Iron Butterfly wrote:
You had this argument in your last game unless you can back up your assertion your argument is meaning less.
In baseball a 330 hitter hits a ball a little under 1 third of the time. Does that make him a bad hitter? Same with mafia and scum hunting.
Went through the first page of the Mafia Archives. Considered all games with the following conditions:
(i) There was a Day 1 lynch and I could figure out what the mafia/town ratio was
(ii) The game was almost all town/mafia (i.e. not a heavy third party presence)
(iii) There weren't other really weird considerations (basically, none of Fircoal's games)
(iv) Not explicitly a newbie game
(v) Game had at least 10 players (small number statistics starts to dominate below about a sample size of 10*)
This gave me a dataset of 16 games (see spoiler for data). Of those 16 games, in 3 of them, mafia were lynched on D1, for a town success rate of 18.75%. The average mafia ratio in all games was 23.5%. So, town were actually a bit worse than just using an RNG (though this deviation is more or less within the error bars for a dataset of this size -- we could get that down by using a larger sample but I have run out of patience for this). Therefore I have absolutely no confidence in the idea that town can collaborate effectively on D1.
Name of Game -- Mafia/Total -- Who was lynched on D1
Streaker's Second Mafia -- 3/12 -- Mafia
PYP Mafia -- 5/21 -- Town
Balance Not Included -- 3/12 -- Mafia
Whitechapel Murderer -- 3/15 -- Town
Game of Thrones -- 6/18 -- Town
Village of Secrets -- 3/15 -- Town
GON 3 -- 4/15 -- Town
Jonty's Mad Mafia -- 3/15 -- Town
Emotions Mafia -- 3/10 -- Town
GON 2 -- 5/19 -- Town
Valkyria Chronicles -- 4/20 -- Town
GON 1 -- 4/14 -- Town
Space Mafia -- 3/12 -- Town
Darker Shade of Black -- 4/14 -- Town
CYOC II -- 4/17 -- Mafia
*I found two games with <10 players, one was a 9-player game with a town lynch and the other a 7 player game with a mafia lynch, if these were included the town success rate becomes 22.2% and the mafia ratio becomes 23.7% (so the story doesn't really change).