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IcePack
Multi Hunter
Posts: 16849 Joined: Wed Aug 04, 2010 6:42 pm
Gender: Male
Location: California
Post
by IcePack » Thu Jul 17, 2014 8:30 am
All the above are previous updates
fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
iAmCaffeine
Posts: 11699 Joined: Mon Apr 01, 2013 5:38 pm
Post
by iAmCaffeine » Thu Jul 17, 2014 8:35 am
IcePack wrote: All the above are previous updates
Indeed, it's just hard to tell when they're not announced any more.
Is it the map slideshow? Although I think that may have been a previous update that nobody was told about.
IcePack
Multi Hunter
Posts: 16849 Joined: Wed Aug 04, 2010 6:42 pm
Gender: Male
Location: California
Post
by IcePack » Thu Jul 17, 2014 8:35 am
dakky21 wrote: A lot of bugs introduced? (just kidding)
I guess the biggest feature is - Global chat!
Sorry somehow missed this second line , not sure if it was edited in after . But Dakky got it
IcePack
fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
iAmCaffeine
Posts: 11699 Joined: Mon Apr 01, 2013 5:38 pm
Post
by iAmCaffeine » Thu Jul 17, 2014 8:38 am
IcePack wrote: dakky21 wrote: A lot of bugs introduced? (just kidding)
I guess the biggest feature is - Global chat!
Sorry somehow missed this second line , not sure if it was edited in after . But Dakky got it
IcePack
iAmCaffeine wrote: The updates I've noticed so far:
Highlight over all buttons New PM rolls Live Chat changed to Chat Rooms Are the quick links to My Games | Purchase | Terms Of Use | Privacy Policy | Rules new? Referral program has it's own tab? That's all I've got for now.
Edit: The button highlight includes the ready/waiting/playing buttons next to a player's name in a game, just to clarify. Also, there is an in-game animation for rank changes. Not just New PM button rolling, but Post Reply, New Topic etc. all of that style.
Sooo where's this global chat if it's not just chat rooms?
IcePack
Multi Hunter
Posts: 16849 Joined: Wed Aug 04, 2010 6:42 pm
Gender: Male
Location: California
Post
by IcePack » Thu Jul 17, 2014 8:45 am
Chat rooms was just renaming the old feature because it's more " rooms" oriented. Global chat you'll have to turn on through settings on left menu panel. IcePack
fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
iAmCaffeine
Posts: 11699 Joined: Mon Apr 01, 2013 5:38 pm
Post
by iAmCaffeine » Thu Jul 17, 2014 8:50 am
IcePack wrote: Chat rooms was just renaming the old feature because it's more " rooms" oriented. Global chat you'll have to turn on through settings on left menu panel. IcePack
Turned it on and felt sick, none of that shit.
IcePack
Multi Hunter
Posts: 16849 Joined: Wed Aug 04, 2010 6:42 pm
Gender: Male
Location: California
Post
by IcePack » Thu Jul 17, 2014 10:13 am
Thank you for your valuable feedback.
fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
Curdit 9
Posts: 1 Joined: Wed Mar 27, 2013 2:31 pm
Post
by Curdit 9 » Thu Jul 17, 2014 1:37 pm
Is the Medal Stats page different?
Dukasaur
Community Team
Posts: 28220 Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Post
by Dukasaur » Thu Jul 17, 2014 2:54 pm
Ffraid wrote: Anyway, I would just like to thank [player]iAmCaffeine[/player] and [player]Dukasaur[/player] for running the Dispatch Trivia contest. It was definitely a marathon
.
It was an epic battle! I too would like to thank Caffeine for the impressive amount of work involved!
“Life is a shipwreck, but we must not forget to sing in the lifeboats.” ― Voltaire
Dukasaur
Community Team
Posts: 28220 Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Post
by Dukasaur » Thu Jul 17, 2014 2:59 pm
jackal31 wrote: the "rolling" of the buttons when passing over them with the mouse pointer.
I think that's really cool, but it is mostly cosmetic.
