Nebuchadnezer wrote:Two of the third party came up as "survivors" on my investigations. Unless there is a different meaning to " survivor" I'm pretty sure they are not aligned with any faction win. I am confused a to why they bussed neo, rather than putting one our both bodyguards on him...makes no sense. un vote
Can we get all night actions on the table please?
Yup this rush to lych needs to slow down.
Something does not seem right. Maybe Im being paranoid but it just seems to be a little to neat and tidy. If Neo/Jak had not died perhaps...but it just seems to be Tooo convienient.
You guys realize that by my count Jonty hammered already right?
Chuck and ib the 2 last mafia and we win. Vodean, alliance Town scum vs survivors are you serious???? You really have more reasoning issues, it s frightening! And pmc, i m not surprised. You were heading a total different direction than meros yesterday and i didn t fully trust you. Actually how did it work, if town and meros won you would ve lost? I told you on night 1 i had trust issues with the role of persephone lol! You were the first or second recruit? Were you able to tell your faction our night conversations? So soundman who was Town died and you survived anderson s death..
betiko wrote:Chuck and ib the 2 last mafia and we win. Vodean, alliance Town scum vs survivors are you serious???? You really have more reasoning issues, it s frightening! And pmc, i m not surprised. You were heading a total different direction than meros yesterday and i didn t fully trust you. Actually how did it work, if town and meros won you would ve lost? I told you on night 1 i had trust issues with the role of persephone lol! You were the first or second recruit? Were you able to tell your faction our night conversations? So soundman who was Town died and you survived anderson s death..
I am who I said I am. I am Town.
A survivor should survive shouldnt they? That is what has stuck with me since yesterday.
With Town as long as Town out numbers the faction wins With mafia as long as they out number at the end the faction wins With 3rd party faction of survivors...
Betiko is now saying I am mafia? With my history versus mafia that falls flat.
betiko wrote:Chuck and ib the 2 last mafia and we win. Vodean, alliance Town scum vs survivors are you serious???? You really have more reasoning issues, it s frightening! And pmc, i m not surprised. You were heading a total different direction than meros yesterday and i didn t fully trust you. Actually how did it work, if town and meros won you would ve lost? I told you on night 1 i had trust issues with the role of persephone lol! You were the first or second recruit? Were you able to tell your faction our night conversations? So soundman who was Town died and you survived anderson s death..
I am who I said I am. I am Town.
A survivor should survive shouldnt they? That is what has stuck with me since yesterday.
With Town as long as Town out numbers the faction wins With mafia as long as they out number at the end the faction wins With 3rd party faction of survivors...
Betiko is now saying I am mafia? With my history versus mafia that falls flat.
You post confuses me Betiko.
now??? you ve been mafia all the way acording to most of us, i already told you your keymaker fakeclaimstrategy with aage was busted. we are 12 left; please tell me who is mafia then. there s obviously some mafia left right??? even soundman died. come on; give me 2 people who can be mafia in your opinion; there is no other options than you and chuuck. you can try to survive all you want, but you and chuck are screwed.
ok, town, as a trust proof: we have an alterntive win condition, andwe are not going to use it. if the oracle dies we win (and only meros win). but we don't need to go that way; as if we kill all scums we win. If we wanted to use the alterative win condition, don t you think we would ve switched neb last night??? we did not,and edoc couldn ve thought that vodean would be targeted by switching him with neo.
let's hear more from town (i haven t counted if chuck is already lynched, i don t even know... but this game is over. in fact, chuck and ib would have only 1 chance by asking us to ally and kill townies as we would be 7. it s their only chance, but they know we already pacted an alliance with town and the game is lost for them. now wejust need to lynch them. by the way, i have a few questions: neb, did you manage to get a investigation? who killed dj in the first place to make him become a cult recruiter?
With the threat of Agent Smith gone, everyone quickly advanced on one of the few suspicious characters. Despite his protests of innocence, they quickly overpowered him.
thechuck51, Agent Jones, Mafia Suicide Bomber has been lynched!
Never send a human to do a machine's job. If, indeed, the insider has failed, they'll sever the connection as soon as possible. Unless... ...they're dead. In either case... ...we have no choice but to continue as planned. Deploy the sentinels. Immediately.
MoB Deadly, Niobe, Town Doctor has won!
Nebuchadnezer V 2.0, The Oracle, Town Rolecop, Mason has won!
everywhere116, Sati, Town Innocent Priest has won!
Iron Butterfly, The Keymaker, Vanilla Townie has won!
vodean, Mouse, Vanilla Townie has won!
thehippo8, Zee, Vanilla Townie has won!
Town has won!
With the threat of the Agents gone, the Zion survivors brokered a peace deal with the machines. However, who knows how long such things will last...
betiko, Merovingen, Third Party Survivor has won!
pmchugh, Persephone, Third Party Survivor has won!
edocsil, The Trainman, Third Party Busdriver, Survivor has won!
Leehar, Third Party Sibling Bodyguard Survivor has won!
jonty125, Third Party Sibling Bodyguard Survivor has won!
