I've played (am playing) this map in Trench, with Zombie Spoils. This creates a real problem with the gameplay, because a player can do everything correctly, and still be wiped out by a card that matches his start entrance. It's disheartening, to say the least.
Game 22058318
I can think of two solutions - Allow players to attack entrances that are neutral through the Ring of Fire; or
Disable cards for entrances. Either one would solve the problem of Trench + Zombie, but I think to maintain the Prometheus goal that disabling cards for entrances makes the most sense.
Thank, love the map on every other mode I've played.