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Stephan Wayne wrote:Every day is Fool's Day on CC.
spiesr wrote:Anyway, my "logic" is that I think that a townie would have reason to believe that there is not a cult in this game. I would rather not go into detail about why.
To my knowledge (for example I have no idea if there are any secret votes or whatnot) the vote count currently looks like this:JamesKer1 wrote:Going to dinner with the family, I'll give an update vote count as soon as possible for me.
5 needed for a lynch, so according to Greg (who I trust in accuracy on this), spiesr is at L-2
Hope that suffices for now.
The "information" which has triggered this response can't really confirm anything. In my opinion a person with that information would most likely conclude that there is not a cult in the game. It is of course open the interpretation so there is room for error. That said it seemed like a passable lead for Day 1.Lootifer wrote:-> What information would confirm to a townie that there is no cult? If you are town then either you have information on all scum roles or you have something that confirms that scum numbers are static, or you have misinterprated what information you got given; if you are scum, however, there are probably a number of reasons why you may have said what you did, most obvious being to try and make yourself look like a townie who knows there isnt a cult, while being a scum recruiter.
I don't want to go into details because to do so would enter into at least a grey section of the rules. I probably should not have gone as far as I have.Lootifer wrote:My question is then: why do you not want to go into detail (see: underlined)?
Stephan Wayne wrote:Every day is Fool's Day on CC.
Metsfanmax wrote:Add me as a reserve, please
Stephan Wayne wrote:Every day is Fool's Day on CC.
kratos644 wrote:No activity isn't going to get us anywhere. In a small game like this the faster we find mafia the better. I'm going to put out an FOS Colton24 because he hasn't posted anything since his joke vote
So you claim to have additional info, please tell me how you haven't painted a target over you head?spiesr wrote:I would rather not go into detail about why.
jonty125 wrote:kratos644 wrote:No activity isn't going to get us anywhere. In a small game like this the faster we find mafia the better. I'm going to put out an FOS Colton24 because he hasn't posted anything since his joke vote
That was only two days ago.
virus90 wrote:lots of votes early on for some speculation. I am glad we atleast got the discussion going.
But spiesr i dont really get your reasoning yet, why would a mafia or cult guy point out the possibility of a cult. i might be new but its sounds counter intuitive to me. Lets say, if i was mafia/cult, i sure would not suggest/tell it to others. but thats just my line of reasoning.
virus90 wrote: I think Anarkist is a valuable asset to any game.
Stephan Wayne wrote:Every day is Fool's Day on CC.
virus90 wrote: I think Anarkist is a valuable asset to any game.
epic pie wrote:Well, we just got 2 roles, one owner known, the other unknown. I assume these are a daycop, and a standard nightcop, obviously with no interaction between the two of them.
quickposted
virus90 wrote:and just out of curiosity if there would be a mafia roleblocker, what would happen if he blocks the day cop ? nothing or does he get blocked the next day then?
Stephan Wayne wrote:Every day is Fool's Day on CC.
Mr. Squirrel wrote:pmchugh wrote:BUMP- one more fool needed
One fool reporting for duty!
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