cairnswk wrote:DiM wrote:that bottom part sure looks like a train
You're joking right?!
not in the new version. in the old one.

m=0
Moderator: Cartographers
cairnswk wrote:DiM wrote:that bottom part sure looks like a train
You're joking right?!


 DiM
				DiM
			















 
		hulmey wrote:I think you could alot better than this without all the confusing lines that go with the map. Maybe you could try something along the lines of mibi's D-day so that you can cut out all the confusing lines going all over the place.
Im not sure why it is but your maps all look like diagrams as well. Take note bottom right hand corner!!! The buildings there are i suppose meant to be 3-D but fail and look lopsided.



 cairnswk
				cairnswk
			








 
		DiM wrote:cairnswk wrote:DiM wrote:that bottom part sure looks like a train
You're joking right?!
not in the new version. in the old one.
 
  


 cairnswk
				cairnswk
			








 
		cairnswk wrote:DiM wrote:cairnswk wrote:DiM wrote:that bottom part sure looks like a train
You're joking right?!
not in the new version. in the old one.
I still question which eye you're viewing that through LOL


 DiM
				DiM
			















 
		DiM wrote:cairnswk wrote:DiM wrote:cairnswk wrote:DiM wrote:that bottom part sure looks like a train
You're joking right?!
not in the new version. in the old one.
I still question which eye you're viewing that through LOL
through my fourth



 cairnswk
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 hulmey
				hulmey
			

















 
		hulmey wrote:im sure intead of having all those lines connecting the airplanes you could come up with something genius. Off the top of my head you could add a note in the legend (planes attack each other to the right only for example).
Theres not point having 3d buildings when the maps in 2d......Everything should be 2d or 3d not a mixture of both!!!
Hope you dont take my sropping in AGAIN , in a negative way. things cant be all rosy and great from the beginning. Your not mibi lol
 and I would never compare myself to mibi or anyone else...i have my own style...and likes and dislikes to start with...and I think it is wrong of you to try to compare me or any other map maker to mibi or anyone else. perhaps you would find more joy if you treated us and our maps all individually and say well that's how or what he does, let's see if we can improve on it for him/her.
 and I would never compare myself to mibi or anyone else...i have my own style...and likes and dislikes to start with...and I think it is wrong of you to try to compare me or any other map maker to mibi or anyone else. perhaps you would find more joy if you treated us and our maps all individually and say well that's how or what he does, let's see if we can improve on it for him/her.



 cairnswk
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 KEYOGI
				KEYOGI
			
 
		hulmey wrote:There you go, im not going insane then.


 cairnswk
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		 KEYOGI
				KEYOGI
			
 
		KEYOGI wrote:It's not the idea I have a problem with, it's the perspective. Officers club is a prime example. Perhaps you need to look at the following link cairns? http://en.wikipedia.org/wiki/Isometric_projection


 cairnswk
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 cairnswk
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 cairnswk
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		yeti_c wrote:I would just call the AAB's AA - as more people will understand that...
I'm not sure what you mean by "planes communicate via 2-way radio".
C.


 cairnswk
				cairnswk
			








 
		

 yeti_c
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		yeti_c wrote:OK... sorry for short reply - ran out of time...
The new '3D' looks a lot better...
Some of your lines look a bit jumpy - can you smooth them out (especially the plane attack lines?
So if the AA can attack the planes? Can the Ships attack the planes?
If not then I would consider making the Ships a bigger bonus - as they will be harder to hold?
C.


 cairnswk
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 yeti_c
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		yeti_c wrote:That's fine as is...
I guess the real question about this map is...
Do you make it like standard Risk (like at the moment) where all your territories attack each other along border or attack lines?
Or do you focus the game play so that planes attack ships and ships attack planes? (Like Pearl Harbour?)
Also make the AA ranged attacks against the planes... so they can shoot the planes down but not capture them...?
C.


 cairnswk
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 cairnswk
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 edbeard
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		edbeard wrote:do you mean planes "contact" each other via two way radio? the control thing doesn't make sense. If I was looking at this map for the first time, I would wonder, is every plane able to attack each other? I'm fairly sure that is what you mean, but saying "control" or "contact" doesn't exactly make things clear. Maybe I'm confused on this because the more I think about it, the more I believe they would have way too many borders, so maybe you only mean planes can attack each other in their own squadron? Either way this need clarification.
I don't understand why you need to say ships can return fire on attacking aircraft? Why wouldn't they be able to. I'm not sure that you need an explanation of attacking lines at all. Why would they be any different from any attacking line on any map?
Of course you need to explain how the batteries work, and that all aircraft can attack each other, but other than that, the rest is just clutter and/or only serves to confuse.
I'd get rid of the naval support lines and aircraft attack lines description in the bottom right. Everyone should know these are attack lines. Like I said before, being too specific can be confusing. Since you call it aircraft attack lines, then people wonder well can ships attack too? Just remove those.


 cairnswk
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		KEYOGI wrote:The map is looking good cairns. An area for improvement might be in the legend. I find some of the text a bit unpleasant, in particular the Bonuses title and Kates.


 cairnswk
				cairnswk
			








 
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