Moderator: Cartographers

I am actually quite in agreement with this. I am feeling quite a bit like that provision causes people to go for the quick knockouts.Gilligan wrote:I think that eliminating the losing condition could make this map better. It would force players to use their unique abilities more instead of just coordinating to get the losing condition on someone.
With Forbidden Lands being able to bombard everything, there's still a way to get the job done and it will take longer, more interesting games.
Ahhhhh, I like it!!dolomite13 wrote:I am actually quite in agreement with this. I am feeling quite a bit like that provision causes people to go for the quick knockouts.Gilligan wrote:I think that eliminating the losing condition could make this map better. It would force players to use their unique abilities more instead of just coordinating to get the losing condition on someone.
With Forbidden Lands being able to bombard everything, there's still a way to get the job done and it will take longer, more interesting games.
What would you say about adding a provision that if you have no basic territories then your kingdom can assault any of your favored territories. As a way to get back onto the game only you would be able to choose to reenter across the map. This would sort of stop an opponent from knocking all your troops off the map and blocking your reentry on your "#1" favored territory.
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I'll do another image with notes this evening and if that doesn't get any major dissent I can see about an xml update to go with the new images.Gilligan wrote:Ahhhhh, I like it!!dolomite13 wrote:I am actually quite in agreement with this. I am feeling quite a bit like that provision causes people to go for the quick knockouts.Gilligan wrote:I think that eliminating the losing condition could make this map better. It would force players to use their unique abilities more instead of just coordinating to get the losing condition on someone.
With Forbidden Lands being able to bombard everything, there's still a way to get the job done and it will take longer, more interesting games.
What would you say about adding a provision that if you have no basic territories then your kingdom can assault any of your favored territories. As a way to get back onto the game only you would be able to choose to reenter across the map. This would sort of stop an opponent from knocking all your troops off the map and blocking your reentry on your "#1" favored territory.
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(my statement above also relates to the All Your Base map - interesting gameplay, but people get really focused on losing conditions. Don't let that happen here)



Need screenshotsiAmCaffeine wrote:Fyi, I still haven't been able to attack Bomb or Horde in any of my games..


I can PM you screenshots, but I'm not posting them here for obvious reasons.Gilligan wrote:Need screenshotsiAmCaffeine wrote:Fyi, I still haven't been able to attack Bomb or Horde in any of my games..

Understood, please do.iAmCaffeine wrote:I can PM you screenshots, but I'm not posting them here for obvious reasons.Gilligan wrote:Need screenshotsiAmCaffeine wrote:Fyi, I still haven't been able to attack Bomb or Horde in any of my games..

Did you add the continents at the end, or did you add them in the middle? If at the end, then there "shouldn't" be a problem. If in the middle then we will have to close the map and wait until all games have finished before the XML gets uploaded.dolomite13 wrote:I posted some updates and a new xml above. If the changes look reasonable and the xml is approved we ill be ready for an update.
No territories were added however several continents were added. Will this require all games in progress to be finished?
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Crap they are in the middle and a few old continents were removed.isaiah40 wrote:Did you add the continents at the end, or did you add them in the middle? If at the end, then there "shouldn't" be a problem. If in the middle then we will have to close the map and wait until all games have finished before the XML gets uploaded.dolomite13 wrote:I posted some updates and a new xml above. If the changes look reasonable and the xml is approved we ill be ready for an update.
No territories were added however several continents were added. Will this require all games in progress to be finished?
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What about removing them? I removed several.Gilligan wrote:I talked to caffeine and he misunderstood the uniqueness of the abilities.
if I recall correctly...adding continents, middle or end, has no effect on active games.


Yep you are right I made that change to the title. The way elimination will work is ... if you have only special features you are out of the game.Gilligan wrote:I would rename <name>Hold Only Special Features or Horde</name> to <name>Only Special Features</name> because a) Hold is already included in the CC engine, and b) there's also demonic in addition to horde.
Removing bonuses shouldn't be an issue either. I'm trying to think of a scenario where we did this recently.
same problem in the dubs and in the trips against you. not to mention that dolomite is our opponent lol.iAmCaffeine wrote:I've got three active games where I have Barbarians and cannot see Horde.

Make sure that someone actually OWNS barbarians...betiko wrote:same problem in the dubs and in the trips against you. not to mention that dolomite is our opponent lol.iAmCaffeine wrote:I've got three active games where I have Barbarians and cannot see Horde.

Based on the code in the xml as long as you own both a Kingdom and Barbarians then your Favored Territories should assault the horde. So lets say you have Yeti and Barbarians then all Tundra you control should assault Horde. This should also mean you should be able to see the Horde. However I cannot guarantee that a teammate could see the Horde as I don't know how the game engine handles conditional borders and teammates.Gilligan wrote:Make sure that someone actually OWNS barbarians...betiko wrote:same problem in the dubs and in the trips against you. not to mention that dolomite is our opponent lol.iAmCaffeine wrote:I've got three active games where I have Barbarians and cannot see Horde.

Screenshot pleasedolomite13 wrote:OK there is definitely something wrong ... I have Lizardmen and Barbarians in a game with fog and I have a Jungle and don't see Horde. I w3ill be going on my lunch break now and will look into this.
These are the continents I have ... I should not have some of these.
No Standard Territory Bonus (-1)
Lizardmen - Favored (1)
Lizardmen - Adjacent to Favored (1)
Lizardmen - Barbarians (0)
Treefolk - Barbarians - Not Favored or Adjacent (1)
Human - Barbarians - Not Favored or Adjacent (1)
Gnome - Barbarians - Not Favored or Adjacent (1)
No Kingdom - Basic Land (1)
Lizardmen [3]
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