Merovingen's Survivor Group has won!
Despite not being able to procure "the eyes of the oracle", the Merovingen was satisfied with the result. He had survived many reboots of the Matrix and he was certain he would survive many more. Let the machines and humans fight each other. He had his own domain to rule over, and he quite enjoyed it.
Roles and Night Actions Town (14) Neo (One-shot bulletproof/unlynchable, begins as Town Hider, becomes Super JOAT upon death and revive, unrecruitable, strong lover with Trinity)- DoomYoshi killed Night 5 Trinity (lover with Neo, Town Tracker)- jak111 died Night 5 Morpheus (Town Watcher)- freezie killed Night 1 Niobe (Town Doctor)- MoB Deadly Captain Mifune (Town Vigilante)- cowboyz killed Night 2 The Oracle (Town Oracle learns role and abilities only, Masons with Seraph)- ghostly447 replaced by Nebuchadnezer V 2.0 Seraph (Town Bodyguard, Masons with The Oracle, Oracle must survive)- shieldgenerator7 lynched Day 4 Sati (Innocent Priest Townie)- everywhere116 Keymaker (Vanilla Townie)- Iron Butterfly Tank (Vanilla Townie)- Nebuchadnezer killed Night 3 Mouse (Vanilla Townie)- dazza2008 replaced by vodean Zee (Vanilla Townie)- thehippo8 Link (Vanilla Townie)- skillfusniper33 lynched Day 2 Commander Locke (Vanilla Townie)- Eldario lynched Day 1
Third Party (5)- Merovingen Must Survive Merovingen (Third Party Survivor)- betiko Persephone (Third Party Survivor)- SPARTACUS1974 replaced by pmchugh Trainman (Third Party Busdriver)- edocsil Twin 1 (Third Party Sibling with Twin 2, Bodyguard)- Leehar Twin 2 (Third Party Sibling with Twin 1, Bodyguard)- jonty125
Cult (2) Agent Smith (Architect- Third Party Commuter) begins as Third Party Serial Killer, one-shot autorevive, turns into Cult Recruiter- Djfireside killed Night 5 Cypher/Bane (Spoon Boy) Town Traitor/Cult Goon- soundman endgamed Night 5
pmchugh recruited Night 3 everywhere116 recruited Night 4
Mafia (3) Agent Brown (The Kid- Vanilla Townie) Mafia Ninja- Roussallier replaced by Some7thingClever lynched Day 3 Agent Jones (Ghost- Vengeful Townie) Mafia Suicide Bomber- thechuck51 lynched Day 6 Agent Johnson (Councillor Hamann- Town Roleblocker) Mafia Roleblocker- crazymilkshake5 replaced by LSU Tiger Josh replaced by aage lynched Day 5
Alternate Win Conditions: Neo: Agent Smith dies Merovingen: Oracle dies Agent Smith: Neo dies
Night 1: Dj kills edoc doom hides behind hippo jak tracks hippo clever kills Leehar edoc busdrives himself with freezie MoB protects Leehar ghostly investigates pmc shield protects ghostly freezie watches edocsil jonty protects betiko
Night 2 doom hides behind hippo jak tracks jonty edoc busdrives himself and everywhere ghostly investigates Leehar clever kills Dj LSU roleblocks jak jonty protects betiko MoB protects jonty shield protects ghostly Dj kills cowboyz
Night 3 jak tracks shield dj recruits pmchugh MoB protects jak edoc busdrives himself and jak jonty protects betiko doom hides behind hippo shield protects ghostly chuck kills neb ghostly investigates Doom
Night 4 Doom hides behind jak jak tracks vodean aage roleblocks doom chuck kills doom jonty protects betiko Mob protects jak dj recruits everywhere edoc busdrives Mob and ghostly
Night 5 chuck kills vodean neb investigates dj jonty protects betiko edoc busses vodean and doom jak tracks IB Doom kills Dj dj recruits jak mob protects doom
I specifically made the Agent Smith autorevive vague because I didn't want the killer to immediately catch on as to what was going on.
I hoped I put enough non Zion VT roles in to make the little theory moot. I tried to pick roles in the movies that didn't demonstrate an inordinate amount of power as VT roles. Yes, the Keymaker was essential to the plot, but he basically had to be rescued and displayed no real fighting or survival ability.
When pmc got recruited by Dj, I wondered if he was going to keep the little alternate WC secret from cult. If he did, then it's possible the rest of the survivors could have double crossed the cultists and sided with town to lynch The Oracle in exchange for turning over the real Agent Smith.
I meant to send soundman the Cypher role initially, but I accidentally wrote Bane. Oh well.
safariguy5 wrote: When pmc got recruited by Dj, I wondered if he was going to keep the little alternate WC secret from cult. If he did, then it's possible the rest of the survivors could have double crossed the cultists and sided with town to lynch The Oracle in exchange for turning over the real Agent Smith.
