Moderator: Community Team
What answers do you want? Honestly I think that no mod can give you a final answer for what you're saying or asking.jltile1 wrote:I also wonder why mods don't directly get involved into these time of threads so questions can be answered, instead of all our opinions just being kicked around and nothing done.
thenobodies80 wrote:What answers do you want? Honestly I think that no mod can give you a final answer for what you're saying or asking.jltile1 wrote:I also wonder why mods don't directly get involved into these time of threads so questions can be answered, instead of all our opinions just being kicked around and nothing done.
What we can do is read, share thoughts...but honestly I don't know if we are able to give you the answers you need/want...mods (or volunteers) can do nothing to have done what you guys are saying/asking. We are just members like you all that are here to help, we're not staff / admins. We don't code the site, we don't manage the site and we don't have the final say on things.
But let's try.... What answers? About ?
thenobodies80 wrote:What answers do you want? Honestly I think that no mod can give you a final answer for what you're saying or asking.jltile1 wrote:I also wonder why mods don't directly get involved into these time of threads so questions can be answered, instead of all our opinions just being kicked around and nothing done.
What we can do is read, share thoughts...but honestly I don't know if we are able to give you the answers you need/want...mods (or volunteers) can do nothing to have done what you guys are saying/asking. We are just members like you all that are here to help, we're not staff / admins. We don't code the site, we don't manage the site and we don't have the final say on things.
But let's try.... What answers? About ?
i'd love to get involved. it's been 5 years since i've started asking for new scoring formulas and separate scoreboards and xml updates and map categories etc.jltile1 wrote:I also wonder why mods don't directly get involved into these time of threads so questions can be answered, instead of all our opinions just being kicked around and nothing done.
That is the answer why CC's membership is declining. Longtime volunteers that have put in a hell of a lot of work are leaving because the admins will not recognize the problems on CC. Thank you to all of those that have already quit (jpcloet, MrBenn, chipv) and those that will go in the future.DiM wrote:i'd love to get involved. it's been 5 years since i've started asking for new scoring formulas and separate scoreboards and xml updates and map categories etc.
i've done my share of arguing, debating, suggesting and solution finding both in public forums as well as private usergroups. sadly CC is one of the most change resistant environments i've ever seen.
at some point i quit the site for over 2 years only to come back and see people complain about the exact same problems and the admins promising to implement the very same things they had promised years before. things that even now haven't seen the light of day.
once i became an entertaining mod i figured i'd be able to make my voice heard easier and maybe nudge things in the right direction. all i managed to get was the antipathy of some mods/admins that are too cozy to go through changes and probably get myself really close to being kicked off the team.
i'm growing more and more disappointed and my hopes of ever seeing xml updates, map categories or different scoreboards are getting weaker and weaker with each day that passes by. and at the same time i'm growing more and more frustrated to see even the simplest of changes being done in months instead of minutes. i mean, seriously, something as simple as the wording of a rule may take over 6 months to be taken care of.
anyway, i'll just stop here as i've probably talked too much already.
it's just that it saddens me to see great ideas ignored and tons of people wasting their time trying to find solutions only to see them abandoned for years as they wait for that illusive implementation.
This is an excellent point, but the CC admins have been extremely sluggish about this. I'm beginning to think they're incompetent.natty dread wrote:The main point is still that 90% of potential new players quit when they find out the games they can play are not real time. Fixing that alone would probably increase the retention rate by a huge margin.
Especially when there are already sites out there where you can play speed games for free.
DiM wrote: i'd love to get involved. it's been 5 years since i've started asking for new scoring formulas and separate scoreboards and xml updates and map categories etc.
i've done my share of arguing, debating, suggesting and solution finding both in public forums as well as private usergroups. sadly CC is one of the most change resistant environments i've ever seen.
at some point i quit the site for over 2 years only to come back and see people complain about the exact same problems and the admins promising to implement the very same things they had promised years before. things that even now haven't seen the light of day.
once i became an entertaining mod i figured i'd be able to make my voice heard easier and maybe nudge things in the right direction. all i managed to get was the antipathy of some mods/admins that are too cozy to go through changes and probably get myself really close to being kicked off the team.
i'm growing more and more disappointed and my hopes of ever seeing xml updates, map categories or different scoreboards are getting weaker and weaker with each day that passes by. and at the same time i'm growing more and more frustrated to see even the simplest of changes being done in months instead of minutes. i mean, seriously, something as simple as the wording of a rule may take over 6 months to be taken care of.
anyway, i'll just stop here as i've probably talked too much already.
it's just that it saddens me to see great ideas ignored and tons of people wasting their time trying to find solutions only to see them abandoned for years as they wait for that illusive implementation.

