greenoaks wrote:Funkyterrance wrote:Both points made by Greenoaks and Jippd are good. I think it was Jiipd's that sold me though. Too hard if not impossible to trace.
I'm a believer that there is a solution to every problem though and so I'm going to think on this a bit more. Aside from the ultra-purist point Greenoaks makes, you have to admit that this idea if it were enacted in a way that prevented cheating, would have a lot of perks.
sorry mate, i don't see any perks. i am not afraid to lose points so all my games are ones i want to play, not ones i must play to increase my score.
C&A would be full of reports that someone won too many games with their 'fun' account. they are clearly playing too seriously and should be warned then banned if repeat offenders. no thanks.
i'm not interested in looking at the leaderboard and seeing the top 20 places filled by the accounts of the same 4 people.
I'm not afraid to lose point either greenoaks. I try new setting, maps, and teammates on a pretty regular basis and all of these risk points to some extent. What I don't want to happen is that I have one night of doodle games which brings me down to a point where no higher ranks want to play with me on the maps I like.
As far as the perks how about these:
-Increase in revenue for the site
-Increase in gameload, thus increasing the attractiveness to new players and old
I'm also inclined to think that if people had two accounts they would eventually tend to play their "second" account more than the first and eventually leave the first account more or less stagnant. However, they would probably continue to pay for the premium membership of this account out of habit. This might eventually lead to a less uptight and more fun site in general, who knows?