IcePack wrote: dakky21 wrote: A lot of bugs introduced? (just kidding)
I guess the biggest feature is - Global chat!
Sorry somehow missed this second line , not sure if it was edited in after . But Dakky got it
IcePack
Yup, that's what I was thinking of as the major feature!
Long overdue Global Chat!
Congrats [player]dakky21[/player]
“Life is a shipwreck, but we must not forget to sing in the lifeboats.” ― Voltaire
iAmCaffeine
Posts: 11699 Joined: Mon Apr 01, 2013 5:38 pm
Post
by iAmCaffeine » Thu Jul 17, 2014 4:07 pm
IcePack wrote: Thank you for your valuable feedback.
The feedback is going to be the same as all the terrible graphics CC is producing these days. Get a professional to do it. If the Dispatch can get a group of pros to do it I'm sure the actual fricking website can manage it.
j1mathman
Tech Contributor
Posts: 398 Joined: Sat Apr 06, 2013 2:43 pm
Post
by j1mathman » Thu Jul 17, 2014 4:49 pm
Dukasaur wrote: jackal31 wrote: the "rolling" of the buttons when passing over them with the mouse pointer.
I think that's really cool, but it is mostly cosmetic.
IcePack wrote: dakky21 wrote: A lot of bugs introduced? (just kidding)
I guess the biggest feature is - Global chat!
Sorry somehow missed this second line , not sure if it was edited in after . But Dakky got it
IcePack
Yup, that's what I was thinking of as the major feature!
Long overdue Global Chat!
Congrats [player]dakky21[/player]
Well it was a little fun doing this exercise, but it still blows my mind that you didn't have a press release for this, you just left us guessing.
lots of people don't even know what all was in the last update either lol.
IcePack
Multi Hunter
Posts: 16849 Joined: Wed Aug 04, 2010 6:42 pm
Gender: Male
Location: California
Post
by IcePack » Thu Jul 17, 2014 4:56 pm
We are still doing some performance evaluations and testing. Once we have worked out any further issues it'll get it's time in the sun, More of a soft release before we send 100's of people at it.
fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
trinicardinal
Chatter
Posts: 2911 Joined: Wed Nov 05, 2008 7:59 am
Location: On a Tropical Island - Coconut anyone?
Post
by trinicardinal » Fri Jul 18, 2014 12:46 pm
IcePack wrote: We are still doing some performance evaluations and testing. Once we have worked out any further issues it'll get it's time in the sun, More of a soft release before we send 100's of people at it.
In other words because it is going to so much more accessible we wanted to make sure it would work well for everyone who wished to use it. Unfortunately there's only so much we can test offsite. Once we're sure its working properly we can have the Grand Opening.
10:16:35 ‹Ace Rimmer› haven't looked at work in ages 10:42:43 ‹Sackett58› fine, I'll take my panties elsewhere
judge_reinhold
Posts: 110 Joined: Sun Sep 02, 2012 10:59 pm
Location: meat
Contact:
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by judge_reinhold » Sun Jul 20, 2014 11:55 pm
It's the "mobile friendly" styling, which by the way is a bit weird.
iAmCaffeine
Posts: 11699 Joined: Mon Apr 01, 2013 5:38 pm
Post
by iAmCaffeine » Mon Jul 21, 2014 5:04 am
judge_reinhold wrote: It's the "mobile friendly" styling, which by the way is a bit weird.
No, it's not. Didn't you read the thread?