Yep,people who want to help for free be ignored, something what its not normal. What normal person will refuse help from people who work voluntarily for community benefit ?DiM wrote:i'd love to get involved. it's been 5 years since i've started asking for new scoring formulas and separate scoreboards and xml updates and map categories etc.jltile1 wrote:I also wonder why mods don't directly get involved into these time of threads so questions can be answered, instead of all our opinions just being kicked around and nothing done.
i've done my share of arguing, debating, suggesting and solution finding both in public forums as well as private usergroups. sadly CC is one of the most change resistant environments i've ever seen.
at some point i quit the site for over 2 years only to come back and see people complain about the exact same problems and the admins promising to implement the very same things they had promised years before. things that even now haven't seen the light of day.
once i became an entertaining mod i figured i'd be able to make my voice heard easier and maybe nudge things in the right direction. all i managed to get was the antipathy of some mods/admins that are too cozy to go through changes and probably get myself really close to being kicked off the team.
i'm growing more and more disappointed and my hopes of ever seeing xml updates, map categories or different scoreboards are getting weaker and weaker with each day that passes by. and at the same time i'm growing more and more frustrated to see even the simplest of changes being done in months instead of minutes. i mean, seriously, something as simple as the wording of a rule may take over 6 months to be taken care of.
anyway, i'll just stop here as i've probably talked too much already.
it's just that it saddens me to see great ideas ignored and tons of people wasting their time trying to find solutions only to see them abandoned for years as they wait for that illusive implementation.
I wonder if he got kicked off the team...DiM wrote:once i became an entertaining mod i figured i'd be able to make my voice heard easier and maybe nudge things in the right direction. all i managed to get was the antipathy of some mods/admins that are too cozy to go through changes and probably get myself really close to being kicked off the team.

Ah, but Changsha, I put it to you.... What is virtue without temptation?Mr Changsha wrote:...Fog and freestyle options tempt the virtuous...
Ffraid wrote:Ah, but Changsha, I put it to you.... What is virtue without temptation?Mr Changsha wrote:...Fog and freestyle options tempt the virtuous...

Yes, well, the trouble, of course, with resisting temptation is that it may never come your way again.Robinette wrote:...what makes resisting temptation so difficult,
is that I often don't really want to discourage it completely.
Very true, Ffraid. If one considers that a society made up of entirely virtuous indinividuals would be so lobotomised as to effectively stagnate (and I believe this quite sincerely), then instituting an absolute, zero-tolerance policy on farmers - CC's equivalent of the criminal class - would naturally negatively affect the site. My view has consistantly been that we need the very players we castigate, as they are part of what gives this site its verve and edge.Ffraid wrote:Ah, but Changsha, I put it to you.... What is virtue without temptation?Mr Changsha wrote:...Fog and freestyle options tempt the virtuous...

