dealing with griping users- and that's alright. There is no fame and glory we strive for, and none really to be given. All the best work is done without recognition, and the inspiration only comes from a desire to make the game more pleasurable for yourself and others.Oneyed wrote:volunteers? tell me why volunteers (not just cartographers, but all colured guys) would work in their free time for several guys behind scene? for their higher income?
But then again, who am I to talk. A lot of these guys have it more together than I do.
Also, wauuw is my new favorite forum commenter. I agree with everything he said above and ever will say because of that fantastic piece of literature.
No map should be deleted, deleting a single map will only force the map makers away. They all know that if today someones map is deleted, same thing might happen to their map tomorrow. And they really do invest a lot of time for a single map to see the light of the day.blakebowling wrote: I said a week because I was optimistic that someone would chime in on the discussion by then. Clearly that has not happened.
The only logical decision that I can see is to close the Foundry, but that will be clearly met with outrage from those of you who are apparently so dedicated to it.
If the foundry is going to recover, we need not only volunteers with a lot of spare time but also a massive increase in the activity of the foundry as a whole.
I believe there are too many maps already, and if anything the least popular maps should be removed. I'm sure I'll get a lot of panicked bashing for that as well.