Yomiel wrote:My notes are on that, and I'm all out of sorts without that computer. I'm afraid I'm not going to be much help today.
It's Day 1, how many notes can you have?
aage wrote:I however am a great fan of not lynching anyone in this game. The main reason is that we have no clue what we're hitting at and everyone at this point plays as if they are a VT (or at least they should). Nobody can claim to be a VT, though, because we haven't gotten any roles. All we can do is let night resolve so everyone has a bit of leverage and we don't accidentally lynch the cop-, doc-, tracker-, watcher-, blocker-, doublevoter- or whatsnot-rolegifter.
But, every lynch will be against one of those rolegifters. Sure, not every gift is equally useful, but any of them could be scum. (I think)
vodean wrote:Spiesr, on the other hand seems to be trying to lead town towards a lynch that would almost certainly be a mislynch, and would yield little information as a result of not knowing what gift we have lost (or thats how i understand deaths). spiesr seems essentially to want townies to die. so my vote stays.
At least last time around a person's gift was revealed upon their death.
pmchugh wrote:everywhere116 wrote:As for everyone discussing the circle-gifting or what have you to determine everyone's gifts, I don't like it. One of the beautiful things about this game is that you can claim important night actions, such as a cop, and not fear retaliation, because you don't hold the cop power. If we expose all of our gifts, the scum can easily pick off the strong ones. Plus, you really don't need to know what your gift is. The large majority of our gifts will be positive utility roles, just give them to whoever you think could use the role that best.
So you are saying its a good thing that everyone can fake claim? Doesn't that help mafia more than town?

No, he is saying that if you receive say a cop gift, you can claim what your result was the following day without the usual worry of exposing the cop. (Since you aren't the cop, you just had his power for one night.) The mafia can't kill you in order to get rid of the cop, if they want that power gone they have to hit the person who gifts it instead.
Also, the way I see it, the mechanics of this game make it harder to fake-claim. Say for example that you claim to have used an item which doesn't actually exist. On the surface this might seem safe enough, since you won't be expected to consistently have that power. However, as long as the town is diligent about claiming everything they get, it will eventually become apparent that said item didn't exist. And then you get lynched for lying.
Anyhow, since I am mostly in favor of a lynch I will put my money where my mouth is and try to make a case today.