2nd underlined: Why?Mr Changsha wrote:Very true, Ffraid. If one considers that a society made up of entirely virtuous indinividuals would be so lobotomised as to effectively stagnate (and I believe this quite sincerely), then instituting an absolute, zero-tolerance policy on farmers - CC's equivalent of the criminal class - would naturally negatively affect the site. My view has consistantly been that we need the very players we castigate, as they are part of what gives this site its verve and edge.Ffraid wrote:Ah, but Changsha, I put it to you.... What is virtue without temptation?Mr Changsha wrote:...Fog and freestyle options tempt the virtuous...
But what am I to do or say when, after musing upon the problem for no small amount of time, I came to the conclusion that the very settings that allow farming to exist have finally corrupted us all? That farming or criminality is not limited to the acceptable - in societal terms - 1 percent or so of the population, but has in fact seeped into the general mass of our virtual world? And when my mind glides from that concept to the general fall in the popularity of the site..what should I say then?
I suppose one could draw an analogy with theft. If no one stole a thing then society woulld be too safe. We need the demon in the shadows to give us the instinctive desire to protect our possessions and our kin. Without it society would, as I said, stagnate. But what would happen if a society created the conditions whereby anyone and everyone could steal, whenever they felt like it? Such a society would be untenable of course. People would move away and find a place to live that made some sense.
That is CC's issue with virtue and temptation.
However, we already live in a society where thieves can steal whenever and however much they feel like. The rules and laws are already stacked in their favour.Mr Changsha wrote:Very true, Ffraid. If one considers that a society made up of entirely virtuous indinividuals would be so lobotomised as to effectively stagnate (and I believe this quite sincerely), then instituting an absolute, zero-tolerance policy on farmers - CC's equivalent of the criminal class - would naturally negatively affect the site. My view has consistantly been that we need the very players we castigate, as they are part of what gives this site its verve and edge.Ffraid wrote:Ah, but Changsha, I put it to you.... What is virtue without temptation?Mr Changsha wrote:...Fog and freestyle options tempt the virtuous...
But what am I to do or say when, after musing upon the problem for no small amount of time, I came to the conclusion that the very settings that allow farming to exist have finally corrupted us all? That farming or criminality is not limited to the acceptable - in societal terms - 1 percent or so of the population, but has in fact seeped into the general mass of our virtual world? And when my mind glides from that concept to the general fall in the popularity of the site..what should I say then?
I suppose one could draw an analogy with theft. If no one stole a thing then society woulld be too safe. We need the demon in the shadows to give us the instinctive desire to protect our possessions and our kin. Without it society would, as I said, stagnate. But what would happen if a society created the conditions whereby anyone and everyone could steal, whenever they felt like it? Such a society would be untenable of course. People would move away and find a place to live that made some sense.
That is CC's issue with virtue and temptation.

In your analogy, Mr Changsha, the temptations of the thief are the possessions of the people. Would you remove the very possessions from society in order to prevent them from being stolen? How, then, are you any better than the thief? Of what significance is your virtue if there is never any possibility of being led astray? I feel certain that people, with the exception of John Lennon, of course, would never tolerate such a drastic measure.Mr Changsha wrote:Very true, Ffraid. If one considers that a society made up of entirely virtuous indinividuals would be so lobotomised as to effectively stagnate (and I believe this quite sincerely), then instituting an absolute, zero-tolerance policy on farmers - CC's equivalent of the criminal class - would naturally negatively affect the site. My view has consistantly been that we need the very players we castigate, as they are part of what gives this site its verve and edge.Ffraid wrote:Ah, but Changsha, I put it to you.... What is virtue without temptation?Mr Changsha wrote:...Fog and freestyle options tempt the virtuous...
But what am I to do or say when, after musing upon the problem for no small amount of time, I came to the conclusion that the very settings that allow farming to exist have finally corrupted us all? That farming or criminality is not limited to the acceptable - in societal terms - 1 percent or so of the population, but has in fact seeped into the general mass of our virtual world? And when my mind glides from that concept to the general fall in the popularity of the site..what should I say then?
I suppose one could draw an analogy with theft. If no one stole a thing then society woulld be too safe. We need the demon in the shadows to give us the instinctive desire to protect our possessions and our kin. Without it society would, as I said, stagnate. But what would happen if a society created the conditions whereby anyone and everyone could steal, whenever they felt like it? Such a society would be untenable of course. People would move away and find a place to live that made some sense.
That is CC's issue with virtue and temptation.

So basically, if we had free speed games for freemiums, they wouldn't need freestyle for anything...maasman wrote:reestyle is too important for freemiums because it always them to actually play a game or two a day if they so choose

If they can have 4 games being speed then yeah potentially. If you only offer one at a time or some other limit then no, I still think freestyle is necessary, or at least not as bad as people are making it out to be.natty dread wrote:So basically, if we had free speed games for freemiums, they wouldn't need freestyle for anything...maasman wrote:reestyle is too important for freemiums because it always them to actually play a game or two a day if they so choose
