Re: Neighborhood Mafia (4/7) Game Over: Town Win!

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colton24
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Re: Neighborhood Mafia (4/7) Game Over: Town Win!

Post by colton24 »

Howdy folks,

So as many of you may (or may not) know, I used to play mafia here as Campin_Killer...and this, technically...

Long story short, who wants to play a C9 game?

This game will be based on a friendly neighborhood.
rules
Stolen Blatantly from Several People
Moderator
  • If I make a mistake, I will try and fix it.
  • I have the final word. Do not try to argue.
  • Do NOT piss me off
Voting and Lynching
  • All votes and unvotes must be in red and I would really prefer red bold. If they are not, they will not be tallied.
  • You are not required to unvote before placing a new vote.
  • Lynching requires a majority of the town vote, once the majority has been reached any unvotes will not be counted. The majority is half the players alive +1.
  • You may vote ‘no lynch’ to end the day without a death.
Day/Night Lengths
  • Days will have a 14 day deadline that *may* be extended with a valid reason upon request
  • All nights will be 48 hours. If you don't get an action in, tough cookies.

Be attentive and active in the game
  • You must post at least once every 3 days.
  • First time not posting, will result in a prod.
  • Second time will probably result in being replaced.
  • If something prevents you from participating for a long period of time, announce it in this thread, the vacation thread, AND via PM to me.
What Not To Do
  • Do not quote any PM's you receive from the moderator or another player. You may say your name, role, associated abilities.
  • The game will not be discussed outside this thread, unless your role specifically says you can.
  • Do not edit/delete previous posts.
  • You cannot talk at night. Ever.
  • Once your death scene has been posted, you can no longer post anything related to the game. One *ghost* post is alright so long as nothing is revealed
  • Behavior
  • Be nice and do not make personal jabs at other game players.
  • Try not take anything personal.
  • Understand that some players may be new, be accomodating.
  • Do NOT piss me off
  • You get 2 chances before modkill, unless it is a big rule break, in which case you are subject to immediate modkill
I should also make this note about the setup. It will be one of the following (to be chosen via random.org):

1 Cop, 1 Doc, 1 Goon, 1 Roleblocker, 3 VTs
1 Roleblocker, 1 Goon, 5 VTs
1 Cop, 2 Goons, 4VTs
1 Doc, 2 Goons, 4VTs
2 Goons, 5 VTs

Players:
1. JamesKer1
2. virus90
4. Iron Butterfly
6. mtamburini

Graveyard:
0. Ding Chavez, Town Useless NPC
3. epic pie a.k.a. Alex Palmer, Mafia Goon lynched Day 1
7. gregwolf121 a.k.a. Detective Jay Bogardas, Town Cop killed Night 1
5. The Weird One a.k.a. The Weird One, Doug Martinson, Mafia Goon lynched Day 2

Reserves:

Scene Links:

Day 1 Start
Day 1 End
Day 2 Start
Last edited by colton24 on Sat Nov 16, 2013 5:16 pm, edited 19 times in total.
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
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The Weird One
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Re: Neighborhood Mafia (0/7)

Post by The Weird One »

In as reserve...as much as I'd like to try to join a fourth simultaneous game during midterms, I feel like it's a bad idea...I want to badly enough, though, so I'll stick as a reserve, for now. :P
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
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JamesKer1
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Re: Neighborhood Mafia (0/7)

Post by JamesKer1 »

In if you want me
Join CrossMapAHolics!
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A new era of monthly challenges has begun...
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virus90
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Re: Neighborhood Mafia (0/7)

Post by virus90 »

always wanted to try one, im in :)
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colton24
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Re: Neighborhood Mafia (0/7)

Post by colton24 »

All three of you guys added!

And TWO, I have no clue how you can handle 3 simultaneous games during midterms...:P
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
User avatar
The Weird One
Posts: 7059
Joined: Fri May 11, 2007 8:21 pm
Location: cursing the spiteful dice gods

Re: Neighborhood Mafia (0/7)

Post by The Weird One »

colton24 wrote:All three of you guys added!

