m=0
Moderator: Cartographers
 isaiah40
				isaiah40
			













 
		isaiah40 wrote:I really don't see anything glaring, so maybe someone else may.


 Blakkrose
				Blakkrose
			







 
			Blakkrose wrote:isaiah40 wrote:I really don't see anything glaring, so maybe someone else may.
This is positive or negative?

 isaiah40
				isaiah40
			













 
		isaiah40 wrote:Blakkrose wrote:isaiah40 wrote:I really don't see anything glaring, so maybe someone else may.
This is positive or negative?
This is positive on my part!


 Blakkrose
				Blakkrose
			







 
			isaiah40 wrote:I really don't see anything glaring, so maybe someone else may.


 cairnswk
				cairnswk
			








 
		cairnswk wrote:isaiah40 wrote:I really don't see anything glaring, so maybe someone else may.
Blakkrose, my eyes, aged as they are, have a couple of issues on the small...
1. the legend names with white around them are blurry...the letters seem to roll into each other instead of being distinct...perhaps the same white as is around Doo and Efreet?
2. i think the map overall would benefit from a reduction in the texture of the "tiles" (not the borders)...this would more highlight the texts, and icons, and make the "playing field" less confusing to look at....i don't think a redcution in this would disvatnage the style of the map any either.

 Blakkrose
				Blakkrose
			







 
			


 cairnswk
				cairnswk
			








 
		cairnswk wrote:OK.
See how you have Eg10, Fg10, Ag10...
that's the sort of treatment i was talking about for top of the tiles.
As i said, it will make the icons etc stand out more.

 Blakkrose
				Blakkrose
			







 
			
 Blakkrose
				Blakkrose
			







 
			
 dolomite13
				dolomite13
			
















 
		 
 
 Blakkrose
				Blakkrose
			







 
			
 Blakkrose
				Blakkrose
			







 
			
 dolomite13
				dolomite13
			
















 
		dolomite13 wrote:I am loving how this is looking. How does it look with 88's and 888's on it?
=D13=



 RedBaron0
				RedBaron0
			


























 
			RedBaron0 wrote:dolomite13 wrote:I am loving how this is looking. How does it look with 88's and 888's on it?
=D13=
ditto this

 Blakkrose
				Blakkrose
			







 
			 isaiah40
				isaiah40
			













 
		


 RedBaron0
				RedBaron0
			


























 
			isaiah40 wrote:Blakkrose, please do the 888 test on both small and large and post here and in the OP. Also please make sure all you Color Blind test, 888 tests and the current large and small are in the OP as well.

 Blakkrose
				Blakkrose
			







 
			RedBaron0 wrote:and please remember that the game engine always centers on the first 2 digits/characters with the remaining digits trailing off to the right.

 Blakkrose
				Blakkrose
			







 
			

 iancanton
				iancanton
			


















 
		iancanton wrote:swap wg09 with wg22? i'm expecting wg22 to be in the bottom right, not the top left.
this is looking better than most of our quenched maps now.
ian.

 Blakkrose
				Blakkrose
			







 
			 isaiah40
				isaiah40
			













 
		
 DearCyrus
				DearCyrus
			

 
		isaiah40 wrote:Let's get this stickied! Anyone have any other concerns, ideas, suggestions?? If not we'll get this stamped in approximately 2 - 3 days.

 Blakkrose
				Blakkrose
			







 
			

 Blakkrose
				Blakkrose
			







 
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