Moderator: Cartographers

OK then, here is a couple of my maps with and without the texture.Mishalex wrote:I'm sorry Koontz, but i don't understand what you mean when you talk about "texture"! can you explain us with image please? thanks








Just to clarify. I have no objection to having a victory condition. I think victory conditions are great additions to gameplay. I was objecting to the killer neutral idea, which I think is the opposite of what Paris is. However, koontz makes a very good point:Mishalex wrote: I understand your point of view Dukasaur and Oneyed, but i like a map when there is a victory condition on it... So maybe we can drop down the neutral condition idea and just continu with the victory condition...
Definitely, the winning condition should be fairly broad in scope, so that it isn't too easy for someone to scoop it up with a lucky drop.koontz1973 wrote:You winning condition still relies on Paris very heavily. Any one who drops close is going to win this. If you want to keep a winning condition on the map, how about spreading it around a tad. Say hold Paris and any 4 of the free territories (where is Belfort as I cannot find it?).
On the map, Paris can one way attack the foreign claims, can they also attack the free territories?Mishalex wrote:But Paris is the door to attack the free territories, so that's make the win too easy in my opinion...
You said, holding Paris and the 4 free territories will make a good winning condition?

Yes, that you can do.Lancelot du Lac wrote:As I understand it, simply remove killer neutral on Paris and suburbs right now ?
But the victory condition as is will not work, as I said, holding a territ that attacks all of the other territs you need for the win, if you drop close to Paris, you will end up with winners very early in the game while others on the outskirts of the map will wonder why they had no chance. This does not make for a map that will be played a lot. As I said, spreading the WC around the map, allows everyone the chance to win.You can hold your victory condition and see if it is interesting to keep it later ?

But if the only way to get to them is through Paris, you still have the problem of anyone dropping close will win.Mishalex wrote:A simple WC could be "Hold for one turn all regional claims"
What you think?

That would work then, my bad. But add Paris to the mix as well as this is central to the map.Mishalex wrote:I wasn't talking about Foreign claims that can only be assault by Paris, but i was thinking of all regional claims...