And TWO, I have no clue how you can handle 3 simultaneous games during midterms...:P
Well, you see...there's this thing that I should be doing right now called studying...there's this thing that I am doing right now called procrastination. Three games facilitates that, fully. :P
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
epic pie
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Re: Neighborhood Mafia (2/7)

Post by epic pie »

I'm in if you'll take me. First one on this forum, so we'll see how it goes.
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Iron Butterfly
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Re: Neighborhood Mafia (3/7)

Post by Iron Butterfly »

im in
Image

[url=http://www.conquerclub.com/forum/viewforum.php?f=341][img]http://i1025
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colton24
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Re: Neighborhood Mafia (4/7)

Post by colton24 »

Both of you guys are in
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
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Anarkistsdream
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Re: Neighborhood Mafia (4/7)

Post by Anarkistsdream »

What good is a roleblocker with a goon and 5 VTs? There is no one to block... on that note...
virus90 wrote: I think Anarkist is a valuable asset to any game.
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colton24
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Re: Neighborhood Mafia (4/7)

Post by colton24 »

Main reason is to keep the mafia guessing. If the only setup with a roleblocker had a cop and a doc, they would know the setup just by having the roleblocker
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
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Anarkistsdream
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Re: Neighborhood Mafia (4/7)

Post by Anarkistsdream »

colton24 wrote:Main reason is to keep the mafia guessing. If the only setup with a roleblocker had a cop and a doc, they would know the setup just by having the roleblocker
Ahhhhhhhhhh! Very nice, dude!
virus90 wrote: I think Anarkist is a valuable asset to any game.
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colton24
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Re: Neighborhood Mafia (4/7)

Post by colton24 »

A bump of epic proportions
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
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mtamburini
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Re: Neighborhood Mafia (4/7)

Post by mtamburini »

ill play
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The Weird One
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Re: Neighborhood Mafia (4/7)

Post by The Weird One »

Because I'm bored and I hate myself: in, fully.
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
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colton24
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Re: Neighborhood Mafia (6/7)

Post by colton24 »

Added and changed to fully in ;)
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
User avatar
virus90
Posts: 46
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Gender: Male
Location: Utrecht, The Netherlands

Re: Neighborhood Mafia (6/7)

Post by virus90 »

nice:) only one more and we are complete :)
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gregwolf121
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Re: Neighborhood Mafia (6/7)

Post by gregwolf121 »

eh why not sigh me up
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colton24
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Re: Neighborhood Mafia (7/7) Roles Going Out!

Post by colton24 »

Added, filled and rolls coming out later tonight!
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:
One fool reporting for duty!
Been around for too long...said things that shouldn't have been said...but all that has changed
User avatar
JamesKer1
Posts: 1338
Joined: Fri Jun 24, 2011 9:47 am
Gender: Male
Location: Good ol' Kentucky

Re: Neighborhood Mafia (7/7) Roles Going Out!

Post by JamesKer1 »

Confirm! Go town!
Join CrossMapAHolics!
Stephan Wayne wrote:Every day is Fool's Day on CC.


A new era of monthly challenges has begun...
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The Weird One
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Re: Neighborhood Mafia (7/7) Roles Going Out!

Post by The Weird One »

Confirm.
sheepofdumb wrote:I'm not scum, just a threat to the town. There's a difference, thank you very much.

ga7 wrote: I'll keep my vote where it should be but just in case Vote Strike Wolf AND f*ck FLAMINGOS f*ck THEM HARD
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gregwolf121
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Re: Neighborhood Mafia (7/7) Conf(i)rm Here

Post by gregwolf121 »

conform
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virus90
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Re: Neighborhood Mafia (7/7) Conf(i)rm Here

Post by virus90 »

confirm and got my roll.
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mtamburini
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Re: Neighborhood Mafia (7/7) Conf(i)rm Here

Post by mtamburini »

confim
epic pie
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Re: Neighborhood Mafia (7/7) Conf(i)rm Here

Post by epic pie »

confirm
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