Dukasaur
Community Team
Posts: 28220 Joined: Sat Nov 20, 2010 4:49 pm
Location: Beautiful Niagara
Post
by Dukasaur » Tue Jul 22, 2014 4:52 pm
Dukasaur wrote: Dispatch Trivia - Complete! by iAmCaffeine show
Well, thank you to everyone who participated in the Dispatch Trivia and helped to make this happen. A special thanks to Dukasaur for his assistance behind the scenes and providing the great prizes we have! It's time to put the final tallies together and see who won after ten gruelling rounds of intense trivia (kinda).Final Scoreboard #1 [player]Ffraid[/player] (108) #2 [player]dakky21[/player] (105) #3 [player]anamainiacks[/player] (39) #4 [player]Hannibal 19[/player] (28) #5 [player]skillfusniper33[/player] (18) #6 [player]Gilligan[/player] (17) #7 [player]macbone[/player] (10) #8 [player]Leehar[/player] (9)Congratulations to [player]Ffraid[/player]! Throughout the entire series there was a close battle for the top spot, but [player]Ffraid[/player] held onto the lead for a long time and pulled slightly further ahead in the last, extra-large edition of trivia. The prizes for round ten only will be awarded as follows: [player]Ffraid[/player] and [player]anamainiacks[/player] both receive a Pink Star, while [player]skillfusniper33[/player] receives a Cyan Star , and Dakky will get an Orange Star ! Well done. For winning the entire contest, [player]Ffraid[/player] will receive a year of premium membership! Second place winner [player]dakky21[/player] gets 1250 credits (the equivalent of six months of premium, as the administration wants all departmental prizes paid out in credits now) while [player]anamainiacks[/player] and [player]macbone[/player] each get a weekly prize of 625 credits. Well done! The top five performers all win a GA medal.
Guess the Map -- Round 1 by dakky21 show
. A new contest begins! In this contest, you will identify Conquer Club maps by small samples extracted from them. Look in the circles, see if you can spot what map that image is extracted from, and PM to [player]dakky21[/player]. There will be 10 rounds with 9 images each, for a maximum score of 90. The images will gradually become more difficult as the issues move on.You must PM your answers to [player]dakky21[/player]. Please do not answer by posting in the thread or PMing to anyone else. Only answers sent to dakky21 will be official. Answers to each issue's quiz must be sent before the next issue is published. The Dispatch schedule is roughly once every two weeks, but it varies quite a bit from that, and we will not be responsible for meeting any specific dates. Therefore, please don't dilly-dally: send your answers to dakky as soon as you can! Minor typos will be overlooked. If you mean "Jamaica" and you type "Jamiaca" that's fine. HOWEVER, we are not finishing your thought for you: there is both a Baltic States and a Baltic Crusades. If you just type "Baltic" that is a WRONG answer, because it would require us to finish the thought and decide between Crusades and States. Points will be cumulative over the 10 issues. Depending on interest, the 10th round may carry bonus images and/or bonus points. In case of a tie at the end of the contest, dakky21 will PM a supplementary tiebreaking list of extremely difficult images. Please format your answers as follows:Number dot space Name of Map (Example:1. Jamaica 2. USA 3. Austerlitz Prizes:First place 2000 credits Second place 1000 credits Third place 625 credits Top five contestants get a GA medal. To qualify for any of the above prizes, you must score at least 35 points over the course of the contest. If and only if we get 25 or more contestants, we will have a random draw for a 6th GA medal.If and only if we get 75 or more contestants, the top player will get a Challenge Medal in addition to other prizes.Every issue the top contestant will get one or more Conquer Stars. Just like everything else about the stars, this is shrouded in mystery, so there's no telling what kind of star you will get! Drab? Auburn? Pink? A box of 50 Auburns? Wouldn't you like to know? This star prize can only be won once, so if you win it in week 1 and you are the top contestant in week 2 again, the prize in week 2 will go to the second place contestant, and so on down the list.
All outstanding prizes in the Trivia Contest have now been awarded.
“Life is a shipwreck, but we must not forget to sing in the lifeboats.” ― Voltaire
belize
Posts: 127 Joined: Sun Jan 31, 2010 2:27 am
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by belize » Wed Jul 23, 2014 4:41 pm
I know what the new feature is!!!! You made CC slower
TheFlashPoint
Posts: 142 Joined: Wed Dec 03, 2008 3:57 am
Location: In Titan II, with no troops in the US
Contact:
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by TheFlashPoint » Wed Jul 30, 2014 4:08 pm
The Sacrifical Conquer Star Gods! (I sacrificed a pink and got nothing, but I sacrificed ten cyans and got two pinks, so I guess Im square...????)