He did not. DJ and sound knew about it, but they only referred to it in passing by the time I got there. By the way he worded it, it sounded to me like the TOWN would win if the Oracle died, which confused me and I asked him to clarify, but he died before he could.
I meant to send soundman the Cypher role initially, but I accidentally wrote Bane. Oh well.
What was sound's role before the cult came into existence? Did he know who DJ was? Was he technically a townie?
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
The cult didn't want to have the oracle killed because the survivors were still needed and we didn't want them to endgame. (I would have been given away majorly when everyone else won).
For the record I was not really playing like cult day 4, I was playing as I would have as a survivor. Survivors have no allegiance to town whatsoever, and it irks me when people think they do. I was too conservative though, I should have went after IB when he town told and I should have been very anti-claims after I outed myself, I am too passive as mafia sometimes.
I wanted to talk to meros about the cult but I didn't trust them at all. I was especially keen to mess with the busdriver action and considered feeding them false information. (i.e. you will be recruited switch chuck and vodean as chuck is the cult leader). In the end I thought it would just get messy and they could not be trusted.
Great game saf!
2009-08-12 03:35:31 - Squirrels Hat: MWAHAHAHAHAHAHA!!!!!!!!!!
2009-08-12 03:44:25 - Mr. Squirrel: Do you think my hat will attack me?
Yay! Only took me two tries to get the win in this game. Thanks to all of you for putting up with my baffoonery on day 1.
Well run game, Safariguy. Funny thing is that if chuck turned up town, I was going to advocate the lynching of 3rd party! Good thing it didn't come to that...
thechuck51 wrote:Twice we killed guys that were auto revive! WTF?
Great job Saf, it was an enjoyable game. Good game everybody
Town and 3rd party may have won but in the end we killed neo bitches!
.
I also realized something else: With only three mafia agents, your terrorist role is butt useless. If there were 4 or 5 of you as initially suspected, your role would have been more useful.
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
Nebuchadnezer wrote:Yay! Only took me two tries to get the win in this game. Thanks to all of you for putting up with my baffoonery on day 1.
Well run game, Safariguy. Funny thing is that if chuck turned up town, I was going to advocate the lynching of 3rd party! Good thing it didn't come to that...
Escpecially because survivors would have outnumbered the town on the next day. GG all.
Edoc'sil
Commander9 wrote:Trust Edoc, as I know he's VERY good.
safariguy5 wrote: When pmc got recruited by Dj, I wondered if he was going to keep the little alternate WC secret from cult. If he did, then it's possible the rest of the survivors could have double crossed the cultists and sided with town to lynch The Oracle in exchange for turning over the real Agent Smith.
He did not. DJ and sound knew about it, but they only referred to it in passing by the time I got there. By the way he worded it, it sounded to me like the TOWN would win if the Oracle died, which confused me and I asked him to clarify, but he died before he could.
I meant to send soundman the Cypher role initially, but I accidentally wrote Bane. Oh well.
What was sound's role before the cult came into existence? Did he know who DJ was? Was he technically a townie?
Sound was a town traitor who was sided with Agent Smith (just like in the first movie). If Agent Smith and him were the last ones standing, they would both win. And yes, they knew of each other's existence.
everywhere116 wrote:
thechuck51 wrote:Twice we killed guys that were auto revive! WTF?
Great job Saf, it was an enjoyable game. Good game everybody
Town and 3rd party may have won but in the end we killed neo bitches!
.
I also realized something else: With only three mafia agents, your terrorist role is butt useless. If there were 4 or 5 of you as initially suspected, your role would have been more useful.
Mafia got caught out too early this game. I was hoping they would live longer, but all the VT claims early really hurt their fakeclaims. Towards endgame, if there were at least a couple of them left, I wanted to give them a surefire way to kill Agent Smith if they absolutely had to. I could see no other way to give mafia a realistic shot at winning should cult get too big.
Also, I'm really surprised Dj didn't use the Architect fake. That was probably my strongest fakeclaim. And it had precedence in the first game.
I wondered if Town was too overpowered, but I figured that with the Neo/Trinity and Oracle/Seraph roles, should Agent Smith and/or Merovingen kill Neo or Oracle, Town should still have a fighting chance against the other Agents.
I wanted to blow up in whoever's face suggested IB was mafia this last day.. Saf gave me my results.. and of course I was killed before I could say IB was a VT :/ (I blame Edoc, lol)
But good thing town and survivors sided with one another. Truthfully with town and survivors.. we majorly outnumbered them and could do a process of elimination
Good game all XD
Highest Rank:
Major:2157
"All wars are civil wars, because all men are brothers"
jak111 wrote:I wanted to blow up in whoever's face suggested IB was mafia this last day.. Saf gave me my results.. and of course I was killed before I could say IB was a VT :/ (I blame Edoc, lol)
But good thing town and survivors sided with one another. Truthfully with town and survivors.. we majorly outnumbered them and could do a process of elimination
Good game all XD
Yeah, I killed neo twice, you AND Morpheus. I was honestly trying to help
Edoc'sil
Commander9 wrote:Trust Edoc, as I know he's VERY good.