


Hello,
I'm back with my last work.
After the failure of Shannara; after the "accident" with my other work: Fantasitaly, lost with my irreparably damaged 16Gb pen drive, i try to publish a new map: The Temple of Jinn.
Map Name:
The Temple of Jinn
Mapmaker(s):
Blakkrose
Number of Territories:
128
Description
This is the first map in isometric, a first experiment which seems to be fully successful.
The map depicts a temple used by a group of worshipers of the spiritual forces called djinns.
The goal is to become masters of the temple and control all the djinns and other creatures in the dungeon.
Special Features:
Bombardments, Conditional Border, Territories with Decay.
What Makes This Map Worthy of Being Made:
The isometric perspective
Map Image Large version (840x400):
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http://www.blakkrose.altervista.org/The ... inn_9k.jpg
http://www.blakkrose.altervista.org/The ... inn_9j.jpg
http://www.blakkrose.altervista.org/The ... inn_9i.jpg
http://www.blakkrose.altervista.org/The ... inn_9h.jpg
http://www.blakkrose.altervista.org/The ... inn_9g.jpg
http://www.blakkrose.altervista.org/The ... inn_9f.jpg
http://www.blakkrose.altervista.org/The ... inn_9e.jpg
http://www.blakkrose.altervista.org/The ... inn_9d.jpg
http://www.blakkrose.altervista.org/The ... _Ver9c.jpg
http://www.blakkrose.altervista.org/The ... _Ver9b.jpg
http://www.blakkrose.altervista.org/The ... n_Ver9.jpg
http://www.blakkrose.altervista.org/The ... _Ver8c.jpg
http://www.blakkrose.altervista.org/The ... _Ver8b.jpg
http://www.blakkrose.altervista.org/The ... n_Ver8.jpg
http://www.blakkrose.altervista.org/The ... _Ver7c.jpg
http://www.blakkrose.altervista.org/The ... _Ver7b.jpg
http://www.blakkrose.altervista.org/The ... n_Ver7.jpg
http://www.blakkrose.altervista.org/The ... n_Ver6.jpg
http://www.blakkrose.altervista.org/The ... n_Ver5.jpg
http://www.blakkrose.altervista.org/The ... n_Ver4.jpg
http://www.blakkrose.altervista.org/The ... n_Ver3.jpg
http://www.blakkrose.altervista.org/The ... n_Ver2.jpg
http://www.blakkrose.altervista.org/The ... n_Ver1.jpg
http://www.blakkrose.altervista.org/The ... e_Ver3.jpg
http://www.blakkrose.altervista.org/The ... e_Ver2.jpg
http://www.blakkrose.altervista.org/The ... e_Ver1.jpg
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Players start with 4 territories chosen randomly between the 92 territories gems.
Teleports:
T1a<->T2a,
T1b<->T2b,
T3a<->T3b.
All Teleports are bidirectinal.
These are the Victory conditions:
Take control of all Monsters (7 in all) and "Temple of Jinn" (composed by 5 territories: TJ1, TJ2, TJ3, TJ4 and Jinn's Crystal).
These are the Gem bonuses:
For Gem's group of the same type (Water, Air, Earth, Fire)
4 Gem: +2
7 Gem: +5
11 Gem: +8
16 Gem: +13
23 Gem: +21
You can access to Crystals only by owning Ghul and the other territories of corresponding Crystal area:
Ghul + Wc1 + Wc2 + Wc3 ---> Water Crystal
Ghul + Ec1 + Ec2 + Ec3 ---> Earth Crystal
Ghul + Fc1 + Fc2 + Fc3 ---> Fire Crystal
Ghul + Ac1 + Ac2 + Ac3 ---> Air Crystal
You can access to Jinn's Crystal only by owning TJ1 + TJ2 + TJ3 + TJ4
You cam bombard from 5 territories:
from Water Crystal to all Water Gem territories (Wg).
from Air Crystal to all Air Gem territories (Ag).
from Earth Crystal to all Earth Gem territories (Eg).
from Fire Crystal to all Fire Gem territories (Fg).
from Jinn's Crystal to all Gem territories (Wg, Ag, Eg, Fg).
Crystals have a decay of -3 per turn.
You can access to Gate only by owning the Key.
In this map are not given territories bonuses. You get only 3 army per turn.
These are monsters bonuses:
Iblis + 1 monster: +3
Iblis + 2 monster: +6
Iblis + 3 monster: +9
Iblis + 4 monster: +12
Iblis + 5 monster: +15
Iblis + 6 monster: +18
Territories:
Gems 92
Crystal zones 16
Temple of Jinn 5
Teleporters 6
Monsters 7
Gate 1
Key 1
Total 128
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Draft Stamp (12 Aug 2013)
Gameplay Stamp (28 Sep 2013)
Graphic Stamp (25 Oct 2013)
Beta Stamp (09 Mar 2014)
N.B.:
This map would better played with fog and nuclear reinforcements.



















