Moderator: Cartographers
BOB?-=- Tanarri -=- wrote:For what it's worth, there's something with the new XML that's causing BOB to sit at a 'Processing' state.
The add-on, if you're not familiar, go check it out in the Tools & Enhancements -> Available Tools section of the forum. It's a very invaluable tool. The Clickable Maps add-on is also very useful. The site clickable maps are garbage (as far as I'm concerned, anyway, since I'd rather use the menu dropdowns than them) and the add-on works a lot more intuitively.GeeksAreMyPeeps wrote:BOB?-=- Tanarri -=- wrote:For what it's worth, there's something with the new XML that's causing BOB to sit at a 'Processing' state.

That is happening with me too. I have to switch greasemonkey off to take turns on this map.-=- Tanarri -=- wrote:For what it's worth, there's something with the new XML that's causing BOB to sit at a 'Processing' state.


Good, cause I'm on vacation in San Diego for another week.koontz1973 wrote:BOB cannot handle some of the xml features so it will not work now for this map. This is a BOB issue, not a map issue.

Comic Con?Gilligan wrote:Good, cause I'm on vacation in San Diego for another week.koontz1973 wrote:BOB cannot handle some of the xml features so it will not work now for this map. This is a BOB issue, not a map issue.
Yeah, secondary mission though. My aunt and uncle live here.GeeksAreMyPeeps wrote:Comic Con?Gilligan wrote:Good, cause I'm on vacation in San Diego for another week.koontz1973 wrote:BOB cannot handle some of the xml features so it will not work now for this map. This is a BOB issue, not a map issue.


USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.

Thanks. I was only asking here because koontz seemed to know. I never play on USA 2.1 and Labyrinth has been fine on the games I played.Gilligan wrote:USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.

Actually, now that I look at the XML, it doesn't have collection bonuses (dolomite wrote them in as an override), or conditional borders. I don't know what could be causing it. I wonder if you are the only one to have these issues?dazza2008 wrote:Thanks. I was only asking here because koontz seemed to know. I never play on USA 2.1 and Labyrinth has been fine on the games I played.Gilligan wrote:USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.

I'm definitely having the issues as well, it freezes on "Processing Log".Gilligan wrote:Actually, now that I look at the XML, it doesn't have collection bonuses (dolomite wrote them in as an override), or conditional borders. I don't know what could be causing it. I wonder if you are the only one to have these issues?dazza2008 wrote:Thanks. I was only asking here because koontz seemed to know. I never play on USA 2.1 and Labyrinth has been fine on the games I played.Gilligan wrote:USA 2.1 and Labyrinth use XML features that BOB does not know. Asking about it here will get you no where, you have to go to the tools forum and post there.dazza2008 wrote:I know its a BOB issue and not a map issue but will it get fixed? I like this map but its the only 1 that doesn't work. I might just have to stop playing this map.
blakebowling noted here that things are working now, and I saw this at home last night. I was wondering if my BOBs were out of sync, but it works here at work as well. It still might be interesting to see differences in the last few versions of the XML just to see what was fouling BOB.-=- Tanarri -=- wrote:When I posted the problem in the BOB thread (http://www.conquerclub.com/forum/viewto ... 7&t=161049), Ender asked that someone provide him with the old XML and the new XML so he can take a look into it.
I'm sure that I've got a copy. I will try to check soon but I'm still on vacation too.dolomite13 wrote:i wish i had the xml version prior to the most recent but i don't have a copy. I suspect that some of this may be tied to the pit stop bonus being a bit off and will see what I can figure out when i get home from my vacation this evening. If i'm not too exhausted from the traveling.
=D13=

